Armorsmith Archive
Thread: New wookie armor- resource requirements
ViperOSU
Tue Jul 20, 2004 10:31 pm
#53
WHY OH WHY OH WHY DO THE DEVS HATE WOOKIES??????
I am so sad about this, DEVS PLEASE READ THIS!!!! Why did I have to get SO excited about getting some good armor for my hairy butt, only to find out it contains a resource I Haven't even heard of or seen before? I SERIOUSLY hope that the resource requirments for this armor is changed? WHY gimp wookies like this? Does Ubese armor require some ridiculous compoennet, does COMP????
PLEASE change this, this will make me cry and TOTALY ruin my fun in this game, it hurts me just to see how little thought the devs put into this armor, I am very upset.
Kershakk
Tue Jul 20, 2004 10:43 pm
#54
I just checked out a post from SWGCraft, someone their claims to have copied out the exact resource requirements from their crafting tool - it's different to the current list posted here - it's got no mention of the horn. So I'm a tad confused on what the deal is there. I'm kind of hoping this listing here is wrong, despite it being against all odds, seeing as I'd trust the word of Jaato's listing over some random poster on SWGCraft.
Still, the excessive reliance on organics just sounds like a random "Hey, wouldn't it be cool if" idea and be darned the actual practicality.
Waste93
Tue Jul 20, 2004 10:59 pm
#55
It's very possible that they have changed the schematic to remove horn.
Kershakk wrote:
I just checked out a post from SWGCraft, someone their claims to have copied out the exact resource requirements from their crafting tool - it's different to the current list posted here - it's got no mention of the horn. So I'm a tad confused on what the deal is there. I'm kind of hoping this listing here is wrong, despite it being against all odds, seeing as I'd trust the word of Jaato's listing over some random poster on SWGCraft.
Still, the excessive reliance on organics just sounds like a random "Hey, wouldn't it be cool if" idea and be darned the actual practicality.
Jordan_Karr
Tue Jul 20, 2004 11:03 pm
#56
even that list is still crazy without the horn...
Why cant they just add some metal to break up some of that wood and hide usage... thats all i really ask...
Aroogala
Tue Jul 20, 2004 11:38 pm
#58
the funny thing is, a month after this goes live, the devs will have absolutely no clue as to why no one has made a set.
/sigh
How long did it take us to make RIS? How long did it take us to make Mandalorian?
Some of these resources (ie. HORN, **edit**? HORN?!?!?!?!) spawn less frequently then most of the RIS components
To summarize the collective feelings of my wookie customers that ive talked to about this: "This is Bullsh**"
kevinspruill
Wed Jul 21, 2004 1:06 am
#59
armor_kashyyykian_black_mtn_chest_plate:
This armor, wearable only by Wookiees, has moderate protective value. Wookiees of the planet Kashyyyk often used this type of armor while tracking small or medium-sized prey. Armor can vary greatly in its effectiveness depending on the type of materials used and the quality of the armorsmith. To wear this armor, double click on it from your inventory. This type of armor has encumberance and will decrease some of your maximum statistics when worn.
armor_kashyyykian_ceremonial_chest_plate:
This armor, wearable only by Wookiees, has some protective value, but is mainly used in formal ceremonies on the planet Kashyyyk. Armor can vary greatly in its effectiveness depending on the type of materials used and the quality of the armorsmith. To wear this armor, double click on it from your inventory. This type of armor has encumberance and will decrease some of your maximum statistics when worn.
armor_kashyyykian_hunting_chest_plate:
This heavy armor, wearable only by Wookiees, provides a high level of protection. Wookies often prefer this type of armor when hunting any of the many large predators found on their home planet, Kashyyyk. Armor can vary greatly in its effectiveness depending on the type of materials used and the quality of the armorsmith. To wear this armor, double click on it from your inventory. This type of armor has encumberance and will decrease some of your maximum statistics when worn.
From in-game files
Blutzoll
Wed Jul 21, 2004 2:03 am
#60
dantooine horn is a bummer
but the other requirements are ok for me. it will take some time (as it did for all other types of armor too).
think of wooly hide for composite.
Message Edited by Blutzoll on 07-21-2004 11:07 AM
DarkWraith65
Wed Jul 21, 2004 2:06 am
#62
You have got to be kidding me. This stuff is going to be more expensive then Composite. 6 and 7 different resources? Hundreds of organic reources harvested from animals for 1 chest plate. Who came up with the resource requirements? The Ranger correspondant?
Message Edited by DarkWraith65 on 07-21-2004 02:11 AM
lucifermnm
Wed Jul 21, 2004 3:06 am
#63
I hope that resource list gets severly altered before going live - as it stands now I wont go near making any. I just dont have the time to go surveying for even more resources nor do I have the lots available for additinal harvestors. I dont have the dedication needed to go spend hour after hour hunting for corellia wooly hide either - thats not my idea of fun.
/me feeds the Devs to a forest of angry Wookiee's
/me feeds the Devs to a forest of angry Wookiee's
Ragnorox
Wed Jul 21, 2004 4:29 am
#64
I however.. being the armorsmith for an all wookiee guild will b making as much as I can.. If none of this is changed.. what suggestions do people havon on where to search 4 the dantooine horn?
I know the requirements are a pain, but there is penty of hide and hunters to go around. I mean at least tat wooly, dath leathry and lokian leathr are fairly commonplace and high drop rates same with dant avian bone... I c no problem at all collectin 4 the huntin armor... just the horn is a little curve ball...
I won't let u scylla wookiees down.. When it goes live.. Ill stock it.. no matter the cost
RaizerMakham
Wed Jul 21, 2004 4:38 am
#65
The armor is on display in the SkyStone Cantina near Mos Entha on Tatooine on Test Center.
Took me 3 hours to gather the resources for the advanced segments and some of the specific resources just plain suck.
Didn't use any layers in the segments yet, Mountain takes 2 and Hunting 3.
(No Hunting Chestplate until they remove the horn resource requirement)
Avg Stats/Resists
Mountain
Special Resist - Kinetic 50%
Cold 30%
Blast 30%
Electricity 30%
Energy 30%
Hunting
Special Resist - Kinetic 60%
Cold 40%
Blast 40%
Electricity 40%
Energy 40%
Acid 40%
Heat 40%
grawrr the wookiee master AS
Liberty
SkyStone
TestCenter
Took me 3 hours to gather the resources for the advanced segments and some of the specific resources just plain suck.
Didn't use any layers in the segments yet, Mountain takes 2 and Hunting 3.
(No Hunting Chestplate until they remove the horn resource requirement)
Avg Stats/Resists
Mountain
Special Resist - Kinetic 50%
Cold 30%
Blast 30%
Electricity 30%
Energy 30%
Hunting
Special Resist - Kinetic 60%
Cold 40%
Blast 40%
Electricity 40%
Energy 40%
Acid 40%
Heat 40%
grawrr the wookiee master AS
Liberty
SkyStone
TestCenter