...."spaceships for 1000 credits!!!" ...
God I hope not... No mater what form the Starships are built off of they should never go below 10,000 the price of a TIE fighter according to other sources...
If the starship builder profession is going to be a New profession it should be based off Master artisan at least... This way you cant just go up the engineering tree to get to the ship builder profession...
I still think the ship builder class should have to have support form the other Crafting classes... But thats IMO... If the shipbuilder is independant, and they start pulling in money faster than an AS or a WS or a DE people will be crying for the class to depend on the other Crafting class to do things...
As it stands now I have been doing some research on the Test Center Fourms for the materials needed to make the Vehicle paint Tools, and they need a DE componet to build one and its a Master Artisan Item...
so this is where I am getting my Idea for Starships to be dependant on other Crafting classes to make things....
If the problem is the schematics..
The MArt makes their standard components...
The MWS makes a Laser Cannon Power core, and Laser Cannon Barrel
The MAS makes Hull plating and Starship Shields power converters
The MArch makes Starship Hydrolics and Starship Storage Compartments
The MDE makesNav Computers and Sensor Systems
Thats 2 extra Master Level Schematics that would be added into the Class... I dont think thats too hard to keep track of them....
The Ship Builder Class could have schematics like the ones I am thinking up on the fly...
Novice
Starship Reactor Level 1
Starship Frame Level 1 (1 person frame)
Starship Escape Pod
Starship Engines Level 1 (sub light drives)
Cargo Frame - 10 items
Tree 1 - Hyperdrives and Sublight drives
Box1 - Outdated Hyperdives
Starship Hyperdrives Level 1 (x5 or x4drives) the multipiler is how far from the speed of light you are....
Box2 - Backup Hyperdrives
Starship Hyperdrives Level 2 (x3 drives)
Sublight drive Level 2
Box3 -Civilian Hyperdrives
Starship Hyperdrives Level3 (x2 drives) Most starships have an x2 average
Box4 - Military Hyper drives
Starship Hyperdrives Level 4 (x1 drives)
Sublight Drive Level 3
Tree 2 - Starship Frames
Box 1 - Light Frames
Starship Frames Level 2 - 2 Person Starship
Cargo Frame - 20 Item Cargo space
Astromech Droid Socket
Hyperdrive level 1 Frame
Sub light drive Frame 1
StarshipCockpits - Starfighters
Box 2 - Weapon Mounts
Weapon mounts - Level 1 and 2 Frames
Cargo Frame - 40 Item Storage space
Escape pod Mount
Hyperdrive level 2 frame
Starship Cockpits - Light Freighters
Box 3 -Specialized systems
Living space - Consists of medical bay, Crew bunks
Hyperdrive level 3 Frame
Starship Frames Level 3 - Light frighter
Cargo Frame - 60 item Storage
Sub light drive Frame 2
Starship Cockpit - Medium Freighter
Box 4 - Heavy Duty
Hyperdrive Frame Level 4
Starship Frame - Medium Transports
Weapon Mounts - Levels 3 and 4
Starship Cockpit - Heavy Transports
Tree 3 - Starship Reactors
Box 1 -Basic Power systems
Starship ReactorLevel 2
Adv. Starship Reactor Level 1 (used to Power Shields and Weapons)
Basic Life support (Supports 1 crew)
Box 2 - Enhanced Power systems
Starship Reactor Level 3
Adv. Starship Reactor Level 2
Intermidate Life support (can support up to 4 passengers)
Box 3 -Advanced Power systems
Starship Reactor Level 4
Adv. Starship Reactor Level 3
Adv. Life support (10 passengers)
Box 4 - Master Power systems
Starship Reactor Level 5
Adv. Starship Reactor Level 4
Master Life support(20 Passengers)
Tree 4 - Starship Weapons and Defensive systems
Box 1 - Partical Shielding
Starship Hulls Level 1 (this is the Starship Skins - there could be like 4 to 6 skins at each level)
Starship Shields Level 1 - partical (protects against Micro meterorites)
Box 2 - Ray Shielding
Starship Hulls Level 2
Starship Shields Level 2 - Ray shields ( Protects against Laser fire)
Starship Weapon systems 1 - civilian Weapons
Box 3 - Adv. Shielding
Starship Hulls Level 3
Starship Shields Level 3 - Military Grade
Starship Weapons Level 2 - Ion Weapons
Box 4 - Master Shielding
Starship Hulls Level 4
Starship Shields Level 4 - Backup Shields
Starship Weapons Level 3 - Missile weapons
Master Shipbuilder
Hyperdrives Level 5 - Exotic Drives (x0.5 Drives) very hard to make, very expensive, very illegal...
Starship Frame Level 5 - Heavy Transports
Starship shields Level 5 - Exotic Shields and CapitalShields(cloaking shields) Expensive, Rare, and illegal
Starship Weapons Level 4 - Turbolasers
Starship Cargo frames - 100 Item Cargospace
Sublight Drive Frame Level 3 - Allows for the most sublight drive = fastest Sub light ships...
Starship Reactor Level 6 - Enhanced Adv. Reactor systems
Life support enviroment - Clonning stationand up to 50 passengers
Starship Weapons - exotic systems
Starship Hulls Level 5- Heavy Transports
Ok thats just my ideas on the schematics that a could be inserted into the Shipbuilder class... Each of the things would take componets from the Listed Elite Crafting classes.... Later On If I feel like it I could break it down into subcombines and componets list... But I am not going to figure out the Materials and resources...
Its lengthy... But I think it give a good example on how to include a Ship builder class..
Message Edited by Jordan_Karr on 02-09-2004 11:48 AM
Message Edited by Jordan_Karr on 02-09-2004 02:03 PM
Character Name: Chalvooka WOOKIEE FROM DAY ONE!! still a wookiee even after a small break from SWG!!! A Wookiee from before wookiee armors and ROTW or RTOS!!!!