Armorsmith Archive

Thread: Armorsmith Resource Dictionary v2.4

royalewitcheez
Thu Apr 22, 2004 11:37 am
#53

Yeah, I gotta say, this thing is so great, I swear... =D

Anyways, it's no big deal, just on the Resource Requirements table the numbers are messed up for padded. It must've been changed and swgcraft didn't update. It's real easy to fix, I did it on my own even(heheh, surprised I figured it out, I'm not too good with spreadsheets).

If you compare the requirements for padded to the in-game schematics then you'll see what I'm talking about.



Armor by Rooyal
900m Directly west EAST of the Theed Spaceport -3980, 4080 Naboo (Ahazi)
hopnasty
Fri Apr 23, 2004 12:10 am
#54



royalewitcheez wrote:
Yeah, I gotta say, this thing is so great, I swear... =D

If you compare the requirements for padded to the in-game schematics then you'll see what I'm talking about.


Thank you for your feedback. I will compare them to ingame schematics 1st chance I get.




Shion
Master Armorsmith
nathan118
Mon Apr 26, 2004 3:25 pm
#55

I checked all the Padded schematics in game and there were some problems. The boots, bracers, and biceps all require 2 synthetic cloths....but not the leggings as someone suggested. I've fixed this small problem, and changed "Composite Leggings" to the correct name of Composite Pants. So here is version 2.1.

Armorsmith Resource Dictionary 2.1



--------------------------------------------------------------
Sixpack, Master Shipwright on Starsider
Shop is on Naboo in Thalnax, just 75m SE of the shuttle.
zaphb
Thu Apr 29, 2004 4:10 pm
#56

Nice tool youve got there mate :-)



Iono Aldo - Master Entertainer
Estei Finai - Noobish Smuggler
Epak
Thu Apr 29, 2004 10:49 pm
#57


very nice.


Ok, I just want to make a few requests, and I know this is likeasking for the moon after you gave us the stars, but:



  1. include a worksheet to list the character's inventory (resources available to craft with)

  2. include a worksheet to list schematics with their experimental attribute information

  3. add functionality to calculatewhat kind of actual stats on the armor(resis, special, condition, HAM ...) you can expect giventhe use of certain resources

  4. finally, per schematic,add fuctionality to choose from your inventory (#1) the best resourcesforyour goal (high resis, low HAM...)

  5. Make the whole thing a web application, and send us the URL

This stuff may or may not make the cut, butit would make this the ultimate tool in my opinion. Again, nice work... you've helped a lot of people.



Thank you!!

Message Edited by Epak on 04-29-2004 10:52 PM




kotea/wave

zaphb
Fri Apr 30, 2004 3:24 am
#58

I cant agree more about the web application stuff :-)
It would be nice to have a web application that interfaced with the swgcraft database and could do the percentage calculations :-).... Maybe with a personal inventory for registered users.. nodge nodge anyone ;-)



Iono Aldo - Master Entertainer
Estei Finai - Noobish Smuggler
zaphb
Fri Apr 30, 2004 4:19 am
#59

forgot to mention maybe the work of galandriel on the swgcraft.com forum
[url]http://swgcraft.com/forum/showthread.php?t=9674[/url]
Maybe it can be worked in to the dictionary so we can have it all in one place :-)



Iono Aldo - Master Entertainer
Estei Finai - Noobish Smuggler
MrEdAs
Fri Apr 30, 2004 4:51 am
#60

why is the max sr on the int ore 593? what i use is 900+



Ed' Master Armorsmith
kaisersoze

Chilastra - Corellia, outside of kingdomofone 5197 , 3156 Eastland Mall
Stettin's X-Force Weapons - Layurame's Droids - Armor by Ed' - - Rezaro Buffs and Meds - Faststryder BE Food & Drink

Drop auction Items off on my Bouncer Vendor Please
winobi
Fri Apr 30, 2004 6:46 am
#61

Can you add the Imp PSG to the PSG page ?





../Winobi
nathan118
Fri Apr 30, 2004 4:18 pm
#62


First for MrEdAs....I checked all the resource gates and don't see intrusive ore SR listed at 593 anywhere. Anyone else see an error here?


For the other guys questions:


  1. include a worksheet to list the character's inventory (resources available to craft with). This might be helpful. There are times when I wonder if the resources I see on a vendor are better than the ones at my house.
  2. include a worksheet to list schematics with their experimental attribute information. Kind of against this....A) there are waaaay too many schematics to list and B) aren't the experimental attributes the same for all armor? ie. 50% OQ and 50% SR affect resists?
  3. add functionality to calculatewhat kind of actual stats on the armor(resis, special, condition, HAM ...) you can expect giventhe use of certain resources. This is for extremely lazy people...and I don't even want to imagine the amount of work it would require to A) calculate it and B) easily and intuitively use the data of the resources you enter.
  4. finally, per schematic,add fuctionality to choose from your inventory (#1) the best resourcesforyour goal (high resis, low HAM...) I'm against every schematic like I said....but this is as easy as adding two numbers and seeing which is higher.
  5. Make the whole thing a web application, and send us the URLWeb= uneditable, and a lot more programming. You can save it straight to a html file from excel, so feel free to do that if you'd like.

Sorry if I sound like I don't want to do any of that....but I guess I don't. It serves my purpose and what the tool was intended to do. To be a quick calculator and identifier of good resources. I guess I feel that if the tool did EVERYTHING (ie tell you exactly what armor you can get without even touching a crafting station) then it's taking the fun and challenge out of crafting. If someone wants to make a tool that takes all the trial and error and guesswork out of crafting, have fun. As for this tool, I think it serves it's purpose very well. Maybe you guys want this to be a more exact science than I do...but I just look at the resources I have, I know what it makes, and I know that if I get better resources, then what I get will be better. I don't need anymore than that.


Winobi, you have a link to the Imp PSG's resource requirements? Good idea. Let me know what you all think, hope I wasn't too critical.



--------------------------------------------------------------
Sixpack, Master Shipwright on Starsider
Shop is on Naboo in Thalnax, just 75m SE of the shuttle.
Maulragoth
Fri Apr 30, 2004 5:52 pm
#63

Thanks so much for sharing your work. I think I said it before


Anyhow, Very small correction/typo, but thought you might want to know. Kasyykian is with 2 y's right? It has 3 y's listed in the resouce section of the Kashyykian Ceremonial Armor section.





____________ _____________ ___________
++Please send message in this board if I win your auction. Thanks =)
KryssPteska
Fri Apr 30, 2004 9:00 pm
#64

i wnat to father your children



Oigan Eivyme of House Corrino
Decoration Consultant | Oi! Industries CEO
[GuildChat] Oigan: brb, gotta go grab a cigarette
But all you savage cats, know that I was strapped wit gats when you were cuddlin a Cabbage Patch -Dr. Dre


KryssPteska
Fri Apr 30, 2004 9:13 pm
#65

i was making 10 suits of armor, so i made 630 layers, this was before i saw this....

you might want to put a note in that the number of layers/segments DOES NOT INCLUDE the segments and layers need to craft schematics for factory runs of your armor.....now i dont get 10 suits of armor, only 9


sounds simple, but its easy to forget



Oigan Eivyme of House Corrino
Decoration Consultant | Oi! Industries CEO
[GuildChat] Oigan: brb, gotta go grab a cigarette
But all you savage cats, know that I was strapped wit gats when you were cuddlin a Cabbage Patch -Dr. Dre


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