Armorsmith Archive
Thread: Just wondering How many of your Veteran Master AS will quit if they nerf your comp to garbage?
I will join the original poster in leaving the profession if/when they nerf composite. And I dont care how many of you call me a whiny pissant, theres simple reasons for quitting and I will list them.
1) I worked too hard to be able to make decent armor. The best product I can make, is what I make. I take pride in it. For them to nerf it into oblivion amounts to forcible entry of my backdoor...
2) They give us 280k ham stormtroopers. 400k+ ham super battle droids. Kimogilas that are 100% resistant to fire and acid... and now they wanna nerf our armor so we have even less chance against these monstrosities. Its just wrong.
3) Variety is good. the more this company "balances" things the more like DAoC it becomes and the less interesting anything is. Newbie armorsmiths do not deserve to make as much money as the masters who have paid there dues. I started armorsmith and was hardly selling anything, and over time got better at making armor, developed a customer base, and now do a fair business. But I earned that business.
4) Im basically sick of nerfs. SOE cannot think of anything better to do than to nerf everything BECAUSE of the "whiny pissants". "Why doesnt my pistol do as much damage as that guys rifle?" So instead of boosting the pistol, their gonna nerf the rifle. Once again variety is essential to a competitive environment.
5) If they wanna nerf something lets start with doctor buffs. this is what TRULY makes the game insane. limit master doc buffs to 250/500/750/1000 on the enhancements and leave my armor alone. This would be plenty balance.
6) Its my choice to play the class I want to play. If they make my armor useless, I will not want to make it anymore. Why make a product inferior to what you were making yesterday? ill simply let someone else do it. I won't. I already spend too much time making stuff for others while their out running around in armor i made killing stuff and making 38k every 5 minutes doing missions on Dantooine.Their having fun, while Im working... these are the same folks that think my armor is too expensive BTW.
Before all the flaming starts I leave all of you with one final thought. SOE is responsible for the game as it is now. THEY did it.THEY made it.ALL of these things that everyone points to and says "OMG look at that! Its SO WRONG!' SOE did. its SOE's fault. THEY screwed it all up... WHAT ON EARTH MAKES ANYONE THINK THEY CAN FIX IT? THEY WILL JUST SCREW IT UP WORSE THAN IT ALREADY IS BECAUSE ULTIMATELY THEY DON'T LISTEN TO FEEDBACK. tHEY JUST KEEP SWINGING THAT NERF BAT!
To heck with it. once they nerf my composite, my guns, my polearms, I can finally start saving 30 dollars a month and work in the garden.This post isnt about the armor nerf, its about SOE nerfing the GAME into oblivion, not just armor. They need to raise up the other things and quit lowering everything. GIVE chubas 1000 ham instead of 200... I dont care. Just quit changing the RULES every month or so because of lack of foresight.
FLAME AWAY!!! I wont be reading it anyway, I dont care what a WHINY PISSANT has to say anyway.
They better put in an autosplit option for the loot then. I dont want to have to argue over who gets the CDEF pistol.
The devs have stated that not only will armor be getting hit, but weapons and professions will be too. I imagine they are hoping that the advanced planets will become group only planets, and that individuals will no longer be able to tackle a janta mission by themselves. So instead of running missions in solo groups and banking 500k per day, you'll be grouping and splitting your mission payouts.
I would guess that they are looking to knock all combat professions back to the point they can only hope to solo about half of the mobs in the game, and leaving the other half to be group only content.
Dahia wrote:
I play the game in 2 ways, as an armorsmith and as a BH.
90% armor is too much, it killes the game.
If someone is leaving the game cause he can't make 90% composite anymore then just leave and stop whinning BOY.
Like we ever care if you are leaving, staying or what ever you want to do.
One thing i realy want to say THANK YOU UBER ARMORSMITHS YOU REALY KILLED THE PVP ASPECT OF THE GAME.
and now that you are whinning : HAHAAAAAAAAAAAAAAAAAAAAAAAAAAAA
The uber armorsmiths didnt kill the game or PVP, SOE did. SOE is responsible for every aspect of programming this game, not the armorsmiths. BUT just an FYI If I could program this game all armor in it would have 100% resist to everything!!! Except of course yours.
I tried hunting buffed with no armor. It was my wookiee character I deleted because he died all the time because he had no armor on...
Ryche_Mykola wrote:
1.)If they do put a 50% max on composite, they should also reduce the encumbrance by 1/2.
2.)Leave the %'s untouched for Padded, lower the enc by 1/2 on it.
3.)I think what SOE should do though is lower the % Cap on Composite to 70%, 80% with a slice.
If it comes to the point where I don't have fun making armor anymore, then thats when I will drop it and auction off my supplies (I could easily get 100 million+ for my stuff).
Unlike weapons, you do NOT need armor to play the game, especially if you get buffed. If the devs nerf armor into uselessness, they'll pretty much kill the armorsmith profession.
I would absolutely LOVE to stock my vendors with Tantel armor (I believe its an awesome all around lightweight armor), but finding large quantities of avian bone is impossible. I won't pay more than 10cpu either because then I end up losing money if I try to sell it.
For those who think Armor is the cause of all problems, do this experiment:
1.) Get Buffed, wear no armor, and go hunting, see how you do.
2.) Get no Buffs, wear your best composite (make sure your buffs have all worn off), then go hunting.
What scenario did you do better in? I'll bet #1.