Armorsmith Archive

Thread: Wookie Armor Report

Srednii
Fri Mar 26, 2004 1:22 am
#66

Are they giving tailors experimentation back? They must be if they're giving tailors armor components that can be experimented... but then I remember this is SOE.



------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
Drocyc
Fri Mar 26, 2004 1:37 am
#67

todays TC update notes they say "Wookiee Armor: Fixed some code strings on the Wookiee armor." maybe this means that the stat shift problem is fixed? i dont know though seems like a very vaugue update note if you ask me. anyone tested this since the update today on 3/25?



Drocyc
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Akaara
Fri Mar 26, 2004 1:45 am
#68






UmmonPrime wrote:





Well ain't that ass backwards. There are tailors on Shadowfire looking for MAS to hook up with to make the armor.

Lets see.... tailors get how many items to craft? Now lets compair that to the 2 items ppl ask AS for.


Screw you and go post on the tailor forum. You got new schematics in the last couple patches and we got jack **edit**.


You want to talk about slap in the face, ask how we feel about RIS, PSGs, and armor holes.


Work with us on this not against and everyone will be happy.






We got apron schematics, pack schematics in which we need find heavy leather for the darn things. Players that don't even need the heavy leathers jack the price up so much that tailors cannot even afford to buy them. They cannot be worn by wookiees either, which stinks because we always are trying to help wookiees.


50% of the items (maybe more) that we can make, are things nobody would ever wear. We can't make clothes in a factory because we need to make them all different colors.


We already supply, chefs, doctors, armorsmiths with componants (which I have no problem with) but the wookiee armor componant has nothing to do with tailoring... at all. It is not a tailor 'item'


The whole wookiee armor belongs to armorsmiths.





_____Chiana_________________________
JEDI ELDERCL 90

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Nikeesha YMaster Tailor

UmmonPrime
Fri Mar 26, 2004 1:50 am
#69

I suggest you quit tailor.



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


LemyDaBigHairyWookie
Fri Mar 26, 2004 2:35 am
#70






JaatoWaals wrote:

Thanks Dibad for that extra detail and the screenshots on Warcry.



I'll do some further testing tonight, focusing especially on the resists. That's a pretty easy bug to duplicate usually.


One note with regard to the color pallette- it appears to currently be somewhat bugged. The colors on the pallette do not match up very well with the actual armor colors.






Oh yes we duplicate it every day that we use PSG and Tantel... What makes you think this will be any different? or are they neglecting these other items out of shear disregard?




Lemy - Master Weaponsmith/Master Artisan/Master Armorsmith
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boodow
Fri Mar 26, 2004 2:13 pm
#71

Thanks Garyyyk!



Terigo
Master Pistoleer/Smuggler
Commander of the Millennium Nuna
ScoutB
Fri Mar 26, 2004 3:05 pm
#72

Witch kind of armor enhancement could be added to this armor ? (janta hide only ?)



Jch
justapilgrim
Fri Mar 26, 2004 7:27 pm
#73

will all tailor crying nerf please shut up


You guys all got about 5 new schematics (aprons, leotard, etc.), us armorsmiths got new bone armor, RIS seg that is bugged and a new psg that is bugged.


that is all, go to your own board


SkinnyManDo
(battlemaster turned wussy crafter)
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Mumo
Fri Mar 26, 2004 9:07 pm
#74

tailors get to craft bio engineered clothes, they make socketed clothes, there are no skill tapes that can be used in armor only clothes, i'm master AS on euro i have to buy all of my own clothes, yes u will loose some wookie customers but they still need clothes, u can't regen that well in armor, so the wookies will still need clothes if u don't want to supply synthcloth, padded segments, reinforced fiber pannels, or fiberplast pannels then don't. it's not a slight on tailors, but it is armor, and i do aggree that they need to add some sort of resists to wookie battle padding
Garyyyk
Sat Mar 27, 2004 1:00 am
#75


boodow wrote:
Wow, I was actually hoping there would be good info in this thread about the wookie armor. It looked like that's the way it started. Too bad we can't delete the last two pages of nonsense. Was there a link to all the specialized resources somewhere I missed somewhere in the chaotic ramblings?





one full suit will take:

110 wood
110 leathery hide
110 wooly hide
55 copper
40 polymer
5 padding segments
11 sim Kashyyykian segments
4 synth. cloths
40 units of Fiberplast

the Padding Segments will take:

15 hide
10 wooly hide
5 fiberplast

the regular Kash. segments take:

20 wood
5 leathery hide
1 armor attachment (optional)

the Advanced Kash. segments take:

25 endorian decidious wood
8 yavinian leathery hides
1 armor attachment (optional)

Message Edited by Garyyyk on 03-26-2004 02:02 PM




Garyyyk
Future Shipwright - G&C Starships
WOOK Holomaster
Alacio Island, Naboo, Bria

UmmonPrime
Sat Mar 27, 2004 1:13 am
#76

So AA will be built in?



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


Silvadeus
Sun Mar 28, 2004 12:49 pm
#77

Just a quick question, how many MASneed a Tailor, i personally spent the xtra few points just to have the schematics i needed in the tailor tree, so it really doesnt bother me to have a tailor say they wont craft the stuff for me hehe...



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Kiltlifter
Sun Mar 28, 2004 4:56 pm
#78

http://free.inkfrog.com/pix/poppapete/0132.jpg


new concept art?



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