Armorsmith Archive
Thread: What do people think of this change which went to Test today:
I don't like this
I don't sell armour in packs on my main vendor but I do sell packs of crates to smugglers ,and packs of free armour to guildmates,from my private vendor in my house.This means they can collect their orders when I'm offline or not available.If I'm no longer allowed to do this it will be extremely inconvenient,both for me and my customers.
I personally dislike it, I think a much better idea is to allow you to examine what's inside the bag.
I like selling full suits on my vendor for those who dont want to click buy 9 times, and then click retrieve 9 times, and delete 9 emails. Plus much easier to see what the whole thing costs in one chunk. I obviously also sell all pieces separately, but the bags are nice. Plus, VERY nice for custom orders you want to put on vendor... no one buys a custom order if it's in a bag with someone elses name on it (especially if they have no clue what's in the bag
)
f33d84ck wrote:
...
Everything else that was easy was nerfed. Itwas only a matter of time before thecrafters got theirs.
Does not affect me in any way.
I never trusted bags on vendors as I remember when they lost all contents.
Also, I stopped doing custom orders as that was leading to burnout.
Now I just stock my vendor, which works out well. And my customers prefer buying piece by piece anyway.
So...*shrug*...not a nerf for me
Does not affect me in any way.
Can just agree with Ail and Bey
Never sold any bags of armor, I am flexible as armorsmith and if people buy 40% more chests I have to be flexible enough to fullfill those needs.
I dont misuse vendors as storage. I have input and output hoppers offactorieswith 100 slots, 100 slots in the bank and 150 in my house. I think this is more than enough.
man this is going to be a pain if it goes though. Yesterday I fancied a change of clothes, but as you know so many items that you could spend all day trying out a new outfit., be lo and behold, a vendor titled something like "Full suits/costumes". So I looked on it and there was a backpack with a complete outfit entitled HOTH COMMANDO, so I bought it and got a great new outfit.
I dont like spending all day looking though vendors for armour or outfits, selling in packs makes life easier and quicker, and also offers crafters a way to add a bit of variety to sales.
Srednii wrote:
I don't really give a damn about thier database problems, this is an mporg, and people in mporgs acumulate stuff. If their database can't handle it then the game is doomed and we all might as well quit now.
I havn't been reduced to using my vendor for storage yet, but it's coming soon, and I understand perfectly well why people do it. THERE'S NOT ENOUGH STORAGE IN GAME FOR A CRAFTER! man, the resources we need, the components we need, the loot items we aquire, the odds and ends we want to store, there simply isn't enough storage.
If they cared about their players instead of nerfing the vendors like this they could instead make resources stack up to a million (or more?) units in a stack instead of 100k. Let crates hold up to 1000 units. These two changes right here would have a huge impact on the number of items I have.
But instead we're going to see vendors with 150 item limits that won't accept backpacks with items. Bravo SOE.
LOL. You know what the maximum size of a resource stack was in beta? 250!
I agree about the crates. We should be able to set how many items are in our crates.
If SOE is so desperate for storage space, they can use one of my 80GB hard drives. I buy more if it will help.