Armorsmith Archive

Thread: Wookie Armor Report

Akaara
Thu Mar 25, 2004 5:25 pm
#53






Drocyc wrote:
ok i dont want to flame and if thats what this is coming across as then i apoligize but anyways... why are tailors complaing that they cant make wookiee armor? why would a tailor make armor, doesnt it make complete sense for an armorsmith to make armor. thats just the way the world works! TAILORS TAILOR CLOTHING, AND ARMORSMITHS MAKE ARMOR! my god it pisses me off how stupid people are





Tailors tailor clothing
Armorsmiths make amor!


I completely agree. Padded segments go into making armor. End of discussion, it is NOT tailored clothing.
Glad to see someone got my point.



_____Chiana_________________________
JEDI ELDERCL 90

Sying ~ Master Entertainer

Nikeesha YMaster Tailor

BobaStarrunner
Thu Mar 25, 2004 6:02 pm
#54






Brakkan wrote:
Maybe this was here and I missed. What skill in AS is required to craft the suit?






It's in Personal Armor I with Chitin Armor. The advanced segment is in Personal Armor III



Raro Starrunner <LF> (Corbantis) Master Doctor, Master Rifleman, Aliance Ace Pilot
Raaro Starrunner <LF> (Corbantis) Light Jedi Knight

Kilje Rodal <CKA> (Eclipse) Master Swordsman, Freelancer Pilot 2/2/2/2

Duct tape is like the force: it has a light side and a dark side, and it holds the universe together.
Brakkan
Thu Mar 25, 2004 6:14 pm
#55






BobaStarrunner wrote:





Brakkan wrote:
Maybe this was here and I missed. What skill in AS is required to craft the suit?






It's in Personal Armor I with Chitin Armor. The advanced segment is in Personal Armor III






thank ya


Srednii
Thu Mar 25, 2004 8:37 pm
#56

I think part of the reason a lot of tailors are pissed off is because they've been bitching and moaning and complaining and petitioning and pm'ing and issuing and top teningfor a return of tailor experimentation since it was first taken out of the game.


Before that they were bitching and moaning and complaining and petitioningand pm'ing and issuing and top tenning for tailor experimentation to actually do something usefull for clothing.


And now after all this bitching and moaning and complaining and petitioning and pm'ing and issuing and top tenning, the devs are returning tailor experimentation, but not for clothing, not for anything tailors might use.


No the freshly returned tailor experimentation is being put back in to experiment on some stupid armorsmith component.





------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
JaatoWaals
Thu Mar 25, 2004 9:59 pm
#57





Further update:


Basic Segment made with low qual resources (max experimental percentage 41%): 2% base, 4% kinetic (all points spend in base and special). Final combine (experimental percentage 63%): 32% kinetic, 18% base resists (all points in kinetic with leftover 3 points in effectiveness).


Advanced Segments made with same resources (max experimental percentage 41%): 7% base, 12% kinetic (all points spent in base and special). Final combine (experimental percentage 63%): 41% kinetic, 23% baseresists (all points in kinetic with leftover 3 points in effectiveness).


Testing stat shift issue now.


Special thanks to Brer (sfxguy) and Vandessa for their help testing tonight.


Message Edited by JaatoWaals on 03-26-2004 12:18 AM



Waals Industries

-Armor for the new Imperium-

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Jordan_Karr
Thu Mar 25, 2004 10:24 pm
#58

Thanks for the up date Jaato...





Character Name: Chalvooka WOOKIEE FROM DAY ONE!! still a wookiee even after a small break from SWG!!! A Wookiee from before wookiee armors and ROTW or RTOS!!!!
BobaStarrunner
Thu Mar 25, 2004 11:42 pm
#59


I just got some of this armor on Test Center from Brer (thanks )and I really like it.


Here's a screenshot of me in my Kashyyykian Armor with a side-by-side comparisonofthe Concept Art for the Wookie Armor: http://www.imagedump.com/index.cgi?pick=get&tp=54566


The stats on my chestplate are 36%/25%, my leggings are 37%/24%, my rightbraceris 37%/19% and my left bracer is 37%/24%- only my right bracer has no vulnerabilities.

Message Edited by BobaStarrunner on 03-26-2004 12:43 AM



Raro Starrunner <LF> (Corbantis) Master Doctor, Master Rifleman, Aliance Ace Pilot
Raaro Starrunner <LF> (Corbantis) Light Jedi Knight

Kilje Rodal <CKA> (Eclipse) Master Swordsman, Freelancer Pilot 2/2/2/2

Duct tape is like the force: it has a light side and a dark side, and it holds the universe together.
Wookiee_Cookie
Fri Mar 26, 2004 12:09 am
#60

What annoys me is that AS's won't be able to fully customize their armor's stats because they will have to have premade components from a tailor. You cand predict what a customer will want so your inventories and houses will be cluttered even more by a bunch of padding with various stats.

*sigh*



~Kurast~ Bria
~Romeo~ Ahazi
RandDarkstar
Fri Mar 26, 2004 12:14 am
#61


Hi guys,


I haven't posted here until this padded segment thing came up.... I'm a tailor, not an armoursmith and don't know the first thing about the process of making armour, except that you need fiber panels, synth cloth and reinforced fiber panels from us. That makes sense - cloth from tailors.


What doesn't make sense is that we are crafting part of your final product for you. I could see if the schematic for those padded segments took a fiberplast panel, or reinforced fiberplast panel. To have us do the experimentation and dohickey stuff to give it resists is toeing the line across to your profession. I am perfectly happy to see the other components we make now, but this does not make logical sense.


We make clothes.


We spend our time designing outfits, matching colours, and getting people to look right. The materials in the schematic seem rather low-end for being in the Fieldwear 3 skill as well. It could be placed in Domestic Arts 3 or 4, so that it was more readily craftable by yourselves. But it should really be a component in the armoursmith skill boxes at the same level that other armour components get these similar items.


Sorry if I sound like I am uninformed about armoursmithing.... I am.


Message Edited by RandDarkstar on 03-25-2004 11:15 PM



Jame'thiel Dreamweaver
Master Tailor, Colonel - Rebel Alliance, Gorath Server

GKM
Fri Mar 26, 2004 12:56 am
#62

What are the resources required to make Padded Segments?
Jordan_Karr
Fri Mar 26, 2004 1:08 am
#63

akaara your right... you should not have to supply componets for us to build armor...


Personally I dont understand the devs move to give you guys this thing that uses stupid amounts of hides and has an armor protective qualities.. unles they are planning on letting you folks make things like Blast vests and clothing armor that is not a tin can...


But in reality the componet should belong to us Armorsmiths... Its weird form of a layer... and personally I am going to get really tired of pestering my local talior for these componets when I run out...


Also WHAT The heck...


Why can they fix the stat shifting PSG (Publish8 State of the Game letter by JustG)yet on this thing they still have the stat shifts... Why cant they just fix the Stat Shifting problem for all armors and make any new content armors be immune to this problem...


Also why did they make this new Padding componet... are they intentonally trying to make new armors become more of a chore to make... So Having to make layers, then segments, then the armor is not enough steps in the complex formula of armorsmithing... Now we have to worry about what looks like a "Phoe-Layer" for armors....

Frustrating..... But I will live though it... *Rolls Eyes*







Character Name: Chalvooka WOOKIEE FROM DAY ONE!! still a wookiee even after a small break from SWG!!! A Wookiee from before wookiee armors and ROTW or RTOS!!!!
bossmaniac
Fri Mar 26, 2004 1:13 am
#64

What about the clothing with the BE enhancements? Is that nothing what people what?



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UmmonPrime
Fri Mar 26, 2004 1:15 am
#65






Akaara wrote:

As a tailor, I amtotally PO'ed about the way the dev's are doing this new wookiee armor.


I have outfitted a huge amount of wookiees since the game came out. I have loyal wookiee customers.


Armor comes out and now its handed over to armorsmiths (even though there is alreadywookiee battle padding and wookiee crested battle padding in the tailor tree) so now I will lose wookiee customers to armorsmiths and will need to make stupid armor segments to help the very armorsmiths who are stealing my customers?


Any of you armorsmiths see the tailor nerf here or is it just me.


By the way most tailors are opposed to making more componants. Our profession is turning into a supplier profession instead of a true profession. We must be the biggest supply oriented profession in the entire galaxy. I for one am sick of it. At least with trim, syn cloth and rfp it's something we use anyways. Armor segments are something we would only make for armorsmiths... it's retarded.


I love that wookiees are getting armor, but why the heck should we tailors help armorsmiths who will take our wookiee clients from us? To me it hurts and is a slap in the face to me and my profession.









Well ain't that ass backwards. There are tailors on Shadowfire looking for MAS to hook up with to make the armor.


Lets see.... tailors get how many items to craft? Now lets compair that to the 2 items ppl ask AS for.


Screw you and go post on the tailor forum. You got new schematics in the last couple patches and we got jack **edit**.


You want to talk about slap in the face, ask how we feel about RIS, PSGs, and armor holes.


Work with us on this not against and everyone will be happy.




Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


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