Armorsmith Archive
Thread: Wookie Armor Report
I believe what has the tailoring community so upset, besided the fact that this component is only useableby armorsmiths (at least my interpretation), is the fact we will have to experiment. Many tailors want experimentations, just as many don't. It seems like a slap in the face to some that they are given the experimentation, but not on anything they can personally use in clothing. I agree that it should be an armorsmith thing, unless they are going to let us use these segments in the battle padding or something that is more like bone armor (since this is more like ubese) -- cheap and good enough for noobs to use.
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Monkeyboy3DX wrote:
What STATS on wood should I be looking for?
I'd guess the same stats you look for in every other resource...
Ok, flame off please.
The resource attributes you want to look for are OQ first, SR second and Mall third, with UT running a distant fourth.
Sorry man, seem we are fighting for "scraps" here.
JaatoWaals wrote:
Ok, flame off please.
The resource attributes you want to look for are OQ first, SR second and Mall third, with UT running a distant fourth.
What's all this hate from tailors?
They hade a poll up hours after this info was discovered. Talk about jumping thegun. As mentioned,we have no idea if SOE mightuse this for something later.
Also as mentioned before there's nothing that demands you craft these items.
I could see Armorsmiths bitching that they have to rely on tailors, but the complaints from tailors themselves are silly.
Message Edited by johncarter on 03-25-2004 05:58 PM