Armorsmith Archive

Thread: Is this right?

Sanguin75
Thu Sep 16, 2004 7:23 am
#40

Check this thread out....


http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=558208




"I am what you refer to as scum! I am a Bounty Hunter! Bounty hunters are scum! I hunt jedi, for the pleasure and the cash. When I am on your tail, Jedi, you better stand and fight, because if you run, your death will just take longer.
Sanguin Kel'Taan

Chimaera-Europa
JeebusCrisp
Thu Sep 16, 2004 10:20 am
#41

That Bounty Hunter is my kind of scum.




If a poisonous snake is dropped on top of you from a gyrocopter, don’t freak out and shoot your own driver with your arrow gun, making the vehicle lose control and blow up. Its probably just as scared as you are.
Natures-Ranger
Thu Sep 16, 2004 10:25 am
#42



Sanguin75 wrote:
Check this thread out....
http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=558208





Sanguin75 wrote:
Check this thread out....
http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=558208




What can i say, he is a true BOUNTY Hunter




Bipolo "Stalker" Naefae
Retired Master Bounty Hunter & Mandalorian Mercenary
" End of passion play, crumbling away. I´m your source of self-destruction!
Veins that pump with fear, sucking darkest clear. Leading on your deaths construction! "
The Retired Jedi Hunter

Impo-UK
Wed Oct 20, 2004 4:16 pm
#43

When making buff packs although duration is controlled by DR it seems that it also effects my power too.


So, if i was making a Action Buff,i use the same ABEC's, ACRDM and ASDS then use In/org with 900+ OQ and PE but low DR I get less power than 900+ on all three stats.


Should a lower DR not just effect duraction?
saxmahoney
Wed Oct 20, 2004 8:59 pm
#44

For power, it is 66%OQ 33%PE in your avian/gas (or organic/inorganic in action packs)

For duration, it is 60%OQ 40%DR in your avian/gas or org/inorg (I'm not sure that the 60/40 is proven, but is really close).


Basically, DR ONLY counts towards duration, PE ONLY counts to effectiveness, but OQ counts as a big majority in ALL stats. Hope this is what you need.



Saxmahoney
h
Master Doc / Master CM N
NSA High Council of North Star, Tatooine
-------------------------------------------------------------
Enjoy the present. Remember past memories, but don?t dwell on past mistakes.
Look to the future with excitement, but don?t be afraid of what tomorrow may bring.


Obata
Wed Oct 20, 2004 11:41 pm
#45


Actually, for power OQ and PE count the same unless (for action buffs) both of the resources have a PE rating (I spelled out why in an old post). I did some testing to see if DR affects power and determined that it does not. Even though they are experimented on the same line, the experimentation rolls are seperate.

Message Edited by Obata on 10-21-2004 02:43 AM



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Impo-UK
Thu Oct 21, 2004 2:30 pm
#46

Well if DR has not effect then explain this.


I have done test's making a Enhance Action Buff D.


I use ASDS - 63, ACRDM - 57, ABEC - 11p 21c.



Then I get two types of organic/inorganic, my first test is with my highest PE/OQ since I want to make a real powerful action buff and duration is not important.


Copper OQ975, PE -, UT761, DR618

Berries OQ1000, PE 957, UT- , DR90


With this I get a Action buff after putting all points into effectiveness experimentation of Power 834, Duration 9096, Uses 31, Med U 91.


Now with my next buff using -


Iron OQ982, PE -, UT982, DR939

Oats OQ942, PE916, UT- , DR948


With this I get a Action buff after putting all points into effectiveness experimentation of Power 891, Duration 13561, Uses 31, Med U 91.


Now if power is based soley on OQ and PE explain why the second buff has better Power !!!


Marrow1
Thu Oct 21, 2004 2:57 pm
#47

If you have a very low DR on any component the power can be limited if you do not have enough experimentation points to max the line out.


For example, There was some great OQ/PE avian meat on Flurry a while back. The sad part was that the DR was so low that it took 11 points to max out the power/duration line. As a 10 point doc you could only make the pack hit 900 but as a 11 point doc you could make it hit 930.


95% of the time the DR will not be so low that it impacts things.




__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
Obata
Thu Oct 21, 2004 3:15 pm
#48

Did you max out the effectiveness line? Unless you max the line, you will see a detrimental effect. This has come up before, so I did a scientific test and posted my test results in this thread.

Message Edited by Obata on 10-21-2004 06:18 PM



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
KDenelor
Fri Oct 22, 2004 10:44 am
#49

I actually had two gasses that I used. they were both the same OQ but the dr was 40 different. same power and different duration. proof enough for me



Kazmo and Kaman

Leader of Freedom's Hand in Patria, Dantooine
Swordsman, Rifleman, 2 Private Pilots, Light Jedi Knight and Retired Buffpack maker.
Vendors are no more. Tis a sad day.
DFA-FrstbyteOO
Fri Oct 22, 2004 11:07 am
#50

I actually ran into this not that long ago.


I have some avian and gas that should easily push me over 950's on power. but the DR on my gas was actually stopping me short. what it boiled down to was I was capping my power becuase the duration couldnt go any higher. I even had 2 points left over and just couldnt experiment any more.


The all knowledgable Datto broke it all down in terms that I could understand. Maybe if he catches this thread he can chime in and explination to you also.


To sum it up, YES the low DR on your resources can and will stop you short on your power, reguardless if the OQ and PE says it "can" go higher.




Omnius Keedair ~ Master Doctor / Master Pikeman~
wq ~ Misfit sMall ~ qw Theed Naboo (WP -4228, 5323)
wq ~ Elexis' Hard Wars Cafe~ qw Paradox, Lok (WP 1332, -308)Drop Off Vendor Located in Paradox, Lok (WP 1396, -228)

Impo-UK
Fri Oct 22, 2004 12:05 pm
#51

Yes I maxed out experimentation on the effectiveness line, but asa 10pt doc I couldn't find out if 11 or 12 would equal or better a higher DR made pack.


Either way, it would seem for the average doc having good DR is the only way to go.
SigilW
Sun May 29, 2005 3:57 pm
#52

Why exactly does TKA require the Brawler tree of Two-Handed?


Is it a bug, or is it on purpose because they want people to take either Fencer, Pikeman, or Swordsman? (Swordsman or Pikeman seems like it would be the logical choice since they only need one more tree, but Fencer only needs one more tree period, which is why I listed it)
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