Armorsmith Archive
Thread: Publish 9 Force Experimentation Welcome to the dawn of the 14 point armorsmith
I think this post is a little rediculous. Even if it is true, it is no different than things are now.
I mean lord knows I don't feel that I should have to go out and make a bazillion suits of composite, so that I can gather 50 million credits just to throw back into skill tapes, to make a bazillion more suits. However, its the way it is. Those who work hard get rewarded.
If they add bonuses for doing some Jedi quests, and thats what it takes to be the best, then so be it. Just do it or dont do it. Im sure you will sell plenty of armor either way. Also fretting about 10% of the change assuming the other 90% stays the same is rediculous until proven as fact.
Also if they were to call this an armorsmith quest, so you could get some bonus exp, you would all be singing the dev's praises. It's only simply because its part of a Force sensative system (which happens to be very Star-Warsy), that you are bitching. Also don't confuse Jedi with Force Sensative. The dev's are trying to create some new neat features to enhance everyone, and I hate when people selfishly crap on it. The whole puprose is to add some content to the game that has meaningful rewards, and is not just for people wanting to be Jedi.
Everyone screams they want content, yet **edit** no matter how its implimented.
Grrrrrr.
LLJK_Griz wrote:
StarchMonkey wrote:
Now, realizing that this is not just some Jedi-only ability, Dirth's real question is, will this add to your skill tapes as a separate bonus to your skill enabling you to go above +125? Obviously I say this is not the case. I do not believe the Devs are going to allow this to enable you to go over the 125 experimentation level.
There is no cap at 125, that's just a result of all crafters having +100 from the profession and the +25 limit on skilltapes. Human artisans are currently able to reach 14 points (+15 racial bonus and +25 from tapes) so there is no reason to believe that people will be limited to 12 points with the jedi crap plus skilltapes.
Lol dawn of the 16 point artisans!
kayxfour wrote:
I'm tempted to go AS since my jedi can automatically choose any template I want plus the force sensitive crafting boxes when pub9 hits.
lol
if you are just thinking about it you certinaly dont have the massive amount of insanly expencive reousrces, factories, harestors and other infastrucure required.
I am however doing this
but then i spent 60mil so far on getting my +20 in tapes various resources i didnt have setting up all my factories ect and that doesnt even count the 50mil resources i had before i ever decided to do this from weaponsmithing and harvesting top resources along the way.
Even if they dont give me the force exp i a going to do this and enjoy it
will still be a 12pnt smith the min i hit master anyhow whit the field of factories all set and ready to start pumping out my armor.
I have to disagree with most people here. I think it is a great idea. I have put up with months of not being able to afford skill tapes to be equal to those that did. As a casual player I got lucky and unlocked. Now I have a chance to compete. This levels the playing field. For monthsI couldn't compete with your extra points and I sucked it up. You do the same. Now to start selling and hopefully be able to afford SEAs and have the advantage for a change.