Armorsmith Archive
Thread: New wookie armor- resource requirements
Jaer_Allanon
Tue Jul 20, 2004 7:42 pm
#40
I wont be making this stuff. Even if I were able to get large quantities of the organics, I would be wasting my good standard stuff in an attempt to get decent stats. (Standard being polymer, fiberplast, copper etc..) This would be such a waste of time to collect anything for this armor. Much like RIS. You wont be seeing me make that either.
I see lots of disappointed Wookies in our future. One is a really good friend of mine. Let them collect all the resources to make this crap, and then watch an armorsmith critical fail on the combine and/or the experimentation. No factory runs, just special orders. I may very well miss out on a lot of profit making these things. I don't care. This is a game, and the new wook armor(s) just ain't fun.
arobus06
Tue Jul 20, 2004 7:54 pm
#41
damn, this stuff will be rarer than RIS. Thats freakin insane, composist armor isnt that much of a pain, why does the wookiee version of it have to be? Why even put that in the game? Its like dangling a piece of candy just out of reach of a 2 year old and taunting it. Its a waste of code if its going to be that much of a pain to craft because nobody will make it and if they do, it will sell for 1-5 million a piece making it unaffordable to the mass and those that can buy it wont use it because it will break and they dont want to buy it to have it break. Just another set of show armor if you ask me. Damn you devs, why do you keep screwing over the wookiee, if I were a wook in real life I would do more than rip your arms off, I would have your heads on a stick. 
Waste93
Tue Jul 20, 2004 7:59 pm
#42
Not an AS but I am a Wookiee.
Can't say I like these resource requirements at all. As has already been repeatedly stated is the Horn issue.
Also I don't like all the Wood requirements. Wookiees are not primitives. They are technologically advanced. They can make starships and those aren't made of wood. Same with armor. It makes no sense. Metal and plastics would more than likely be stronger than wood.
Making it look like wood is one thing, actually making it out of wood is another. The resource requirements do need to be changed. Reduce the amount of wood and replace it with another material. They may also want to look at reducing the amount of named resources as that is going to severly effect the stats since you will have a much smaller selection to choose from stat wise. But that will depend on how it compares to the same level of non-Wookiee armor.
If regular Ubese and Composite (or whatever these Wookiee armors are suppose to be like) require as many named resources then no problem. But if not it should be made comparable. And get rid ofsome ofthe Wood references. Replace it with a more modern material. Metal or Polymer preferably. Just not Wood.
sej
Tue Jul 20, 2004 8:08 pm
#44
Units of Horn as resource requirement shows the dev teams intelligence - i.e. none.
Units of Corellian Wooly hide equally shows this.
Do they even play the game they design? Even a little?
Extremely worrying.
Meplorium
Tue Jul 20, 2004 8:17 pm
#45
Current organics on starsider
Awry, Dathomirian Evergreen Wood
DR=217, MA=994, OQ=826, SR=76, UT=114
DR=217, MA=994, OQ=826, SR=76, UT=114
Esesina, Yavinian Evergreen Wood
DR=386, MA=919, OQ=520, SR=149, UT=239
DR=386, MA=919, OQ=520, SR=149, UT=239
Enehi, Yavinian Deciduous Wood
DR=157, MA=732, OQ=782, SR=569, UT=200
DR=157, MA=732, OQ=782, SR=569, UT=200
Cesapee, Endorian Deciduous Wood
DR=484, MA=515, OQ=522, SR=416, UT=335
DR=484, MA=515, OQ=522, SR=416, UT=335
Icald, Endorian Conifer Wood
DR=310, MA=926, OQ=540, SR=389, UT=100
DR=310, MA=926, OQ=540, SR=389, UT=100
Eebe, Corellian Wooly Hide
DR=309, MA=504, OQ=737, SR=188, UT=980
DR=309, MA=504, OQ=737, SR=188, UT=980
Istika, Tatooinian Wooly Hide
DR=622, MA=14, OQ=605, SR=124, UT=894
DR=622, MA=14, OQ=605, SR=124, UT=894
Akepevoip, Dathomirian Leathery Hide
DR=796, MA=676, OQ=112, SR=786, UT=906
DR=796, MA=676, OQ=112, SR=786, UT=906
Teho, Lokian Leathery Hide
DR=889, MA=770, OQ=587, SR=728, UT=401
DR=889, MA=770, OQ=587, SR=728, UT=401
Istee, Dantooine Avian Bones
DR=535, MA=212, OQ=526, SR=489, UT=268
DR=535, MA=212, OQ=526, SR=489, UT=268
Not really feeling too compeled to harvest anything.
PsychoDragon
Tue Jul 20, 2004 8:33 pm
#47
Has anyone tried looting any horned creatures on Dant since this went onto TC? Not /harvest but /loot
I'd try, but I'm presently armorless and a wee bit shy of Novice Swordsman - can't use PowerHammer yet.
As someone suggested, Bols, Pikets are horned. Need horns....
Probably wishful thinking on my part though.
Message Edited by PsychoDragon on 07-20-2004 08:34 PM
Waste93
Tue Jul 20, 2004 8:44 pm
#48
TC was down most of the day it seems. There were issues in getting the Wookiee armor part onto TC. I need to get some combat XP and will try this on some Lesser Bols and post what I can find.
PsychoDragon wrote:
Has anyone tried looting any horned creatures on Dant since this went onto TC? Not /harvest but /loot
I'd try, but I'm presently armorless and a wee bit shy of Novice Swordsman - can't use PowerHammer yet.
As someone suggested, Bols, Pikets are horned. Need horns....
Probably wishful thinking on my part though.
Message Edited by PsychoDragon on 07-20-200408:34 PM
buzzard
Tue Jul 20, 2004 8:47 pm
#49
This confirms it, Devs hate Wookiees.
Lets give the furballs some armor so they will quite complaining but make the resources so rare, cumbersome to gather, and cost prohibated that actually making the armor in large quantities will not be worth an AS's time.
Three specific woods (notoriuos for low stats) to make the lower class armor was a particuarly nice touch.
Side note, and I thought I had storage problems before, geesh.
Jordan_Karr
Tue Jul 20, 2004 10:03 pm
#50
UGH.. I have not even though about storage yet... AHHHHHHHHHHHHHHHHHH
SonVegeta
Tue Jul 20, 2004 10:09 pm
#51
Corellian Wooly Hide HORN avian bones specific hides.. OMG this has to be a sick joke. Devs hate wookies. Durni and Paralop hide LOL. What you get like 5 hide a kill OMG this is crazy for resources needed.
JaatoWaals wrote:
Here are the new wookie armors. Unfortunately I just have the resource and skill requirements. Stats will have to wait until someone manages to accumulate the resources necessary.
Kashyyykian Hunting Armor Segment
15 units of leathery hide
10 units of avian bone
5 units of evergreen soft wood
up to 3 armor layers
up to 1 armor enhancement
Advanced Kashyyykaian Hunting Armor Segment
-25 units of Dath Leathery Hide
-16 units of Dant Avian Bones
-8 units of Yavinian Evergreen
-up to 3 layers
-up to one armor enhancement
Kashyyykian Hunting Chest Plate (one of 4 pieces)
100 units of Dath Evergreen Wood
100 units of Lokian Leathery Hide
80 units of Tat Wooly Hide
50 units of Mythra Copper
40 units of polymer
40 units of Dant Horn
40 units of Nabooian Fibroplast
6 identical armor padding
4 identical Kashyyykian Hunting Armor Segments
1 synth cloth
Kashyyykian Black Mountain Armor Segment
15 units of Leathery Hide
10 units of hard woo
5 units of soft wood
up to 2 armor layers
up to 1 segment enhancement
Advanced Kashyyykian Black Mountain Armor Segment
25 units of Yavinian Deciduous Wood
16 units of Dant leathery hide
8 units of endorian conifer wood
up to 2 armor layers
up to 1 armor enhancement
Kashyyykian Black Mountain Chest Plate
80 units of Endorian Decidious
80 units of Leathery Hide
40 units of Corellian Wooly Hide
40 units of copper
50 units of polymer
20 units of fibroplast
4 identical armor padding
4 identical kashyyykian black mountain armor segments
1 synth cloth
First major issue- is it possible to acquire Horn? This is a major question. If the answer is no, I will make this a major point.
1 synth cloth
Message Edited by JaatoWaals on 07-20-2004 08:04 PM
Jordan_Karr
Tue Jul 20, 2004 10:21 pm
#52
I really hate tonight...
They really just need to go back and revise the resouce list not to use 90% organics