Armorsmith Archive
Thread: Layer, Segment, Core and final assembly maths and caps for starting smiths
WittyNewt wrote:
-Droideka- wrote:
On an interesting side note, some marauder armor will jump another 400 points when you either 1)repair it, or 2) leave it in storage for too many publishes
Hoo-rahh for 6800 primus battle armor!
Wowthats a new bug on me, never heard of that before. Was it just marauder? and did all three resists jump by 400? If you have 6800 energy? primus marauder now and it jumped 400, then you would have had 6400 energy? before?
So stats before jump would have been 6400E 6400K 5600B, thatsaverage primus layered stuff. You are now saying it jumped to 6800E 6800K and possibly 6000B? I would love to see a screenie of this
Given that hinderances track resists, did they jump as well or did you end up with a suit with uber protection and hinderances that can be mitigated at master elite?
Message Edited by WittyNewt on 07-11-200510:19 PM
Been a while but I now have these two pieces on display at my cnet shop location at the wp in my sig, if you have any available toon slots come by and take a look
Valcyn - The server with the mostest.
WittyNewt wrote:
-Droideka- wrote:
WittyNewt wrote:
-Droideka- wrote:
On an interesting side note, some marauder armor will jump another 400 points when you either 1)repair it, or 2) leave it in storage for too many publishes
Hoo-rahh for 6800 primus battle armor!
Wowthats a new bug on me, never heard of that before. Was it just marauder? and did all three resists jump by 400? If you have 6800 energy? primus marauder now and it jumped 400, then you would have had 6400 energy? before?
So stats before jump would have been 6400E 6400K 5600B, thatsaverage primus layered stuff. You are now saying it jumped to 6800E 6800K and possibly 6000B? I would love to see a screenie of this
Given that hinderances track resists, did they jump as well or did you end up with a suit with uber protection and hinderances that can be mitigated at master elite?
Message Edited by WittyNewt on 07-11-200510:19 PM
Been a while but I now have these two pieces on display at my cnet shop location at the wp in my sig, if you have any available toon slots come by and take a look
What galaxy are you on, I want to see this stuff and will start a toon there and pop over to your shop
If this armor was sliced pre-pub 20 that would explain the high resists.. what are the hindrances on it, and can it be sliced now?
-Droideka- wrote:
Valcyn - The server with the mostest.
WittyNewt wrote:
-Droideka- wrote:
WittyNewt wrote:
-Droideka- wrote:
On an interesting side note, some marauder armor will jump another 400 points when you either 1)repair it, or 2) leave it in storage for too many publishes
Hoo-rahh for 6800 primus battle armor!
Wowthats a new bug on me, never heard of that before. Was it just marauder? and did all three resists jump by 400? If you have 6800 energy? primus marauder now and it jumped 400, then you would have had 6400 energy? before?
So stats before jump would have been 6400E 6400K 5600B, thatsaverage primus layered stuff. You are now saying it jumped to 6800E 6800K and possibly 6000B? I would love to see a screenie of this
Given that hinderances track resists, did they jump as well or did you end up with a suit with uber protection and hinderances that can be mitigated at master elite?
Message Edited by WittyNewt on 07-11-200510:19 PM
Been a while but I now have these two pieces on display at my cnet shop location at the wp in my sig, if you have any available toon slots come by and take a look
What galaxy are you on, I want to see this stuff and will start a toon there and pop over to your shop
Nixen wrote:
If this armor was sliced pre-pub 20 that would explain the high resists.. what are the hindrances on it, and can it be sliced now?
-Droideka- wrote:
Valcyn - The server with the mostest.
WittyNewt wrote:
-Droideka- wrote:
WittyNewt wrote:
-Droideka- wrote:
On an interesting side note, some marauder armor will jump another 400 points when you either 1)repair it, or 2) leave it in storage for too many publishes
Hoo-rahh for 6800 primus battle armor!
Wowthats a new bug on me, never heard of that before. Was it just marauder? and did all three resists jump by 400? If you have 6800 energy? primus marauder now and it jumped 400, then you would have had 6400 energy? before?
So stats before jump would have been 6400E 6400K 5600B, thatsaverage primus layered stuff. You are now saying it jumped to 6800E 6800K and possibly 6000B? I would love to see a screenie of this
Given that hinderances track resists, did they jump as well or did you end up with a suit with uber protection and hinderances that can be mitigated at master elite?
Message Edited by WittyNewt on 07-11-200510:19 PM
Been a while but I now have these two pieces on display at my cnet shop location at the wp in my sig, if you have any available toon slots come by and take a look
What galaxy are you on, I want to see this stuff and will start a toon there and pop over to your shop
Yes, I wondered whether that might be the case, hinderances would be the clue there.
Bump because this was way too hard to find
... and exactly what I was looking for. ![]()
Oh, and this really needs to be stickied!!!
Message Edited by ThisIsStupid on 08-11-2005 05:36 PM
Message Edited by Scoutloch on 08-16-2005 10:35 AM
Scoutloch wrote:
can i get a little help?
i see the math going on here, but mostly refering to recon or assult, what about battle ?
here what i got,
energy layers @ -94 Kinetic/ 93 energy
Made Segments to 1318 energy.
Now what can i expect from my Battle core using all resources in the 900+ range
I know a weird request for battle armor but this is for a bounty hunter that wants Maxed energy Ris Armor.
im a 12 point AS with27 in Assembly.
think i can get 7k energy with theseSegments and resources. ( Net out a core of at least 6600 Energy ) with a final build of 7000 energy. ( as these are all health buffed segments don't want to waste any. )
Yea the health buffs are working again.
thanks in advance for any input.
Message Edited by Scoutloch on 08-16-2005 10:35 AM
You gotta let us know what your unlayered cores are coming out to before we can tell you how your layerd cores will turn out.