Armorsmith Archive
Thread: Whats your Post CU Armorsmith template?
Master Artisan, Master Armorsmith, 0.0.4.4 Marksmen(respec'd that last box of Ranged support was Evil. How my Wookie is climbing it like crazy I don't know), Novice Carbineer (See how far that goes). Merchant 1.2.1.4 (Haven't thought of how far I want to go with it. might keep it as is).
oh, and 1.2.1.1 Reb pilot.
Phear my killa Whale Tank ![]()
Now I'm 4-0-0-0 smuggler to get cheaper faction armor (you don't need to be master) and I put the rest into DE to *possibly* do some FS grinding.
Dunno yet- I've been playing around with the respec since it included crafters too...
And my suggestion to SOE would be to keep it. probably in a more limited form. I've had more fun this past week trying all the different professions that I could not be bothered to spend x weeks grinding (and still wont post respec) than I've had in the past few months.
But after respec... hmmm, probably Master AS, Artisan 4142, Novice scout, Merchant 3002, Pistoleer for the rest (sommat like 2044)
I have no alts, so this is it for me, and stopping shop may just give me enough time to run away!
master armorsmith
master smuggler (those faction bonus' were too tought to resist)
and i dont seem to have much skill left for anything.
a little surveying, domestic arts, and ranged skills, and I have maybe 2 skill points left.
i dont know how you guys can master 3 professions (well, ok i can see it cause u have little/no combat skills)
Message Edited by VoltaDarkCloud on 05-13-2005 11:16 AM
My main character is MWS/MAS/Master Merchant/Artisan 4/0/4/0. I do my harvesting with an alt that is Master Artisan/Master Smuggler/and 3/0/3/1 Pistoleer. I have a third combat alt that is MBH/MC/and 0/0/3/4 Pistoleer that I use for harvesting hides.
Slim Vargo, Corbantis
Rinviero wrote:
Kelloch wrote:
RIght now I have Novice Carbineer. I had been thinking of moving to novice pistoleer, but I want to see the stats on the different armors before I make my decision. The problem is I don't have enough SPs to get anything much beyond Novice Elite Combat profession. I have a lot of SPs tied up in merchant. Maybe I should rethink that since most of its skills are not worth it.
Why so many in merchant?300x is all you ever need (x depending on how many vendors you need)...
- Efficiency is useless, credits have never been an issue for me.
- Hiring is useless, pick the vendor type you want and drop the line.
- Even advertising is a bit doubtful now with the vendor search.
Actually, all you need is 000x. Initially take 300x, get your vendors registered on the map, then drop back to 000x
Master Armorsmith
Master Merchant
Marster Artisan
Tailor 0200
Marksman 1004
I currently run 10 vendors over 2 malls so dropping merchant isnt an option.