Artisan Archive

Thread: Artisan Poll: Harvester Certifications: Yes or No

CaseytheHutt
Fri May 21, 2004 4:58 pm
#209

Wow Sif, that is probably the nicest thing you've ever said about me.

Come to think about it, that may be the only nice thing you've ever said about me.

Hang on a minute, what's going on here? WHO ARE YOU AND WHAT HAVE YOU DONE WITH SIF??????

Penguin commandos - ATTACK!



Icaost Eave : Armorsmith, Jedi, and Director of An'gelCor
House An'geles, Naritus
SkratchDJ
Sun May 23, 2004 11:31 am
#210

A BIG BOLD..........................NO !!!
sensei2121
Fri Jun 04, 2004 7:20 am
#211

No



Gespenst


Proprieter of Wholesale Resources


Velisimner
Sat Jun 05, 2004 4:47 am
#212

It would make sense that certification should be in place. on the priciple that the people who actually took the time to get to survey 4, deserve something. it also makes sense that resources should be controlled by a smaller group, the people who actually want to deal in resources can do so in a more controlled market against other miners. with anyone able to procure resource with reletive ease you create sort of an inflation or resources. i know its been almost a year but if you give the ability to procure resources to everyone you might as well give them the skills tocraft anything.


i've been dealing in resources for a little bit and its a main part of whyi play. giving everyone the option to mine makes my "job" worthless.


personally i would liek to see a miner profession established.


resources are the essential part to crafting prolly next only to having the skill to craft "X" item.


if the devs want a "realistic in-game economy" the should introduce more limitationsto the aquisition of resources. not everyone in the world is an excellent miner. resourcess are limitedand therefore supply and demand controls the resource market. why cant supply and demand run SWG resources?


i feel that alot of people that oppose the harvestor certifications are worried they will lose there "cash cow" wether it be from rentingout their lots or mining it themselves. a combat proff can make credits other ways miners should be the only ones to capitalize on this lucrative market. it would initiate more competition and add a new element to the in-game economy.


but i've been up all night and i think im babbling





Valomir Velisimner | mercenary

Degasai
Sat Jun 05, 2004 7:31 am
#213

No



Degasai, MA





Degas
MCH(Retired)MP(Retired)
Now playing as FOTM (SOE wins)
Degasai
12 pt. MD / 11 pt. MA

Empire and Rebellion agree:The true threat to the Universe is SOE
geo139
Sat Jun 05, 2004 8:29 am
#214

No way



Oluap E'groeg - Infinity - Imperial Colonel - Imperial Pilot Ace - Master Doctor - Master Swordsman
Redondo
Sat Jun 05, 2004 9:35 am
#215

no



Prin Eckbo
Hall Monitor

MarcoRenaldi
Sat Jun 05, 2004 10:22 am
#216






Velisimner wrote:

It would make sense that certification should be in place. on the priciple that the people who actually took the time to get to survey 4, deserve something. it also makes sense that resources should be controlled by a smaller group, the people who actually want to deal in resources can do so in a more controlled market against other miners. with anyone able to procure resource with reletive ease you create sort of an inflation or resources. i know its been almost a year but if you give the ability to procure resources to everyone you might as well give them the skills tocraft anything.







You want somethign for getting survey 4? How about surveying 512 or so meters at a time. That alone gives you this edge you are talking about in the resource business.


Certs should not be put through on the arguement "Wah I want harvesters certed so I dont have to compete with better businesses"



Goda

Mayor of Tuskens Bane
Creating the N7 spinoff Projecthoenix
CEO GodaPower All Power 1.5 cpu


POWER TO THE PEOPLE
Velisimner
Sun Jun 06, 2004 2:50 am
#217



your missing the point competition would boom as miners struggle to provide the best prices for their customers. i guess you dont want lower prices on resources.


and the ability to survey a few hundred more meters is no advantage unless you have a race tothe highest concentration.


your response is totally what i said about people not wanting to lose their cash cow, the resources business is by far the most lucrative. once you have your harvesters and some money to pay the maintenence you're set. instant **edit**ing billionaire.


you wont give this up b/c then you wont be able to buy all the "uber goods" little do you realize thata miner profession would lower prices.






MacroRenaldi wrote:


Certs should not be put through on the arguement "Wah I want harvesters certed so I dont have to compete with better businesses"





my arguement was never about not having to compete with other businesses. maybe you shold take a reading and comprehension course.


but heres a thought.


no certs but have the miner profession made and they just get bonuses to harvesting and higher extraction rates. my main concern was that with everyone able to survey the resource market would become saturated and alot of plaeyrs who enjoy the mining aspect fo the game whould be **edit**ed. it gives little or no value to my survey xp. i could see and issue with crafters havinf warehouses and non crafters not, the simple idea of item storage and theres alot of packrats out there, but also theres a few creative people outt here that use alot of items to make really kewl displays, (musuems and such) just check out Mos Athens on Tatooine they have 4 guild halls wonderfully decorated.


the devs want a player based economy but with any economy you must have some control. you wouldnt want Anarchy now would you?soemthings the devs have in place threaten that very goal, and resource mining is one of these threats.


Look at it from the newbs perspective, if they want to be soley a crafter, with no hand outs or anything, they're screwed because;



  • Theres already a large number of their desired crafting profession out there.

  • Resource prices are too high

basically a newb crafter now is nothing until they are master. they dont have the market that was at the beginning of the game. But more and more crafters keep coming so they must be getting by. unless there is a sizeable (im not talking one or two items bull**edit** )continous influx of new craftable items there will be no reason for crafters to play.


im not economist but


"see not the beginning ofthe journey but the end, for the journey is worthless if the end does not justify the means by which you achieve it."



Message Edited by Velisimner on 06-06-2004 02:52 AM

Message Edited by Velisimner on 06-06-2004 02:55 AM



Valomir Velisimner | mercenary

Velisimner
Sun Jun 06, 2004 3:19 am
#218





Gavvot wrote:


Name 1 other novice profession that other prof already depend on.

Hell, ok for inter-porf dependences, but at least start with elite prof, and not with the only one that already have the most.






novice weapon smiths reley heavily on any combat profession. armorsmiths aswell. dont BH's depend on DE's for them seeker droids?


also for all you people saying know, Guru asked if this should be an issue yet you offer no other more pressing issues, yea he did ask for a yes or no poll, which btw is a **edit**ing joke. if you dont want certs on harvs, then there should be no certs for weapons in the marksman proffession.


the only problem i am seeing is for other crafters who choose not to have surveying but, why not have surveying when yer already in the same prof. a BH or commando shouldnt be able to make as much as someone with surveying 4, i dunno how much BH or commandos get for missions but its prolly nowhere near the amount one can make from resources. a possible cure for this, with certs in place b/c this i feel is really a money issue, have higher mission payouts or something along those lines.


i think it would be more fair if certs were in place. just like its more fair to nerf certain weapons or pets. this game especially in its first year is subject to a hellish balancing act. we as players can only voice opinions but when you get such a wide age gap, you just get more problems that arnt even rellevent to the game.



Valomir Velisimner | mercenary

Veers_Intrepid
Mon Jun 07, 2004 2:28 am
#219

no,


not for artisans





Veers - Master Architect / Master Artisan / Master Droid Eng. / Merchant from Dantooine (SWG Beta Tester)
Customer: what i can do with a droid? DE: hmm i dunno, but they are cute ask a Dev
MarcoRenaldi
Mon Jun 07, 2004 9:28 am
#220






Velisimner wrote:



your missing the point competition would boom as miners struggle to provide the best prices for their customers. i guess you dont want lower prices on resources.







You got to be joking right? How is reducing the resource in-flow by atleast 75% going to lower prices?Completely ignoring greed, the simple laws of supply and demand will cause prices to sky rocket. YOu want a ingame example look at the intial prices of vehicles, mounts, sonic pistols, drx-b,and AV-21. When these items were rare people were charging out the nose because the demand was great, but there was very little supply. Now however the prices have normalized and they are not nearly as expensive because they have become more common.


We are looking at the same situation with resources, but the market will never get the increased inflow that happened with those items mentioned earlier. WHy? because you have basically capped the inflow. What you have is a massive demand with very very little supply and out of that you will have even less quality resources.


THis argument is and has always been about money.


* I want easy money


*I am too lazy to compete with corporations


*I want all crafters to depend on me


The issue is dead and unless you can provide proff that 90% of those who voted against certs are not crafters or artisans of some form or another then you lost. Because you dont agree with the result does not mean the poll was not legitimate. Yes there is a margin of error but that error is no where near 90%.



Stop posting in this thread and post in one of the discussion threads



Goda

Mayor of Tuskens Bane
Creating the N7 spinoff Projecthoenix
CEO GodaPower All Power 1.5 cpu


POWER TO THE PEOPLE
GrafvonSoden
Mon Jun 07, 2004 11:31 am
#221





The issue is dead and unless you can provide proff that 90% of those who voted against certs are not crafters or artisans of some form or another then you lost. Because you dont agree with the result does not mean the poll was not legitimate. Yes there is a margin of error but that error is no where near 90%.





The issue is not dead unless you can prove those that posted were artisans.


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