Armorsmith Archive

Thread: What will become of existing Comp armor when the CU hits?

GraySeven
Fri Apr 01, 2005 9:53 am
#40

Bio-linking isn't the end of the world, folks. It simply means that once someone buys and equips the armor (therefor making it their own) no one else can equip it...


So what.


How many people resell used/damaged armor? Who would buy it? If someone wants it for a display item, its still tradeable, they just can't wear it.


Man, some of you would whine about anything.



Vahl Arturin - Elder Ranger, Elder Bounty Hunter, Elder Rifleman
&
Vaylis Arturin - Elder Armorsmith
Starsider
"The burning is love"

Homer_J_S
Fri Apr 01, 2005 9:54 am
#41

Makes me glad I'm a Smuggler/AS for faction armor. And I've been collect all types of resources for all types of armor since I started AS. Whewww.... glad I was prepared.




Jettli (Retired-Master Armor Design)
Rodeo Drive®
2 N. Main Brenn, Naboo 90210 Shadowfire
Vegitaa
Fri Apr 01, 2005 10:23 am
#42

So ok, If I CURRENTLY own a set of Stormtrooper armour, am I going to have to spend FP's to "imprint it" once the conversion takes place? If so, how much are we talking here? (I already spent over 45k fps to get it in the first place... )



There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


Vegitaa
Fri Apr 01, 2005 10:46 am
#43






Jaer_Allanon wrote:

The way I see it SWG is being dummed down to the lowest common denominator. Most players don't understand the current combat system as designed. Mainly because it is complex , undocumented, and has so many broken aspects that you have to be brilliant or have great teachers to get an understanding of it. Sure there are the forums, but someone just starting out would not want to play after reading 80% of the forum posts. The game is broken.


I am not going to worry myself with the undocumented details of the changes going in. SOE is fully responsible for this game being broken, and they are fully responsible for fixing it. I am sure Lucas has made this point perfectly clear to SOE. They are ripping off every good idea from the newer games to make SWG better. They will use every weapon at their disposal to influence/manipulate the player base.


If they truly wanted feedback on their quality of work or the impact of the changes going in, they would fully disclose what they are doing. This talk about NDAs and not wanting to blow the suprises is malarkey. They are wanting a big marketing push. This is the last hurrah for the Star Wars franchise this year. SOE can't afford to miss it.


SWG is dead... Long live SWG!!





If they truely wanted feedback us alphatesters would have actually tested in an Alpha... so, they could give a *&^% what we "think". Personally I wanna know how many of the things that I currently own will I even be able to use in the future.


It's just like that bald kid in the first Matrix movie... "There is no alpha"







There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


Jaer_Allanon
Fri Apr 01, 2005 10:53 am
#44






Vegitaa wrote:

It's just like that bald kid in the first Matrix movie... "There is no alpha"






LOL




Quote of the day:

GuiltySparkKauri

commenting on the benefits of loyalty to SOE:
Maybe they'll get a new vehicle in the shape of a big butt.
omadnay
Fri Apr 01, 2005 11:45 am
#45

I think "Bio-Linked" is more a point of custom-fitting the armor for the wearer's body.

Armor such as this is not "one-size fits all"!

If you look at it truthfully, it does make sense.
It's not some mystical techinque... you're talking about form-fitting the armor to the character's body-size.

You could change the name to "custom-fit" or something, but I personally have no problem with "Bio-Link".
As far as names... majority can rule if it makes most happy... I don't mind.

- Omadda Szool
Kauri

May the force be with you.

Mogdath
Fri Apr 01, 2005 1:22 pm
#46

Bio-linked.. are you serious? Why not just call it soulbind?


I agree with the previous posters.. making some of this changes to get a "better" combat system.. you are destroying another part of the game, crafting.


I myself isn't longer a MAS, but started out as one, played over a year and was one step from getting fully RIS-certified. That was one of the big goals I had back then.. to do a hard quest and get a reward for it.


Now you toss everyone into a can and shake it once.. viola! "Now we are all clones, we are all the same, this must be a good thing".


As a producer/developer/manager of such a project as a MMORPG you should be ashamed, it feels like you have forgotten that people have plans and goals for their small toons in your virtual world..


"It is only a game, grow up!" some say.. maybe even SOE. Still this is just exactly the game that many have come to love and play, even if there are other, newer games out there, that we DON'T want to play, ie WoW, EQ2. Besides.. what will happen to the jobs at SOE in 6 months if you don't listen to your customers... you can only force changes upon us a limited number of times...


(Sorry for ranting here on the AS forum about general topics)
Blixtev
Fri Apr 01, 2005 2:50 pm
#47






CruxTerminatus wrote:

The crafting system itself sounds interesting though but this "forced faction" is not my cup of tea.

/Safir




We are forcing you to take a stand in the War to supply factional armor to that side. No one is forcing you to join the GCW if you don't want to, you just won't have the benefits of being able to make and sell factional armor.


Factional points are obtainable in space, ground combat or via a nice friendlylocal Smuggler. I am sure theSmuggler's will appreciate the influx of newcustomers.


The reason ths customer needs to spend faction points when they Bio-Link the armor is because the schematic packs are fairly inexpensive to the Smith. We still want the faction cost of the armor to be about the same as it currently is. So it was split up partially between the supplier and the end User. As to what the market price of Armor Cores becomes, that remains to be seen.


Again if you do not want to participate in the GCW, you don't have to.



Lead Designer
Star Wars Galaxies
UmmonPrime
Fri Apr 01, 2005 3:01 pm
#48






Blixtev wrote:






CruxTerminatus wrote:

The crafting system itself sounds interesting though but this "forced faction" is not my cup of tea.

/Safir




We are forcing you to take a stand in the War to supply factional armor to that side. No one is forcing you to join the GCW if you don't want to, you just won't have the benefits of being able to make and sell factional armor.


Factional points are obtainable in space, ground combat or via a nice friendlylocal Smuggler. I am sure theSmuggler's will appreciate the influx of newcustomers.


The reason ths customer needs to spend faction points when they Bio-Link the armor is because the schematic packs are fairly inexpensive to the Smith. We still want the faction cost of the armor to be about the same as it currently is. So it was split up partially between the supplier and the end User. As to what the market price of Armor Cores becomes, that remains to be seen.


Again if you do not want to participate in the GCW, you don't have to.




Thank you. This is exactly the point. You are giving us perks for join a side of the war. I'm glad I can actually be an Imperial Armorsmith.




Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


Merovinger
Fri Apr 01, 2005 3:04 pm
#49






Blixtev wrote:






CruxTerminatus wrote:

The crafting system itself sounds interesting though but this "forced faction" is not my cup of tea.

/Safir




We are forcing you to take a stand in the War to supply factional armor to that side. No one is forcing you to join the GCW if you don't want to, you just won't have the benefits of being able to make and sell factional armor.


Factional points are obtainable in space, ground combat or via a nice friendlylocal Smuggler. I am sure theSmuggler's will appreciate the influx of newcustomers.


The reason ths customer needs to spend faction points when they Bio-Link the armor is because the schematic packs are fairly inexpensive to the Smith. We still want the faction cost of the armor to be about the same as it currently is. So it was split up partially between the supplier and the end User. As to what the market price of Armor Cores becomes, that remains to be seen.


Again if you do not want to participate in the GCW, you don't have to.






Well, if he joins a factions, but stays on leave cause he doesn´t want to participate in the GCW, won´t he still get attacked when getting scanned then? So he doesn´t really have a choice, like in many other threads about the GCW already posted, if you join a side, you join the war at the risk of getting attacked. Or is this due to change?



--------------------------------------------------------------
Retired - Aragorn Dunedain
Founder of NoS
Mayor of Edoras
UmmonPrime
Fri Apr 01, 2005 3:08 pm
#50






Merovinger wrote:





Blixtev wrote:






CruxTerminatus wrote:

The crafting system itself sounds interesting though but this "forced faction" is not my cup of tea.

/Safir




We are forcing you to take a stand in the War to supply factional armor to that side. No one is forcing you to join the GCW if you don't want to, you just won't have the benefits of being able to make and sell factional armor.


Factional points are obtainable in space, ground combat or via a nice friendlylocal Smuggler. I am sure theSmuggler's will appreciate the influx of newcustomers.


The reason ths customer needs to spend faction points when they Bio-Link the armor is because the schematic packs are fairly inexpensive to the Smith. We still want the faction cost of the armor to be about the same as it currently is. So it was split up partially between the supplier and the end User. As to what the market price of Armor Cores becomes, that remains to be seen.


Again if you do not want to participate in the GCW, you don't have to.






Well, if he joins a factions, but stays on leave cause he doesn´t want to participate in the GCW, won´t he still get attacked when getting scanned then? So he doesn´t really have a choice, like in many other threads about the GCW already posted, if you join a side, you join the war at the risk of getting attacked. Or is this due to change?



I suggest joining the Imperials than. That way you only pay a fine.




Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


Reaperss
Fri Apr 01, 2005 3:09 pm
#51






Blixtev wrote:






CruxTerminatus wrote:

The crafting system itself sounds interesting though but this "forced faction" is not my cup of tea.

/Safir




We are forcing you to take a stand in the War to supply factional armor to that side. No one is forcing you to join the GCW if you don't want to, you just won't have the benefits of being able to make and sell factional armor.


Factional points are obtainable in space, ground combat or via a nice friendlylocal Smuggler. I am sure theSmuggler's will appreciate the influx of newcustomers.


The reason ths customer needs to spend faction points when they Bio-Link the armor is because the schematic packs are fairly inexpensive to the Smith. We still want the faction cost of the armor to be about the same as it currently is. So it was split up partially between the supplier and the end User. As to what the market price of Armor Cores becomes, that remains to be seen.


Again if you do not want to participate in the GCW, you don't have to.







Blixtev


Will I, as a MDE/MA/MM no longer be able to go on DWB runs? You need a DE to get in the room, and a MA to craft. With non-combatents no longer able to wear armor how will MDE/MA's survive in the bunker?




Ugo Deathbringer
-X Master Droid Engineer, X Master Merchant, X Master Artisan,
Don't hate da playa or da game, hate the Devs
Warn you we did, listen you did not, now screwed we all are
Giftmacher
Fri Apr 01, 2005 3:14 pm
#52






UmmonPrime wrote:





Merovinger wrote:





Blixtev wrote:






CruxTerminatus wrote:

The crafting system itself sounds interesting though but this "forced faction" is not my cup of tea.

/Safir




We are forcing you to take a stand in the War to supply factional armor to that side. No one is forcing you to join the GCW if you don't want to, you just won't have the benefits of being able to make and sell factional armor.


Factional points are obtainable in space, ground combat or via a nice friendlylocal Smuggler. I am sure theSmuggler's will appreciate the influx of newcustomers.


The reason ths customer needs to spend faction points when they Bio-Link the armor is because the schematic packs are fairly inexpensive to the Smith. We still want the faction cost of the armor to be about the same as it currently is. So it was split up partially between the supplier and the end User. As to what the market price of Armor Cores becomes, that remains to be seen.


Again if you do not want to participate in the GCW, you don't have to.






Well, if he joins a factions, but stays on leave cause he doesn´t want to participate in the GCW, won´t he still get attacked when getting scanned then? So he doesn´t really have a choice, like in many other threads about the GCW already posted, if you join a side, you join the war at the risk of getting attacked. Or is this due to change?



I suggest joining the Imperials than. That way you only pay a fine.






And when he goes through rebel cities?


Seriously, I appreciate your stance on factional perks but in that case shouldn't neutrals get perks for being unfactioned and thus could play bothsides as criminals opr whatever RP takes their fancy? I'm factioned myself but I feel this drive to "encourage" people
into the GCW is going a bit far, yeah there is a War going on but smuggling and criminality play a large role in the SW universe too. They don't have to get the same perks, I'm just saying their should be scope for everyone to have something.


Gift.

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