Armorsmith Archive
Thread: Next 19 Questions Question?
WIll you be making a Viable alternative to composite, and if so what will it be?
I gotta love the ris question, but I want to know if we will get something that matches Composite but looks different...
1. When will there be additional segment schematics (via drop or quest, even if only limited run items) to make it possible to layer (more than current) or otherwise improve wholy crafted armors other than Composite, such as Ubese, Chitin, Mabari, Bone, Tantel, Padded, RIS (though the interweave bone segments might have given that for Bone and RIS, haven't seen any yet myself)?
2. When will RIS component drops (notably the bone fragments and CDK scales) be either increased or their locations broadened (in the case of one overcamped location)?
3. When will armorsmiths have a "crafter's apron" type of item to give bonuses to their experimentation as was granted to all other crafting experimentation professions and even to a few which aren't (such as Tailors before Armor Padding)?
And general crafting questions:
1. When will the crafting foods actually provide a visible, measurable, and demonstrable change in crafting?
2. When will the quality of crafting tools, stations, and city type actually provide a visible, measurable, and demonstrable change in crafting?
That's all I can think right now, and in the way I would phrase it to attempt to "force" an answer *impish grin*
Although I personally would like to have an official answer to "what effect does a high rated crafting station have on experimentation/assembly?" (as in, "let me see developer's code, please"), the RIS is one of the only semi-interesting relatively-new things we have to play with, so the GDK drop rates would be fine with me also.
Or we could go with something that would benefit all professions, like "why have I, since beta, had to relog in to the forums everytime I come to the website?" =)
If you read the answers to the other professions' questions, you'll see that the question of crafting tool / station effectiveness was answered not once, but twice. Yes, it was a general answer, but I highly doubt that the devs are going to let us peek under the hood to see what exactly makes assembly and experimentation tick.
EDIT: I really like Ainwyn's first question. The interwoven segment schematics make RIS awesome, bone interesting, and on both give a relatively rigid armor some much needed flexibility in how it's constructed. Limited use schematic that did for padded, tantel, chitin, and mabari what the interwoven schematics do for RIS and bone.
Message Edited by DirthNader on 04-23-2004 08:13 AM
royalewitcheez wrote:
Eryk's right. We could end up with a bum answer to alot of "is" or "when" questions. So I think we should go with a "how". That's all I'm really thinking right now.
Although I personally would like to have an official answer to "what effect does a high rated crafting station have on experimentation/assembly?" (as in, "let me see developer's code, please"), the RIS is one of the only semi-interesting relatively-new things we have to play with, so the GDK drop rates would be fine with me also.
Or we could go with something that would benefit all professions, like "why have I, since beta, had to relog in to the forums everytime I come to the website?" =)
Message Edited by Eryk on 04-23-2004 01:10 PM
I'm a lawyer. I'll take whatever general idea we come up with here for a question and make it as tight as possible, then post it here for you folks to pick at. The real trick is to make it difficult to avoid giving a straight answer without making it so long or cumbersome that it gets misunderstood. The question I put up this week was deliberately broad because I was hoping to extract a bit more information that way ![]()
Right now I'm leaning towards either the GDK question or the new layers/segments one (which I really like too). As for the functionality of the crafting stations, yes, there were two answers on that this week, but neither one of them satisfied me very much. It's still unclear whether a droid crafting station is essentially equal to a 0.00 rating crafting station or whether there's something else going on.
Second the GDK drop rate question. Its time to make RIS not such a joke.
I fear that after we ask the crafter's apron question, we will get the answer of "The development team is considering this."
At least if we ask them about the GDK, we can ask if its working as intended, and we can finally get a straight answer, not just a wishful thinking answer.
It was talked about in the artisan forum, but really there isn't much more info than that.
my droid works as good if not better than my private station, so it couldn't be a 0.00 rating....UNLESS THE RATINGS ARENT WORKING!
I would like a RIS question, in terms of making it accessible for a more casual playerbase.
I would like that drop segments for other armors question. (allowing layers)
I would like a Repair question.
I would like a crafted factional armor question.
i would like a Tantel Question (Advanced Panels, wearable helmet, full suit)
I would like a wookie status report
I would like a class or race armor status report.
I would like to know if Mandolorian will be any good, or just be another RIS'like showpiece.
- GDK Scale drops
- Craftable Faction Armor
- What do they think ofthe ideasof the"armor revamp" that has been buzzing around the boards lately?