Armorsmith Archive
Thread: Next 19 Questions Question?
I kinda liked the idea of creating a base set of armor (let's say with composite's resists) and having multiple options on how that armor will look.. different 'skins' if you will.
At this point, I've completely given up on dealing with RIS...and honestly, I think the majority of players who wanted a set, don't really care about it anymore. With the rarity of the GDK scale and the stats shifting, it's a pretty ridiculous endeavor. When I can make Composite and get it sliced in the high 80%'s-90%, how is RIS going to compare, except *possibly* lower encumbrance. The different look is all it has going for it.
If it's supposed to be this "exceptional armor" then at least give it no vulnerabilities... an armor where we can get the stun resist as high as all of the other base resists would make it more worthwhile for PvP than Adv Composite and a bit more worth the effort for me to work towards.
To all you people asking about GDK scales etc, this isn't really an AS question, its a game systems question in reguards to Creature spawn Loot drops, so don't waste our one question on crap like this.
well I know you all have questions........I don't do repairs so I don't care about that (why should I repair, it hurts my sales)
but about the GDK drops....
we saw that the tusken helmet loot drop was bugged, is the GDK scale similar bug? Are the devs purposefully keeping the rate of drops down?
Message Edited by owako on 04-28-2004 10:04 PM
Alright after some thinking, I realize that my original question doesnt really hit on what needs to be asked... so i wana change it ![]()
Question: How do they plan on revamping the Armorsmith profession?
That last question is a good one and one that I would like to know the answer to as well. Unfortunately, that seems to be part of the combat rebalance, which the Devs are being very tightlipped about, and aren't inclined to divulge much information about at the present time.
Right now I'm leaning heavily towards some kind of GDK scale question. I'll probably settle on something by Friday and post a proposed question here. Then you all can copy it and I'll submit it to TH on Monday. That will be the usual process for these things.
1) RIS loot drops.. needs to just be "hard" not "impossible"
2) Lack of armorsmith crafting bonus belt/apron
3) repairs...