Artisan Archive

Thread: Vehicle Pricing ?

Scortch
Wed Dec 10, 2003 2:08 pm
#27

I'll be selling them for about 2CPU so as to help kill off the price gougers on Bloodfin at Coronet.

BladeMaster13
Wed Dec 10, 2003 3:32 pm
#28

if i get to master artisan by the first dayi will sell them for only 2cpu or over if they wanna pay extra or 2cpu and go sell them for even more have fun i don't care because i will have cash in my pocket



Tapoh Dagoc
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Novice Marksman 4-0-0-2
Novice Scout 3-0-2-2

"Big Dumbass"
DirthNader
Wed Dec 10, 2003 5:46 pm
#29






DirthNader wrote:





BladeMaster13 wrote:
if i get to master artisan by the first dayi will sell them for only 2cpu or over if they wanna pay extra or 2cpu and go sell them for even more have fun i don't care because i will have cash in my pocket



Sell the resources on the bazaar for the standard 3cpu and you've got 33% more money in your pocket with no risk of critical failures. Idiot.





Just to strengthen this point, there's a standing offer on my server for the new spawn of neutronium steel at 6cpu. It took me all of twenty minutes to find a good vein that will pull in 17000 units per day using some BER 4 personals I made. There's almost always a resource that can be sold for this much.


It takes less work to plop down some harvesters, dump in some power and maintenance, and check on them every other day. Why in the world would I sell speeders for less than I could get mining with no risk?


I think some of you flunked Econ 101.




The artist formerly known as Ittov
Mirgonael
Wed Dec 10, 2003 7:13 pm
#30

Greetings. While I can understand some of you wishing to make some money for your character to be able to live off of, I don't understand those people that are obsessed with making a huge profit. This is still just a game. The only real money involved is the $15 a month that we pay SOE so we can play. I just want to make vehicles so people that are online to have fun can do so. I have been gathering materials since the middle of August to prepare for vehicles being released. Not knowing what exactly would be needed, I gathered as much of everything as I could. I have since sold off the materials that are not needed, and put the money into more metal. The day they are released, I will begin mass-producing vehicles for all 120+ members of my guild as well as the 90+ members of the guilds allied with us... FREE. Don't worry, I'm not going to be doing this long term, so I won't be jeopardizing anyone's businesses. I only hope that in the mad rush to make money (non-existant money) that people keep in mind that this is a game and we should be here to have fun... but that's just my opinion... I could be wrong.
Scortch
Wed Dec 10, 2003 8:19 pm
#31






DirthNader wrote:





BladeMaster13 wrote:
if i get to master artisan by the first dayi will sell them for only 2cpu or over if they wanna pay extra or 2cpu and go sell them for even more have fun i don't care because i will have cash in my pocket



Sell the resources on the bazaar for the standard 3cpu and you've got 33% more money in your pocket with no risk of critical failures. Idiot.





Did you stop and think that it may NOT be about the money? That just MAYBE they don't need the money? That just possibly they are doing this (like I am) to give something to all players that we feel everyone should have (including entertainers) and to help offset the price gougers?


Not everything in the game is about profit and not everyone is always out to make a lot on every single thing.

Shaganar
Wed Dec 10, 2003 8:53 pm
#32

I agree that this is not about money... But when I see my fellow guild members barely scratching by as droid engineers and Tailors then I say to myself. Let the impatient pay 500K if they like, at least the partnership with my fellow guildies will pay off for them!


Remember this is a ONE-TIME opportunity... Then all will even out and the chance will never come again. So go ahaed charge people 500K-1mil just because they don't want to wait a few days. Then you can go out and have a little fun, start giving them away if you like. Let's just agree to sell high for those that can afford to spend a bundle and don't want to wait.

Scortch
Wed Dec 10, 2003 8:58 pm
#33

Actually, vehicles will be renewable because they can be targetted by players AND mobs and peopel on Test have already had their vehicles destroyed by some mobs. They incap the player and then go beat up on their vehicles.


Vehicles will take damage and have to be replaced as they are destroyed.

Yesp
Wed Dec 10, 2003 9:16 pm
#34

Didn't the devs specifically say they wanted to keep the prices low and realistic to Star Wars history. I think I read Thunder say that the Millennium Falcon was purches for 50,000 credits.. now... if the fastest ship in the galaxy is 50k.. how is a Swoop Bike 60k, and a Speeder Bike 80k.
Subcriminal
Wed Dec 10, 2003 10:29 pm
#35






Scortch wrote:

I'll be selling them for about 2CPU so as to help kill off the price gougers on Bloodfin at Coronet.






Lol! I've said it before, people will only turn around and sell your bike for a higher price.
ChrystalRhayne
Wed Dec 10, 2003 11:03 pm
#36

I personally think that if the DEVs came out and held an auction for any Spaceship, it would probably sell for 50 million, so I don't think you can use that as an example. I personally don't see how selling vehicles at 4CPUs is hurting anything, when it costs me 3 CPUs to buy the resources off the Bazaars.



Long Live the Emperor
_________________________________________________________
Monsoon Rhayne - Jedi & Imperial Pilot
Jayden Mavericson - Smuggler & Freelance Pilot
Chrystal Rhayne - Trader

SkybaneInc
Wed Dec 10, 2003 11:18 pm
#37






Davy wrote:

I've seen a formula once for how much time a factory needs to crank out one unit of a combine - it seems to depend on the complexity of the combine or something like that.


Would anyone here know what that formula is?


Thanks. I'm trying to figure out how many of each vehicle to make, come patch day, and how long it would take for each run - don't want to load the factories too high up, and have to wait for ever to get the vehicles out. (But I suppose I can always open the output hopper and pull out crates as soon as they start appearing too).






(complexity / 8 ) * # of Items = Factory time in minutes



Skybane--Master Swordsman
Country Store Located on Naboo - South of Theed at (-5386 3338)
Selling Powerups, Tat Sunburns, Food, Droids,Vehicals
Mastered: Architect, Marksman, Droid Engineer, Artisain, Swordsman
Nocturnalis
Thu Dec 11, 2003 1:06 am
#38






Karuth wrote:
OMG there is one rebel guild on naboo that plan on seelling the vehicles on opening day at 1mil per vehicle and they say they'll get it ...




And they will get it too. This is Bloodfin where a krayt Flamethrower goes for 2.5mill and it's not the display item either. In the same vendor there is a krayt laser rifle for the same price. When I saw that yesterday I said I'm gonna be rich off of vehicles alone. I'm not setting any prices but I'll be in front of Coronet Starport telling ppl to make an offer for what I have. If I see someone selling for 1mill and people are buying I'll undercut as well. Business is business. Everyday a vehicle is sitting in your inventory it looses it's value.



MASTER LURKER
I'm always around even when I'm not!
Raijen
Thu Dec 11, 2003 1:59 am
#39

"I'm trying to figure out how many of each vehicle to make"


If it helps I'm doing the resource gathering and stocking, taking orders and crafting vehicles for my guild and I currently have 5 landspeeder orders, 14 swoop orders and about 20 speeder bike orders.


Seems like alot of people want the bikes as it seems like the "safe" choice (not the worst terrain negotiation and not the worst speed) or the swoop because its the overall fastest (anyone see any time trial info on hilly terrain?).
The nice thing about the drop in resources is I finally managed to get enough resources to supply all 50ish (little over) members with there own vehicle at the 12.5-16.5k unit schematics, so now I'll have a decient number of extra resources left over for spare vehicles orgrinding professions





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