Armorsmith Archive

Thread: What do people think of this change which went to Test today:

Srednii
Sat Mar 06, 2004 12:05 am
#27

I don't really give a damn about thier database problems, this is an mporg, and people in mporgs acumulate stuff. If their database can't handle it then the game is doomed and we all might as well quit now.


I havn't been reduced to using my vendor for storage yet, but it's coming soon, and I understand perfectly well why people do it. THERE'S NOT ENOUGH STORAGE IN GAME FOR A CRAFTER! man, the resources we need, the components we need, the loot items we aquire, the odds and ends we want to store, there simply isn't enough storage.


If they cared about their players instead of nerfing the vendors like this they could instead make resources stack up to a million (or more?) units in a stack instead of 100k. Let crates hold up to 1000 units. These two changes right here would have a huge impact on the number of items I have.


But instead we're going to see vendors with 150 item limits that won't accept backpacks with items. Bravo SOE.



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Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
Jordan_Karr
Sat Mar 06, 2004 1:15 am
#28

BAHHHHHHHH... As a new armorsmith this change sucks... its just as bad as the experimentation thing!




Character Name: Chalvooka WOOKIEE FROM DAY ONE!! still a wookiee even after a small break from SWG!!! A Wookiee from before wookiee armors and ROTW or RTOS!!!!
StarchMonkey
Sat Mar 06, 2004 1:24 am
#29

Unfortunately I'm really starting to agree with Shlo_Mo more and more.



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Joryn Sunnrae
Master Swordsman
Master Medic
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Striker505
Sat Mar 06, 2004 1:24 am
#30

It's a bad idea....god I hope they don't go live with it (but if their database people are complaining it probably will)...


If it does, I'm with PreLoaded - A lot less Arm pieces are going to get made.


BTW - if it does go live, what's the impact to the bags I already have on my vendors????


What about sliced containers? They sometimes have multiple items in them...how do we trade them back?



Kaytia Windwalker


Master Armorsmith


Master Smuggler



Rnok
Sat Mar 06, 2004 1:28 am
#31




Stuff disappears from vendors in backpacks and they can not replace nor tell what contents was in it.


It's a bug thay can not fix.. so to avoid the situation, they are "nerfing" it.


I knew this was comming. They need to do a whole container wipe just like back in beta and can't since the game is live, that's the issue here.


Looks like a lot of people are going to have to learn how to actually "use" a vendor as well, I personally have never sold my armor in a back-pak either.


I learned my lesson way back when I got the message " that item no longer exists" when I tried to pull some suits off when coloring comp went live. Had like 3 suits poof and SOE's reply was.. "We can replace the cost of the pack, but there is no way to tell what the contents were inside it." Kinda spooks me about how some of us stock our resources in paks as well.

Message Edited by Rnok on 03-05-2004 05:22 PM



Rnok Giotto

Founder of - GIOTTO GEAR Inc. sw of Keren on Naboo @ /waypoint 920, 1466
Ail
Sat Mar 06, 2004 1:31 am
#32






JaatoWaals wrote:

I'm going to withhold my opinion for the moment to avoid poisoning the well.


Commodities Market/Vendors: Fix to no longer allow people to sell bags that are not empty on vendors.
Commodities Market/Vendors: Added error messages for attempting to sell items in trade windows, non-empty bags, and un-tradeable items like goggles and light sabres.







Never sold anything in bag so it doesn't really affect me..


I am used to people buying 7 helmets 1 chest 2 boots, 3 right bracer , 1 right biceps and so on and I have adapted to it...


The more freedom you offer customers, the more they like it =)





Aildiin Rifleman/Doctor,Rastar Master Armorsmith Master Artisan, Aildin TK

Shop located SW of Bestine at -1907 -4348

Best sellers
: Soldier's armor ( 62% elec, 54% base, 473/406/492 ham) 147k/set,
Advanced Space marine armor ( 80% energy, 70% elec, 62% base, 539/456/514 ham)252k/set,
Tera Kasi Master armor (composite 80% kinetic 70% electricity, 62% base 513/455/525 ham)252k/set,
Brawler's armor (ubese 75% kinetic 313/363/427 ham) 100k/set

KnightMare
Sat Mar 06, 2004 1:43 am
#33

This is lame! I agree with whoever suggested to add a examine option to vendors and the market. What do they want us to do, fill our houses with a dozen vendors? I feel bad for the dude who said he makes 100+ suits in a run. Gee, I only make 5-10 suits a day.


This warrents a thorough "BAH!" from me. "No sir, I didn't like it.", Horse from Ren & Stimpy.


Kalbikalya
Sat Mar 06, 2004 1:45 am
#34


GRRRR! This is total BS. I only do special orders. I put the orders in backpacks with costumes name. I sell the backpacks for special prices. Now what am I suppost to do? Name the armor " Adv. 80/63 Composite chest-For bob only-" and put it on my vender to 5k and hope to hell he gets to it before someone else sees it. Or maybe I can start giving guild mates admin to my house to pick up orders when I’m off line. Maybe I won’t get robbed again.

Malichai
Sat Mar 06, 2004 1:51 am
#35

Yes, it sounds like a database thing to me as well. . guess I will be forced to put up another house when I run out of room.. I don't have much in my vendor storeroom now, but I don't have much room anywhere else to put it without using my lots I harvest on, the other half of my business.. I am about to stop playing altogether.. they sure take the "fun" out of what was supposed to be a "fun" game.






STARSIDER ~ MALICHAI ~ LOCATED OUTSIDE OF THEED

Ail
Sat Mar 06, 2004 1:56 am
#36






KnightMare wrote:

This is lame! I agree with whoever suggested to add a examine option to vendors and the market. What do they want us to do, fill our houses with a dozen vendors? I feel bad for the dude who said he makes 100+ suits in a run. Gee, I only make 5-10 suits a day.


This warrents a thorough "BAH!" from me. "No sir, I didn't like it.", Horse from Ren & Stimpy.








I restock and sell in average 200 pieces of armor a day...

And never used bag.

If I was using bags my sales would go down by at least 40%...

Ppls like to slice and buy stuff until they get the optimum slice....




Aildiin Rifleman/Doctor,Rastar Master Armorsmith Master Artisan, Aildin TK

Shop located SW of Bestine at -1907 -4348

Best sellers
: Soldier's armor ( 62% elec, 54% base, 473/406/492 ham) 147k/set,
Advanced Space marine armor ( 80% energy, 70% elec, 62% base, 539/456/514 ham)252k/set,
Tera Kasi Master armor (composite 80% kinetic 70% electricity, 62% base 513/455/525 ham)252k/set,
Brawler's armor (ubese 75% kinetic 313/363/427 ham) 100k/set

Krallic
Sat Mar 06, 2004 5:40 am
#37

I agree, it will take so little codeing to allow resources to stack up to 1000k, while cutting the storage needed to 1/10th.

What worries me about this change is customorders, it is a rather small chance a guy will be able to pick up his whole suit if I add it to my vendor in pieces, so bags or a substitute for bags is needed. With this change I can see even fewer smiths take customorders!
Wotie-Aibaok
Sat Mar 06, 2004 6:01 am
#38

i agree too, although 500k stacks would work too, if we could put stuff into crates, or there was some sort of factory that makes crates out of items that have the same serial. yea lol it sounds stupid but it would work



Wotie aibaok/Wootie Aibaok
Elder Armorsmith-Master Munitions/aspiring Bounty Hunter

4407 -4845 Tatooine - 700m from Mos eisley
5.5-5.8k resistance armor on vendor at 350k a set
Capped Battle armor for sale, 600k a set
capped unlayered rebel battle armor - 1.5 mil a set

OSDWarder
Sat Mar 06, 2004 7:30 am
#39

Well maybe on your sever you can do that but it takes me about 15 minutes of screwing around just to get my vendor to load let alone sell a few items. When i stock my vendor i allow a full day of game time to do it. I dont see a reasonable reason why they want to remove this helpful option except for the dev's liken to screw people over.



Warder Odyessus OSD Lt. Commander
| Ahazi Dantoonie | Master Armorsmith | Master Weaponsmith | Merchant | Master Artisan |
Master Armorsmith Since Launch.


Onai Odyessus | Scout | Master Medic | Master Rifleman | Master Doctor |
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