Armorsmith Archive
Thread: RIS Question
Biggest part about ris that people don't understand. its those parts that effect the stats of the armor, nicer ones are harder to find and alot of expensive. its just not the GDK scale.
Meplorium wrote:
Still the shards/geo cubes/interwoven schem/NS layers used to make these pieces really nice are rather rare.
Ex: If you put a resource with 10 OQ in a slot of an item that is based 100% on OQ, than the bar will be very low or not there. If on the other hand you put a 1000 OQ resource in an item that is 100% OQ, the bar will be full.
Its just a quick value guide, not amount.
Message Edited by owako on 09-02-2004 02:09 PM
look in my sig for some idea's
Okram2k wrote:
currently, as it stands, RIS can be as good as composite while having much lower HAM, however it doesn't last long enough to be heavily used as a full suit. I have seen many who like it's helmet paticularly because it offers excellent protections in PvE while having very little HAM encumberance.
only full NS layered RIS is low in ham. i use 2 3/14% kinetic layers and 1 7% ns layer, yellow cube and janta hide to hide 80%/80& ham is 804/713/635 unsliced.
if you want 80%/80% stats with low ham you will need 3 8% or better NS layer.
everyone thinks ris is low ham because the helm was good ham even when done with kinetic layers. However the arm pieces, boots are high ham. The chest plate is heavy in health ham and the leggings are heavy in both health and action ham.
I have also done a full suit with 7% rancor hide and2 kinetic, 1 7% ns layer.80%kinetic,heat, cold and base%but the ham is even higher then my kinetic suit
now my 3 NS layered RIS sets is low ham. you can wear them unsliced, unbuff and with 400 in your secondary stats
condition on ris over 40k. depending on how you experment in the special line and you will use the special resist line just like ubese. yes expermentation on condition is bugged like comp
you can use 3 stun layers for a pvp suit but the stats will be the same as comp, and either your base or kinetic will be low. you can only get so much base resist on the segment with 3% base high stun layers. you don't have enough points to hit 80% kinetic, 80% base and 40% stun. unless your janta hide and cubes are super super high base %. highest i have seen is 6% janta and 6% yellow cubes. those are not going to max everything out.
Sundell wrote:
RIS question, i've read alot and seen quite a bit but have one nagging question.
Is RIS worth the effort in 3 possibile uses.
1st PVE
2nd PVP
3rd using sections ie bracer and or biceps to keep good protection and lower ham usage.
what i have seen and heard is comp can do it all better, but unless encumb sliced kills ham.
IMO RIS is nothing more than wall decorations. Take all the nice loot that people put in RIS, put it in comp and its just as good if not better. Ive made sub 1k HAM comp suits with 80 kin unsliced.
As for PvP- dont even bother. With the acid vuln its pointless. I made a post a while back about a push to make RIS have a medium armor rating- then it would really be worth the millions per piece! (And pust some fun back into PvP!)
O yea Charprime- pple were asking me about having RIS made if they supply the components so I told em to check with you. Not sure if you did that.
Nichrf36 wrote:
Sundell wrote:
RIS question, i've read alot and seen quite a bit but have one nagging question.
Is RIS worth the effort in 3 possibile uses.
1st PVE
2nd PVP
3rd using sections ie bracer and or biceps to keep good protection and lower ham usage.
what i have seen and heard is comp can do it all better, but unless encumb sliced kills ham.
IMO RIS is nothing more than wall decorations. Take all the nice loot that people put in RIS, put it in comp and its just as good if not better. Ive made sub 1k HAM comp suits with 80 kin unsliced.
As for PvP- dont even bother. With the acid vuln its pointless. I made a post a while back about a push to make RIS have a medium armor rating- then it would really be worth the millions per piece! (And pust some fun back into PvP!)
O yea Charprime- pple were asking me about having RIS made if they supply the components so I told em to check with you. Not sure if you did that.
yeah, it should be medium armor and move kinetic to base. RIS is suppose to be some great kinetic armor, but special caps at 80% and if its not already in the base resist, it don't stack.
you have to collect good loot to make good ris. only different is that it only takes one segment per piece, which makes it easy then comp
rocky - i get alot of request to make ris. most people don't care about stats, and only want to use it for display. i don't do display armor and the price will never be low as comp just because "stats done matter"
CharPrime wrote:
rocky - i get alot of request to make ris. most people don't care about stats, and only want to use it for display. i don't do display armor and the price will never be low as comp just because "stats done matter"