Armorsmith Archive

Thread: Next 19 Questions Question?

Silvadeus
Fri Apr 23, 2004 7:17 am
#14

WIll you be making a Viable alternative to composite, and if so what will it be?



I gotta love the ris question, but I want to know if we will get something that matches Composite but looks different...





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ZakkAckerton
Fri Apr 23, 2004 7:46 am
#15

My question would also be about RIS armor and drop rates....anyway to up it to realistic?


BUT, on the new armor front - why can't they just attach new artwork to the composite buildup in the system. Then we could make different armor (Stormtrooper, Commando, etc.) that is equal to composite (not worse or better....on equal ground because it is the same under the hood)?


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Ainwyn
Fri Apr 23, 2004 7:55 am
#16

My questions, in order of importance (all wishful thinking, of course):

1. When will there be additional segment schematics (via drop or quest, even if only limited run items) to make it possible to layer (more than current) or otherwise improve wholy crafted armors other than Composite, such as Ubese, Chitin, Mabari, Bone, Tantel, Padded, RIS (though the interweave bone segments might have given that for Bone and RIS, haven't seen any yet myself)?

2. When will RIS component drops (notably the bone fragments and CDK scales) be either increased or their locations broadened (in the case of one overcamped location)?

3. When will armorsmiths have a "crafter's apron" type of item to give bonuses to their experimentation as was granted to all other crafting experimentation professions and even to a few which aren't (such as Tailors before Armor Padding)?

And general crafting questions:
1. When will the crafting foods actually provide a visible, measurable, and demonstrable change in crafting?

2. When will the quality of crafting tools, stations, and city type actually provide a visible, measurable, and demonstrable change in crafting?

That's all I can think right now, and in the way I would phrase it to attempt to "force" an answer *impish grin*



Tess (Ainwyn) Dle'kkar
12 point, RIS certified, Master Armorsmith
Wild Side Armor
Rogues Landing, Corellia (4404,2619)
Kettemoor
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beantownphan
Fri Apr 23, 2004 7:56 am
#17

I strenuously second the crafting tool/crafting station functionality question. I craft mostly with my droid out of convenience because the factories (where are my resources are) in my town are away from my shop. In other words should I be crafting at my 43 rated station?


It would be nice to settle the armor repair question once and for all, too.



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royalewitcheez
Fri Apr 23, 2004 7:57 am
#18

Eryk's right. We could end up with a bum answer to alot of "is" or "when" questions. So I think we should go with a "how". That's all I'm really thinking right now.

Although I personally would like to have an official answer to "what effect does a high rated crafting station have on experimentation/assembly?" (as in, "let me see developer's code, please"), the RIS is one of the only semi-interesting relatively-new things we have to play with, so the GDK drop rates would be fine with me also.

Or we could go with something that would benefit all professions, like "why have I, since beta, had to relog in to the forums everytime I come to the website?" =)



Armor by Rooyal
900m Directly west EAST of the Theed Spaceport -3980, 4080 Naboo (Ahazi)
DirthNader
Fri Apr 23, 2004 8:07 am
#19



If you read the answers to the other professions' questions, you'll see that the question of crafting tool / station effectiveness was answered not once, but twice. Yes, it was a general answer, but I highly doubt that the devs are going to let us peek under the hood to see what exactly makes assembly and experimentation tick.



EDIT: I really like Ainwyn's first question. The interwoven segment schematics make RIS awesome, bone interesting, and on both give a relatively rigid armor some much needed flexibility in how it's constructed. Limited use schematic that did for padded, tantel, chitin, and mabari what the interwoven schematics do for RIS and bone.

Message Edited by DirthNader on 04-23-2004 08:13 AM



The artist formerly known as Ittov
Eryk
Fri Apr 23, 2004 11:06 am
#20






royalewitcheez wrote:
Eryk's right. We could end up with a bum answer to alot of "is" or "when" questions. So I think we should go with a "how". That's all I'm really thinking right now.

Although I personally would like to have an official answer to "what effect does a high rated crafting station have on experimentation/assembly?" (as in, "let me see developer's code, please"), the RIS is one of the only semi-interesting relatively-new things we have to play with, so the GDK drop rates would be fine with me also.

Or we could go with something that would benefit all professions, like "why have I, since beta, had to relog in to the forums everytime I come to the website?" =)





Exactly, Royal.


Because all professions get the "We're looking into it" answer or "Development is considering this" answer, I say leave them no outs.


Ask them verbatim: "Is the GDK scale drop dropping/working as intended? If not, what is being done about it?"


As much as I want to know what viable alternatives to Comp are in our cards, what they will be doing about factional armor and when, if they are considering changing armor vulnerabilities to make other armors viable and desirable, I fear that those are all too open ended, and we will get a response that is open ended. The game has still so many areas that don't work or are broken, that they have tons of work to do yet, and will continue to have tons of work, even after the Space Expansion.Thisforces the Devs to answer as many questions as possible with an open ended answer, promising future action. I'd just rather know right now a defninite answer to something. A 'Yes' or a'No' will do nicely.


Whatever question Jaato decides to take, I'm sure he'll word it in a way that forces an answer, and not an open speculation answer.

Message Edited by Eryk on 04-23-2004 01:10 PM



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JaatoWaals
Fri Apr 23, 2004 11:34 am
#21

I'm a lawyer. I'll take whatever general idea we come up with here for a question and make it as tight as possible, then post it here for you folks to pick at. The real trick is to make it difficult to avoid giving a straight answer without making it so long or cumbersome that it gets misunderstood. The question I put up this week was deliberately broad because I was hoping to extract a bit more information that way


Right now I'm leaning towards either the GDK question or the new layers/segments one (which I really like too). As for the functionality of the crafting stations, yes, there were two answers on that this week, but neither one of them satisfied me very much. It's still unclear whether a droid crafting station is essentially equal to a 0.00 rating crafting station or whether there's something else going on.







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Eryk
Fri Apr 23, 2004 12:12 pm
#22

Second the GDK drop rate question. Its time to make RIS not such a joke.


I fear that after we ask the crafter's apron question, we will get the answer of "The development team is considering this."


At least if we ask them about the GDK, we can ask if its working as intended, and we can finally get a straight answer, not just a wishful thinking answer.





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PootieT
Fri Apr 23, 2004 7:33 pm
#23

Definitely agree with the RIS/GDK Scale questions. I have killed 40 of those buggers and not looted a scale yet!



Grandpa Jones Master Carbineer/ Master Squad Leader
Shadowfire Galaxy

royalewitcheez
Fri Apr 23, 2004 10:29 pm
#24

TH has already commented on the repair issue. Basically all they can say right now is it is being looked at they are trying to decide what to do about it.

It was talked about in the artisan forum, but really there isn't much more info than that.



Armor by Rooyal
900m Directly west EAST of the Theed Spaceport -3980, 4080 Naboo (Ahazi)
Shlo_mo_shun
Sat Apr 24, 2004 12:37 am
#25

my droid works as good if not better than my private station, so it couldn't be a 0.00 rating....UNLESS THE RATINGS ARENT WORKING!


I would like a RIS question, in terms of making it accessible for a more casual playerbase.


I would like that drop segments for other armors question. (allowing layers)


I would like a Repair question.


I would like a crafted factional armor question.


i would like a Tantel Question (Advanced Panels, wearable helmet, full suit)


I would like a wookie status report


I would like a class or race armor status report.


I would like to know if Mandolorian will be any good, or just be another RIS'like showpiece.




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Jekkra
Sat Apr 24, 2004 3:24 am
#26


  • GDK Scale drops

  • Craftable Faction Armor

  • What do they think ofthe ideasof the"armor revamp" that has been buzzing around the boards lately?



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