Armorsmith Archive
Thread: Faction varriation is way to much *RANT+ideas
JediSpam wrote:IMO, Faction armor is just a hugecredit drain.Factories, houses, vehicle maintenance, travel expenses, training...The amount of money one uses for such things is rediculously minimal compared to the amount one can generate.I think SOE actually wanted to make Faction armor expensive so that they can get some of the money backinto the game.
Quite possibly so. I see SO many groups in my town that are obviously professional credit farmers running a group via third party macros. You might have seen them. All level 80s amd each one a TKM. Noob clothes. No badges. No guild. No faction affiliation. Strange names. Flaming swoops. 30 bucks for 5 million creds on eBay. Pitiful.
Anyway, I'm 4440 smuggler. My last faction purchase cost me 66 creds per faction point.
Wow, that's some rant.
First off, how much money do you want to make? 10M for 30 suits seems like it would yield a tidy profit. Faction armor on bria sells anywhere from 900K up depending. That's about 20M profit.
Space - well, why not spend one evening farming space to support your ground game? I sell armor to support my ground game. There's lots of ways to make money and honestly 1M is not that much. I would be richer if I dropped AS and took up flying and spent the time I spend on AS in space. But that's not fun for me - to each his own.
Prices - Of course ADKs and such will be expensive. It's called supply and demand. Every character only gets 1 ADK. That is a strict limit on supply. The prices will only go up. If someone wants to spend 100M or more ADK'ing their stuff, what do I care?
GCW - that's what this game is about. I hope to join the GCW some day - right now I am just a bystander.
Finally, you can be stubborn and not support this or that, or buy this because of X or buy from a random person because of Y. Those are limitations you place on yourself - your choice, in other words. Your right as a player, of course. Play the way you want to play - but the game is what it is and others have the same choices you have and they might choose differently.
Regards.
- I never calculate the cpu I pay for resources to see how much "profit" I am getting
- I charge mostly what I feel my time is worth, how rare something is, and how long it will take me
- I do my best to get special orders, but that schedule can vary immensly (are you guildmate, have you been good to me in the past, are you professional, etc)
- I stock when it is conveniant for me, and am honest with restocking (if I say it will be there next week it is)
FYI, report them, those are the, like you said, people being payed 50 cents an hour to get credtis to sell on Ebay, its true too, which is the sad thing. AFK Play ruined this game.
pykescylla wrote:
JediSpam wrote:
IMO, Faction armor is just a hugecredit drain.
Factories, houses, vehicle maintenance, travel expenses, training...
The amount of money one uses for such things is rediculously minimal compared to the amount one can generate.
I think SOE actually wanted to make Faction armor expensive so that they can get some of the money backinto the game.
Quite possibly so. I see SO many groups in my town that are obviously professional credit farmers running a group via third party macros. You might have seen them. All level 80s amd each one a TKM. Noob clothes. No badges. No guild. No faction affiliation. Strange names. Flaming swoops. 30 bucks for 5 million creds on eBay. Pitiful.
Anyway, I'm 4440 smuggler. My last faction purchase cost me 66 creds per faction point.
JeCy wrote:
Ttotal B S crap about AFK faction grinding.. even posting this here makes me sick.. to think you acually support AFK game play is awefull,, i for one would never buy armor or anything from you, and you are condoning it like its a viable "smart" thing to do.. Why SOE lets this still in the game is beyond me.. Using your head to exploit game systems.. cuase someone is cheap and wants a free suit soo they leave there computer run all night. instead of acually helping people that like to play and dont AFK.. way to go promoting helping others.. your statement Exactly - No Smuggler... No, paying for faction...no wonder smiths get a bad name for greed. I know people that could do this, I have an alt i could do this with. I wouldnt even think of doing it the game should be played, NOT AFK'd this is half of the problem people AFK faction grinding soo they can set up 100's of bases daily if needed. If they had to aucally spend the time grinding the faction they wouldnt have the time for the other stuff, and if they bought the stuff the credits would be sunk from the game which the game is in desperate need of and you wouldnt have your millions to spend on all those skill tapes and ADK's people need so badly, and causing the HUGELY inflated pricing system.
Wolfe26 wrote:
MasterJediBrim wrote:
I read the post an thought to myself that Itoo was thinking this. Only thing is I did somthing about it. Being in a good guild / big guild has its advantage's , I got a buddie of mine "bh" to spend his off time afk macroing for faction points. At the end of the 3rd day he tip me 60k faction + after i had gotten some promo's he then tipped another 30k the next day. Was enough for all my promo's an to buys 3 suit schem'san still have 10 k or so left over. Th bh that did this for me wore assult an recon armor, an for payment he wanted 2 free suits "one of each kind" This was np of course an was a great deal. Now all I do is have him afking once or twice a week an he tips the faction. If I need it. This is how I do it , im not sure if the poster has the option of having a guild that would do somthing like this for em , but if so this is a great route to go an any armor that is sold is straight profit.
MasteJediBrim
Exactly - No Smuggler... No, paying for faction... Just people using our head and making CONTACT with people who are willing to trade the faction cost for a free suit of armor...
In this game you can do things the hard and expensive way or you can think about it and do things the easy and inexpensive way... Tried to get a strategy discussion going no one wanted to participate just complain that it doesn't work for them so it should be changed.
yes 10 mill is awefully high thats mywhole point.. for those that dont belive me do the math.. its pretty simple.
there is a whole class out there called smuggler.. that that is one of there skills, soo basically by trading faction for schems your hurting another class to get your stuff cheaper.. NOT helping out other classes in a symboisis, which is the way the game is designed.. i scratch your back you scratch mine.
Picking up smuggler yourself yet another.. Out for yourself thing just like smiths that pick up tailor instead of buying there cloths to spread the wealth. If thats the way you wanna play thats fine, but with the way the game mechanics are its screwed up. to aucally use others to help you. (the whole fact that i could ahve combat, afk faction grind at night and buy faction myself is not the point and then im acually exploiting game mechanics to get stuff cheaper, not being a part of a crafting community which i suport.
No ONE has given a single valid reason on why prices should flucuate frome barely 1 million- 5.5 million per set of 10 schems.. you can honestly say thats the way it should be?? just to wear faction armor? Sure there are lots of ways to get faction.I know tons of them.. the using faction is NOT the issue nor is getting alternative ways of getting it like everyone thats adding to this is saying, its the incredible difference in the prices that stick with the issue, dont sugar coat it with noise warfar, and claim im complainging that it doesnt work for me.
Message Edited by JeCy on 08-12-2005 05:25 PM
Yeah, twist it around I never said I supported AFK faction grinding... I do however support trade and there is nothing wrong with trading a suit of armor for schemes... Your smuggler arguement much like you said about space doesn't hold any water... The majority of the smugglers in the game have quit are respeced... I offered you a solution to your problem which was a win win situation for merchant and customer... My guildmate who went out and worked for that faction and then traded it for a free suit of armor feels he got a more than fair deal... So tell me who was it that go exploited here?
To get people involved in the galactic Civil War!
Do you have to PvP to be involved and make a differace?? NO you don't. I have a Rebel Guildy that does his best to fight the good fight on tatooine. He never PvP's.. he flys in Deep Space to gain Faction then drops bases. He has also been known to take out soem PvE Bases.That is what the Galactic Civil War is currently about. Raising and Taking Bases. A large Part of it may involve PvE.. but there is a Large part that is PvE.
This is a game based in the Time of the Galactic Civil War. The Devs Have given us a way to particapate in it (flawed as it may be) now it is up to the Player Base to Particapte. If ther rebels don't drop bases, or Blow up bases.. then they are gonna loose and there will be a consequence.. paying more for armor is one of them.
As for supporting Smugglers: Good on ya! They need all the support they can get...I agree AFK any thing is evil and should be removed. But that is just one way to get faction. and there are alot of ways to do it. Fight with an Alt, Fly with your main or Alt. or make friends who will support you. I'm lucky I have a crazy supportave guild, to wich I am very generous to.. and they are back. It's all about making connections.
First and foremost, if your complaining that you can make more profit in the regular armor then in the faction armor, then I think you have your answer. Dont make factional armor, no one is forcing you too. Grinding in space, I can make 50k faction quite fast. If you dont want to fine, then suffer and pay the prices that smugglers charge. ITs simple economics mate, some will get by for less and some wont. Some will do or adjust to be able to supply things at a lower cost and thus will be able to make more profit that the competion. Not saying its right or wrong, but thats just the way it is.
This game wasnt designed around making things easier or fair. IT was designed to make things a semi challenge. If its too hard, then move aside for someone else. Adapt and move on is the best advice I can give you.
I use to complain about the resource requirements, but decided to play SOE's game. They increased our resources, so I did player swaps to put down 200 miners. Now im good on resources. AS they change the rules I will just adapt and continue. The day I cant, is the day I will quit being an Armorsmith. Dont get me wrong on the lot swaps, Im actually against them, but with the requirements set forth, you simply dont have a choice these days. But thats a topic for another discussion.
JeCy wrote:
not sure about which smuggler/space arguement your talking about that doesnt hold water....please give me a specific, and ill maybe clear it up.. that is if it even maters.
But if someone does grind the faction legit and wants to trade thats a totally different story than an afker.. which i aucally have a freind that i know plays.. and will have done it all legit which i have no problem with. Its not that i need a way around it btw.. Im just at a loss on why there is such a huge range in prices when there doesnt need to be is all... I think everyone is getting caught up with the bussiness aspec, instead of the real issue.. the wide varriations. Sorry if i thought you came across as suporting afk, if you dont then i apologize then, but as having an Alt thats an entertainer this is a HUGE issue with me and tons of my freinds and we feel that is has completly killed our profession, and given the real entertainers a bad name. Try posting about afk over there and you will have the entire board on ya.. : )
JeCy,
I think all our tempers are getting a little short lately with the mess we playing that is suppose to be a game.
I DO NOT support AFK macroing or any form of exploit for that matter. If people are going to play a game they should be at the keyboard playing it.
I DO support getting the best legitimate deal on the materials I need to make my product, I am after all a bussinessman and always crunching those numbers... Excel spread sheets, notes, Calulator all open on my second monitor when playing and a C++ program to put it all together in the works.
Your guild is the best support system a crafter can start with (most guilds anyway) these guys are your friends and usually like to help out... I've had guild members approach me and work out deals where they drop all the hides and stuff they are harvesting on me in return they want me to toss them a 3 to 4k grind Battle suit whenever they need a new one... Another wanted a suit of factional armor for DISPLAY in his house so he buys me all the schemes and takes one suit in return... Another guildmate rents me 6 additional lots per month and I have to practically force him to take the money... LOL There is always someone looking to make a deal and it helps. Factional armor is meant to be more of a prestige thing and has about double the condition of normal armor andhas tobe manually crafted so naturally it is going to be more expensive and not priced for everyone. Look at RIS armor,on my server RIS can sell for about 15 times the price offactional armor.
freedomwarrior wrote:
10 mil to make 30 suits? Thats actually fairly cheap isnt it. That brings the cost of each set of armor to around 340k. Im not sure what you sell yours for, but even if you do as I do and charge double, its still not awful bad. I mean come on, 750k for a set of armor isnt too bad considering anyone can make 1 to 2 mil of a night flying in space.
The majority doesn't large-scale PvP and most definitely the majority doesn't fly
Trenkor wrote:
freedomwarrior wrote:
10 mil to make 30 suits? Thats actually fairly cheap isnt it. That brings the cost of each set of armor to around 340k. Im not sure what you sell yours for, but even if you do as I do and charge double, its still not awful bad. I mean come on, 750k for a set of armor isnt too bad considering anyone can make 1 to 2 mil of a night flying in space.
The majority doesn't large-scale PvP and most definitely the majority doesn't fly
Yea mate, im aware of that. All im saying, that if you can, you can save alot of credits. If you dont, then be prepared to pay the prices. I mean come on, we charge alot for the armors we make, why shouldnt the smugglers charge for the faction we need? If you dont want to pay the prices for faction you can do 1 of the following:
a. Dont make faction armor
b. whether you like to fly or not, learn to so you can get the faction you need, its only 1 night to get 50k or more in faction.
I know they may not seem like reasonable alternatives, but in the end its just the way it is. The game was not meant to be easy, and as such I dont see an issue with the cost of the factions. I buy the majority of my faction, paying 100cpu for each point. Im a mal calmarian, so it costs me dearly for imperial faction, but I still make a decent profit because I cut down on resource costs with statics miner operations. For set of 10 armor, I sell most of my imperial in layering for 1.25 to 1.50 mil and make a good 5 to 6 mil profit. I find that very comfortable profit margin so dont mind paying the 5 mil to 6 mil to the smugglers for the faction to get the sets of schematics I need.