Artisan Archive

Thread: Mining without a license renting out lots and harvestors to someone that wants them

HalasterTheBlack
Tue May 18, 2004 5:17 am
#14






Sinist wrote:

A proposal I brought up in a few other threads:


Factories = Certificated in their respected professions at the master level.






I'm sorry, this is clearly the dumbest thing I've read on this forum in weeks. So you're saying that artisans should not be able to factory-run CDEF pistols if they want to? Or powerups? Or shorts / shirts? Or pet food?


That 2224 medics should not be able to factory run Stim-B's?


And that novice armosmiths should not be able to factory run Chitin?


Please. *THINK* about the impact of the stuff you're proposing.




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GrafvonSoden
Tue May 18, 2004 7:53 am
#15






Sorry to be so blunt, but then please quit.


Sorry to be so blunt, but why dont you quit hackstertheblack ?

We have the right to our opinion as much as you do.


Limiting harvesters in this fashion will drive resource prices up to the point of dozens of credits per unit during spawns (up from a present 1-3 on my galaxy). When miners are charging 50 credits per unit for a resource, weaponsmiths will be charging 500. Anyone here want to pay over 400k for a reasonably good T21?


Are you really stupid enough to think this will ruin the economy ? I serioully doubt you are thinking of the economy when you price your weapons. And miners/surveyors will have supply and demand as well as competition to keep thier prices in check.


I started a mining business the first week of release. Without using cross-server lottrades and only renting friends' lots for certain uber spawns, I was able to amass quite a bit of wealth from retail to date. There is no "unbalance" except *maybe* cross-server trades. But playing multiple characters on different servers is a *feature* of the game - people might legitimately want to play different types of characters on different servers without having to buy a new account, and you shouldn't hinder their ability to do so.


Yada yada yada...ho hum....Yes , you are part of the problem. So it's clear to see why you dont want this change.


If you're smart you can navigate this economy without resorting to destroying it to try to be competitive. If you're stupid, you're not going to excel in this or any other economicenvironment. Maybe you should consider a combat or entertainter profession...






You can **edit**, moan and cast dispersions all you want, but until this issue is addressed, I'M going to complain. If you dont like it, dont come to these forums. There are alot of us that feel this isnt right. And your narrow mindedness isnt going to change that.


/flame on

Message Edited by GrafvonSoden on 05-18-2004 09:55 AM

Darth_Spike
Tue May 18, 2004 8:44 am
#16






GrafvonSoden wrote:





Once harvesters require a cert, neither of us will benefit. I will lose an additional source of income - no big deal for me. The miner will lose the resources from my 6 lots and the 10 lots he is mining from EACH person he made a deal with...for him it will be a BIG deal. I lost 1-2 cpu but he lost 5-50 cpu PER RENTED LOT.





And that is exactly the problem. No you wont have much problems with cash flow once you get into BH a little further. But theindividual artisan will be struggling to compete with the guy you made the deal with. It's easier to sell 800k of resources at a reduced price than is is to sell 100k of same resource for same reduced price.Unless you feel generous, and want to take up artisan and get harvester certs, then your renter will have to compete on an even field with the rest of the artisans.


Ok I certianly don't disagree with this argument in general. An individul toon gets 10 lots. If an Artisan uses all 10 lots, that artisane cannot reasonably compete with someone that has 10 lots plus 5 lots from 10 other folks. I guess I'm curious why the individual Artisan can't make the deal with the other players to increase the amount of resources available, or why Artisans aren't asking for some kinda real-estate system that allows a player to rent out one of the lots to someone to use for whatever purpose they are entitled to.


I am not going to use 10 lots ever....might use how ever many are needed for a large house, but a BH doesn't gain any advantage to having a house. I would love for SOMEONE to enjoy some advantage for my ten lots. Whay about a system where a player can 'lease' a lot for one calendar month from another player. That way a player like me that isn't using my lots can provide it to someone who will, without having to perform the faux pas of actually placing a harvestor or factory.


This way, if ANYONE wants more lots for stores in every city, they can have that option. If a miner wants harvestors all over the place, they can. It would remove the problem of ME, a Bounty Hunter, from placing and using a harvestor when I shouldn't be knowledable to do so, but allows those with that skill to make use and take advantage of business deals with other players.


But I'm not saying to stop renting. Until it's changed, if it does get changed, this seems to be par for the course. You are not doing anything a lot of others arent doing.


But you did come here for an opinion, so I gave mine

Thank you for your opinion. I hope my opinions are as helpful as yours has been to me.






Ham-Jo
Tue May 18, 2004 11:09 am
#17



Ok...let me see if my skimming of the posts serve me correctly


Thisharvester thing, well i already commented on that. I run a Fusion business. I have 30-40 fusions down when some good fusion spawns. They are not down all the time. But some people are saying that i wont be able to do this because im not a Master Atrisan of Arcitect? Thats complete BULLSH!T. I worked hard to build my fusion business up over 8 months. I'll be dammed that from starting at 1 fusion with 1400crs on my person to 30-40 fusions with being somewhat financially stable (very far from being rich) to not be able to place them at all. I will definately say goodbye to this game if that ever happened.


Im really tired of them trying to fix things that ARE NOT BROKE. How about they worry about the stupid speed hacks, or the dupers, or even MY GOD maybe the current bugs in the game!


Wake up people! You guys are going to kill the things that alot of us worked hard for, and honestly, i dont appreciate it.






ham-jo
master of all that is nWo . master politician
proud founder of the new world order
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall set me free.

GrafvonSoden
Tue May 18, 2004 11:58 am
#18

Ok...let me see if my skimming of the posts serve me correctly


Thisharvester thing, well i already commented on that. I run a Fusion business. I have 30-40 fusions down when some good fusion spawns. They are not down all the time.


So you feel you have the right to use more lots than everyone else, if it's a good spawn. If SOE intended for people to have as many lots as they pleased, why did they limit it to 10 per character ?


But some people are saying that i wont be able to do this because im not a Master Atrisan of Arcitect? Thats complete BULLSH!T. I worked hard to build my fusion business up over 8 months. I'll be dammed that from starting at 1 fusion with 1400crs on my person to 30-40 fusions with being somewhat financially stable (very far from being rich) to not be able to place them at all. I will definately say goodbye to this game if that ever happened.


You will be able to place them if you invest the SKILL POINTS. If you are already a weaponsmith, then you have already paid the big skill point price for artisan. If you want to place larger harvesters, then move up the survey tree. It's only a few more points. I would hope you would adapt instead of leaving, but thats your call.


Im really tired of them trying to fix things that ARE NOT BROKE. How about they worry about the stupid speed hacks, or the dupers, or even MY GOD maybe the current bugs in the game!


To many of us this is BROKE. That's why we are wanting it fixed. As well as the others you mentioned.


Wake up people! You guys are going to kill the things that alot of us worked hard for, and honestly, i dont appreciate it.


Sorry. I feel strongly about this and will continue to press for certifications until a Devs says in no uncertain terms that it is not going to happen.



Ham-Jo
Tue May 18, 2004 2:41 pm
#19

lol, for one, this will never happen.


for two, i pay 40k each fusion that is placed for me, so i dont "get" these lots for free.


If you want money, then do what the rest of us are doing and do something to make you money. If your a lowly Artisan, than thats YOUR fault, not mine, or anyone elses for that matter.


i worked hard for what i have now, and im tired of people bitching that they have nothing. TRY PLAYING ON THE FIRST DAY OF LAUNCH. Now thats playing with nothing, and being flat broke. Thats where i started from.


Now stop your whining about crpa and go make your own money, and leave my business out of it. Plain and simple. I worked hard for what i have, and it took a long time. You can go work hard to ya know, and make your own money instead of sitting here bitching about it.





ham-jo
master of all that is nWo . master politician
proud founder of the new world order
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall set me free.

UniformMarshal
Tue May 18, 2004 2:49 pm
#20

Sinist Wrote:


A proposal I brought up in a few other threads:

Heavy Harvesters = Master Artisan Certification. Problem : Artisan is a begining profession. NOT an elite one.


Medium Harvesters = Master of an Elite crafting profession. Would that include Scout and smuggler and musicians? That omni box didnt just one day appear. You say master, what about Novices?


Personal Harvesters = Novice Artisan, Novice Scout, Novice Medic, Novice Smuggler. What about entertainers? They make instruments.


Factories = Certificated in their respected professions at the master level. Many items need factory parts BEFORE master. Are you even a crafter?


10 lots per account. *this is up in the air but may be a necessary evil to balance the game*. Theres only 1 character per server so people play on different servers to experience different professions.



And im willing to quit the game if it isnt address by the developers very soon. The question was asked to the developers in our Artisan question every week on May 5th but we have not received an answer quite yet. The question also seems to be in favor to be asked specifically on May 19th. By that time if my demands arent met im leaving because of conflict with the community and lack of integrity in the game. A little unbalance here and there I cant really be too hard on people for but this doesnt constitute that for me.


Also if the community doesnt agree with it then well this being a MMORPG I'm not going to have fun in a game that has no integrity and a community that is so off base on ideally the kind of game I want to spend money and time on that I can easily find my avenue of entertainment elsewhere.


Please quit. Your uneducated and not very well thought out suggestions are going to screw this profession more than the Devs.




~Gennie Lightdust~
~Toxic Twi of Ryloth~
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GrafvonSoden
Tue May 18, 2004 3:04 pm
#21

Well Ham-jo


You are probably right about it not ever happening. But I have to try.


I never said my artisan is poor. Nor Have I said my BH is poor or that I have nothing.


I have been playing since the second day of launch - first day was FUBAR'd. So I doubt you played then either.


I'm not whining - I'm debating the issue. And I will continue to whine/debate until a definitive answer is forthcomming from the Devs.


I dont care that you pay 40k for your extralots. The mere fact you can do this is unfair to those that are stuck with only being able to manage 10. So cry all you want. I will cry louder. - at least until this is settled.

Sinist
Tue May 18, 2004 3:08 pm
#22






Ham-Jo wrote:

lol, for one, this will never happen.


for two, i pay 40k each fusion that is placed for me, so i dont "get" these lots for free.


If you want money, then do what the rest of us are doing and do something to make you money. If your a lowly Artisan, than thats YOUR fault, not mine, or anyone elses for that matter.


i worked hard for what i have now, and im tired of people bitching that they have nothing. TRY PLAYING ON THE FIRST DAY OF LAUNCH. Now thats playing with nothing, and being flat broke. Thats where i started from.


Now stop your whining about crpa and go make your own money, and leave my business out of it. Plain and simple. I worked hard for what i have, and it took a long time. You can go work hard to ya know, and make your own money instead of sitting here bitching about it.









Thats nice I grinded a few professions on the day of release too but yet I still disagre with you too.


We all for the most part have buisnesses but we are saying the game isnt fun. We are saying its not really balanced. And we are saying things have no integrity. We ARENT saying we cant make billions of credits.




Faiereon Exek
Master Artisan
Ham-Jo
Tue May 18, 2004 3:12 pm
#23






GrafvonSoden wrote:

Well Ham-jo


You are probably right about it not ever happening. But I have to try.


I never said my artisan is poor. Nor Have I said my BH is poor or that I have nothing.


I have been playing since the second day of launch - first day was FUBAR'd. So I doubt you played then either.


I'm not whining - I'm debating the issue. And I will continue to whine/debate until a definitive answer is forthcomming from the Devs.


I dont care that you pay 40k for your extralots. The mere fact you can do this is unfair to those that are stuck with only being able to manage 10. So cry all you want. I will cry louder. - at least until this is settled.








You know what i meant by saying the first day.


THe other thing is how is it not fair? I started with my ten lots, so i "pay' to use other people's lots. Its called economy. i know that this is just a game, but it was advertised as a "real life player driven economy"


So basically your saying that if i owned property in real life, i shouldnt rent it out because someone else will cry foul? are you serious?


These people make their money by renting out lots. THERE IS NOTHING WRONG WITH THAT. I pay them more than enough for their lots, and i still barely make a profit to keep my things running.


You are not stuck at managing only 10 lots. There are some people like BH's that dont need their lots except for maybe a house or TWO so they use the rest of their lots to make INCOME. Something your trying to take away from them.


This idea is so stupid and WOULD RUIN EVERYTHING THIS GAME WAS BASED ON. And thats a Player driven Economy.


There would be no good to this, and ruin everything that most people worked hard for.




ham-jo
master of all that is nWo . master politician
proud founder of the new world order
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall set me free.

Sinist
Tue May 18, 2004 3:14 pm
#24






UniformMarshal wrote:

Sinist Wrote:


A proposal I brought up in a few other threads:

Heavy Harvesters = Master Artisan Certification. Problem : Artisan is a begining profession. NOT an elite one.


Your point?


Medium Harvesters = Master of an Elite crafting profession. Would that include Scout and smuggler and musicians? That omni box didnt just one day appear. You say master, what about Novices?


Armorsmith, weaponsmith, Droid engineer, architect, tailer, chef, merchant. novices without master artisan would get personal harvesters and that includes novice scout, novice medic and novice smugglers.


Personal Harvesters = Novice Artisan, Novice Scout, Novice Medic, Novice Smuggler. What about entertainers? They make instruments.


Here is the 1 oppurtunity for a resource market. And I mean the 1. IF its inclined add novice entertainer to the list of personal harvesters but its not really needed. They should be making their money doing entertainer stuff like putting ons hows or dancing or playing music. Which should give them enough money to buy the resources they need to make their instrument.


Factories = Certificated in their respected professions at the master level. Many items need factory parts BEFORE master. Are you even a crafter?


Like?


10 lots per account. *this is up in the air but may be a necessary evil to balance the game*. Theres only 1 character per server so people play on different servers to experience different professions.


Right but there is also a problem where people join other server not to experience other professions but to put down harvesters for other people and never really touch that character. This is why I said it was a necessary evil to limit lots to account not character.



And im willing to quit the game if it isnt address by the developers very soon. The question was asked to the developers in our Artisan question every week on May 5th but we have not received an answer quite yet. The question also seems to be in favor to be asked specifically on May 19th. By that time if my demands arent met im leaving because of conflict with the community and lack of integrity in the game. A little unbalance here and there I cant really be too hard on people for but this doesnt constitute that for me.


Also if the community doesnt agree with it then well this being a MMORPG I'm not going to have fun in a game that has no integrity and a community that is so off base on ideally the kind of game I want to spend money and time on that I can easily find my avenue of entertainment elsewhere.


Please quit. Your uneducated and not very well thought out suggestions are going to screw this profession more than the Devs.


Ill prove otherwise.










Faiereon Exek
Master Artisan
Srednii
Tue May 18, 2004 3:34 pm
#25






Sinist wrote:


Factories = Certificated in their respected professions at the master level. Many items need factory parts BEFORE master. Are you even a crafter?


Like?









lol, ubese armor, padded armor, psg mk2's, psg mk3's, most clothing. The list goes on.



------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
Sinist
Tue May 18, 2004 3:35 pm
#26

huh? no you mean you WANT o make them in factories not you HAVE to.


Your confusing your entitlement to make profit before you master the profession.





Faiereon Exek
Master Artisan
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