Armorsmith Archive

Thread: Next 19 Questions Question?

Fuseblown
Wed Apr 28, 2004 7:21 am
#27

I kinda liked the idea of creating a base set of armor (let's say with composite's resists) and having multiple options on how that armor will look.. different 'skins' if you will.


At this point, I've completely given up on dealing with RIS...and honestly, I think the majority of players who wanted a set, don't really care about it anymore. With the rarity of the GDK scale and the stats shifting, it's a pretty ridiculous endeavor. When I can make Composite and get it sliced in the high 80%'s-90%, how is RIS going to compare, except *possibly* lower encumbrance. The different look is all it has going for it.


If it's supposed to be this "exceptional armor" then at least give it no vulnerabilities... an armor where we can get the stun resist as high as all of the other base resists would make it more worthwhile for PvP than Adv Composite and a bit more worth the effort for me to work towards.






Isis - Master Armorsmith, Tailor, Artisan
Disciples of Fire - Freedom Reborn, Dantooine

Dragnam
Wed Apr 28, 2004 11:53 am
#28

Question : Are you EVER going to stop making new armor that uses wooly hide. It's getting kinda ridiculous. The more we need the higher the prices go.



------------------------
Tral Darken (Chilastra) Pikeman / Master Armorsmith
SWG Crafting Tool
Manage your resources, test experimentations and find your best resources! Good for all crafting professions. See version 4.3 at http://www.swgcraft.com/forum/showthread.php?p=63155
-Asmodeus-
Wed Apr 28, 2004 5:15 pm
#29

I want an In-depth answer about Repairing Armor.


What is the advantage of being a Master Armorsmith when Repairing Armor?

What is the advantage of being a Master Artisan when Repairing Armor?

When exactly is the best time to repair? (my guess is 50% Condition)

What is theadvantage of having 100% effectivness Repair tool?

What is theadvantage of having +25 to Armor Repair Skill Enhancing Attachments?

What is theadvantage of having +25 to General Repairing Skill Enhancing Attachments?

What is the advantage ofrepairing in a player City with Research Center?

What is the percentage of Condition reduction for each Level of Repair?

IE. minor Blemish = 10%, success w/reduced = 20%, marginal = 30%, fail = 0% ??????


The reason I want to know is, I have all of the above. At the moment wearing the repair clothing dosen't seem to make any difference in success. Using 100% tools as opposed to 10% tools also seems to make no difference. (Yes i made 100% tools not 99.9999% on the one day we had the crafting changes) Repairing has been wierd since they did pub 7 and then patched the new crafting rules out. Since then getting a "Minor Blemish" is very rare even on the slightly used armors, and granted I hardly ever fail to repair, but it's always "you have repaired the item, however the items condition has been reduced."


As a master of my craft and someone who relies on being able to keep the customers coming back by offering repairs, these questions need answering.



To all you people asking about GDK scales etc, this isn't really an AS question, its a game systems question in reguards to Creature spawn Loot drops, so don't waste our one question on crap like this.
Kilun
Wed Apr 28, 2004 6:19 pm
#30








To all you people asking about GDK scales etc, this isn't really an AS question, its a game systems question in reguards to Creature spawn Loot drops, so don't waste our one question on crap like this.






And neither is your question about repairs, I want a question that we know Weaponsmiths aren't going to ask, or Tailors. And the repair might be asked, so we will be wasting our question. Repair is a great Idea, I'm glad its in there, so specialty armor can take a beating, repair and still be used, but frankly, I want to make something that I worked hard to get the resources, spent my timeobtaining parts, and now I need the Geo RIS loot drop and GDK scale, I have only killed the acklay once, but have killed over 15GDK without a drop, and something that Big should at least have a decent drop rate of 1out of 10 or less.


First have you spent countless hours hunting down kimos and not gotten a drop rate comparable to Gurks or Woolamanders? If the answer is yes, then I believe this question concerns a major amount of Armormsiths that either are trying to complete the quest or are trying to make parts for themselves, guildmates or for sale, without blowing 5-10million on it or wasting countless hours on something that is dropping less than anything else in the game.






{[[[gBMJg[[[}{ggggggggggWoohoorijgggggggggg}

- Woohoori - Master Hunter -- Woohoorim - Master Reviver -
Vendors/Dropoffs: -1987 -3596 690m West of Bestine
-- Don't Flame, Be Happy --

justapilgrim
Wed Apr 28, 2004 9:49 pm
#31

well I know you all have questions........I don't do repairs so I don't care about that (why should I repair, it hurts my sales)


but about the GDK drops....


we saw that the tusken helmet loot drop was bugged, is the GDK scale similar bug? Are the devs purposefully keeping the rate of drops down?


SkinnyManDo

(battlemaster turned wussy crafter)

Stocking Composite, Ubese, Skinnyyykian armor, psgs, belts and now elite Tailor items

Skinny's Cheap armor: on the beach in bartertown -403 -5636

Purgatory Armorworks: New Alderaan, Dant 4220 -2716

also selling Grind and Elite resources, and lottery items




SkinnyManDo Businessman
Chubbs is my Armorsmith Slave, email him
Get Armor at Valcyn Armor Emporium (proprietor) -5411 5375 (Theed) 16 armor vendors
Get everything else Forbidden Valley Mall (Lok) 20 vendors of everything else
owako
Wed Apr 28, 2004 10:02 pm
#32

My vote would be a question regarding the PSG unequip/reequip issue. The shields are still useless unless you remember to reequip them all the time. That said my second vote would be the GDK one, as I'm actually trying to make that now.

Message Edited by owako on 04-28-2004 10:04 PM



Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
Albert Einstein
Silvadeus
Wed Apr 28, 2004 11:34 pm
#33

Alright after some thinking, I realize that my original question doesnt really hit on what needs to be asked... so i wana change it


Question: How do they plan on revamping the Armorsmith profession?





~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Iswi's Armor
Located in the MegaMall in the Legendary City of Ghost Located on Dantooine
We have in stock! Imperial PSG's, Advanced Composite, Full Suits of Armor
Stun Helmets, and various armor pieces! Come Check it out!!!
Iswi's Advanced Composite Armor Now In Stock!!!!!! FOR SOME KILLER PRICES ON ARMOR!!!!!

Silvadeus (Starsider)- Currently 2-1-3-4 BH, 4-3-3-1 CH, and Master Novice
Large Supporter of the Bounty Hunter/Jedi Conspiracy since 5/17
JaatoWaals
Thu Apr 29, 2004 6:32 am
#34

That last question is a good one and one that I would like to know the answer to as well. Unfortunately, that seems to be part of the combat rebalance, which the Devs are being very tightlipped about, and aren't inclined to divulge much information about at the present time.


Right now I'm leaning heavily towards some kind of GDK scale question. I'll probably settle on something by Friday and post a proposed question here. Then you all can copy it and I'll submit it to TH on Monday. That will be the usual process for these things.





Waals Industries

-Armor for the new Imperium-

www.hrafnwarband.org
speardancer
Thu Apr 29, 2004 8:51 am
#35

my top 3...

1) RIS loot drops.. needs to just be "hard" not "impossible"

2) Lack of armorsmith crafting bonus belt/apron

3) repairs...



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
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