Armorsmith Archive
Thread: Getting to know you and your profession.
Since I am the new kid on the block I would like to take a little survey to see what "you" feel is the most pressing issue with your profession right now. Wait! Don't post just yet, seriously think about this for a moment and then post what "you" feel is important, not what you think the overall class feels is important. (Flamers, trolls need not reply).
There are no promises being made that you will see immediate changes implemented. This is simply to gauge what you feel is important so that I can discuss this further with the team. I am going through a few professions at a time so if you don't see this post in another forum you participate in, do not worry. I will get to the other forums in time ![]()
Message Edited by kneelocked on 09-10-2004 08:34 PM
in a nutshell - Craftable Faction Armour.
It's not that i hate having the cash from selling all that Composite and Ubese. It's that it's so UN-STAR-WARS to see the local imps and rebels go at it dressed identically.
Thanks for stopping by.
former Master Bounty Hunter, Master Fencer, Swordsman
DWICrafting wrote:
Welcome Tiggs,
in a nutshell - Craftable Faction Armour.
It's not that i hate having the cash from selling all that Composite and Ubese. It's that it's so UN-STAR-WARS to see the local imps and rebels go at it dressed identically.
Thanks for stopping by.
Message Edited by PlayeroftheDay on 09-10-2004 12:52 PM
There is a issue with not being able to experiment on Generic crafting tools(my guess is since there is no crafting station dedicated to them) but if they were added to the list of item a weapon/droid and general crafting tool this could be taken care of.
It would be nice to be able to experiment on different attributes of a speeder. Ex. Speed, turning radius, fuel efficiency, speeder durability(HAM), and permanent paint jobs.
soal-farous wrote:
more speeders to be craftable
/agree
As for my issue. Make the CA's (experimentation, assembly)worth something. And add 2 more to have a total of 4 (same as DE). Make a +12 point Artisan the top of his profession as in (Armorsmith, Weaponsmith, BioEngineer).