Armorsmith Archive
Thread: Armorsmith Resource Dictionary v2.4
Silvadeus
Tue Apr 13, 2004 10:43 am
#42
just a lil note... on gated resources... I mined about 110k units of Kirrium Steel, and the mal was actually down in the 50's I believe... will check when i get home from work...
hopnasty
Tue Apr 20, 2004 11:07 am
#43
Layers Section has been completed. I'm sorry this took so long, I've
been swamped at work. Stupid job....
I am emailing Nathan now with the latest version.
The Armor Dictionary is now complete.
If you have any requests, suggestions, or flames, please post them here.
Feedback is always welcome.
My only wish is that I was a programmer. I know Excel very well,
but I think an actual program would benefit the user more. It would
simplify the data entry portion and an User Interface can make
using this type of tool much easier to use from Newbie ---> Master.
If any programmers would like to convert this, I'd be happy to assist
in any way that I can.
I hope everyone enjoys the spreadsheet. I think a lot of people will
like using it, as it contains A LOT of raw data, as well as,
formulas to make Armorsmithing easier. ENJOY!!
been swamped at work. Stupid job....
I am emailing Nathan now with the latest version.
The Armor Dictionary is now complete.
If you have any requests, suggestions, or flames, please post them here.
Feedback is always welcome.
My only wish is that I was a programmer. I know Excel very well,
but I think an actual program would benefit the user more. It would
simplify the data entry portion and an User Interface can make
using this type of tool much easier to use from Newbie ---> Master.
If any programmers would like to convert this, I'd be happy to assist
in any way that I can.
I hope everyone enjoys the spreadsheet. I think a lot of people will
like using it, as it contains A LOT of raw data, as well as,
formulas to make Armorsmithing easier. ENJOY!!
Message Edited by hopnasty on 04-20-2004 11:11 AM
nathan118
Tue Apr 20, 2004 4:56 pm
#44
He is CORRECT! Here it is, a "final" version of what we hope is a great and useful resource. In addition to the PSG information I've added Bone armor (stop laughing!) and resource gates for everything in the dictionary.
One quick note. Some resources call for a "metal," but you'll notice the listed resource gates aren't really accurate for these types of materials. There is no metal with a possible 1000's across the board. There are different types of metal capable of reaching 1000 in each category we care about, but no SINGLE metal is capable of that. I suggest looking at other metals (copper, steel, iron, etc.) to determine what would work best for the intended application. I've listed the stats of "unknown" metals for this very reason.
So without further ado....
Armorsmith Resource Dictionary 2.0
One quick note. Some resources call for a "metal," but you'll notice the listed resource gates aren't really accurate for these types of materials. There is no metal with a possible 1000's across the board. There are different types of metal capable of reaching 1000 in each category we care about, but no SINGLE metal is capable of that. I suggest looking at other metals (copper, steel, iron, etc.) to determine what would work best for the intended application. I've listed the stats of "unknown" metals for this very reason.
So without further ado....
Armorsmith Resource Dictionary 2.0
Siymon
Wed Apr 21, 2004 6:18 am
#47
Very Impressive. As a Master Weapon Smith I am a dedicated user of foomans tool for WS. I have been looking forWS equivalent. Your tool has many very nice features. While it is still not as functional as foomans, your tool is still in the early stages and I look forward to watching the tool develop. Excellent work.
Eugee
Wed Apr 21, 2004 6:20 am
#48
I made a little spreadsheet once to track the needs for medical schematics a long time ago.
I am so humbled right now. This is hands down, the most amazing SWG spreadsheet I've ever seen. As someone that is starting Master Armorsmithing today, I'm just... well... humbled. And grateful. Thanks!
hopnasty
Wed Apr 21, 2004 12:45 pm
#49
Excellent work there Nathan. It was a pleasure working on this with you!!
royalewitcheez
Thu Apr 22, 2004 1:11 am
#50
Small correction to the greatest gift these forums have given me: Padded leggings require 2 synth cloth. =)
royalewitcheez
Thu Apr 22, 2004 1:18 am
#51
Hold on, I'm noticing some really strange things... padded armor bracers and biceps require 2 synth cloth and 1 segment?
hopnasty
Thu Apr 22, 2004 8:52 am
#52
Thank you for your feedback.
All schematic info was pulled directly from www.swgcraft.com
Where are you looking? The "Resource Requirement" Sheet? or the "Resources Calculator"?
If you put in the yellow field that you want to make 2 leggings, it will calculate that you need 2 synth cloth to make 2 leggings.
Let me know if you run into any other problems. I will do my best to answer any questions.
All schematic info was pulled directly from www.swgcraft.com
Where are you looking? The "Resource Requirement" Sheet? or the "Resources Calculator"?
If you put in the yellow field that you want to make 2 leggings, it will calculate that you need 2 synth cloth to make 2 leggings.
Let me know if you run into any other problems. I will do my best to answer any questions.
Message Edited by hopnasty on 04-22-2004 08:55 AM