Armorsmith Archive

Thread: Combat Revamp

LLJK_Griz
Mon Jun 28, 2004 6:29 pm
#40

If they don't tell us what they're doing, it usually means they don't know yet.



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
TheCoolOne
Sat Aug 21, 2004 11:08 am
#41

hey folks, i'm still pretty new here and am only 1000 in the carbs but anyway down to business....i have been reading here and noticed that it isnt just me who find thats carbines are at unfair disadvantage to nearly every other sort of combat method.


one thing that really pisses me off is how rifles have such high defence when clearly a person who shoots from afar should have attack but **edit** all defence!!!!!


anyway i have read quite a few of you talking about a combat revamp similar to the jedi one which i wasnt aorund to see implemented orginally anyway, but i just wanna know where you have all heard about it and if anything offical has actually been stated and will it be out after patch 10?


i'm currently sticking with the carbs regardless that even the newbie guild memebers are advancing quicker than me and etc but i shall reign hellupon thee one day, oh yeah learning master fencer should help in pvp shouldnt it?



Nigel Partrigde - Chimaera
Kryten - Starsider RIP DL
TheCoolOne
Sat Aug 21, 2004 5:40 pm
#42

anyone?



Nigel Partrigde - Chimaera
Kryten - Starsider RIP DL
TAfirehawk
Sat Aug 21, 2004 9:05 pm
#43

When the Sandbox comes out I will let you know how it looks


Hopefully it comes out before I "retire"





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Onabosteelhands
Mon Aug 23, 2004 3:02 pm
#44

Can someone explain the Combat Rebalance/Revamp to me plz?



Onabo strikes back
ebary
Sun Aug 29, 2004 7:34 pm
#45

saw a message on my server forums saying the big meeting about combat revamp is over.

spill it!!

what's gonna happen to riflemen??
jball2k
Sun Aug 29, 2004 7:50 pm
#46

I guarantee we won't be able to hit the mind




SWG:
Elrohim Sunrunner, Former Dark Jedi Knight and Himura- Kenshin, Master Armorsmith.
(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

WoW:
Luci, 60 Mage of Advent

Guruweaver
Sun Aug 29, 2004 8:25 pm
#47






jball2k wrote:

I guarantee we won't be able to hit the mind







Wanna bet?


Guru




--
Former Artisan Correspondent
Eoto LightDark, MIA, TestCenter
Noeco, Trader (Engineering) Chilastra
Atren, Medic, Chilastra
vonbraat
Sun Aug 29, 2004 8:51 pm
#48




Guruweaver wrote:



jball2k wrote:

I guarantee we won't be able to hit the mind







Wanna bet?


Guru






dont take that bet, jball! the blue-name can see the future!!



and there was much rejoicing...
XaverriJade7
Sun Aug 29, 2004 8:52 pm
#49

Last thing I read about Mind damage was that we can target the Mind and, with enough of the given skill or whatever, we will likely hit it. But no more shots where you are guaranteed that you will exclusively hit the targeted pool. Hope that clears it up for now. No doubt that everything is subject to change though.





Kezia Sunshade
RIS Certified - Master Armorsmith - 12 Exp. Pts
Vendor locations:
Outland, Naboo (7013, 3646) - Kashyyykian Hunting Armor & Imperial Prototype PSGs
Elexis' Hard Wars Cafe in Paradox, Lok (1330, -305) - Kashyyykian Hunting Armor
PsychoticChipmunk
Sun Aug 29, 2004 9:46 pm
#50

Why don't we all ask waste what happened at the summit. Oh wait...


Sounds like fun was had by all and the devs got put in the loop and vice versa of a lot of ideas. That and you guys got some free booze.



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0000000000000000000000000000000000Decorator, Mayor, Rifleman, Bothan0000000
DarthMarksman
Sun Aug 29, 2004 10:01 pm
#51

Can't wait to hear what happened? BOWCASTER!



"We few, we happy few, we band of brothers."
-William Shakespeare


DarthMarksman
Rifleman+Doctor+Teras Kasi+Pilot+Aspiring CH


Vaelorn
Mon Aug 30, 2004 10:40 am
#52

I'm hoping that they revamp the HAM pools, and put mind healing back in the game. If they use the "special cost seperate from pool damage" system that we've all heard about, then using the Mind pool for healing won't do any damage to the pool itself, so using the Mind pool to heal the Mind damage won't break the game like it did in the past.
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