Armorsmith Archive

Thread: Top 5 things that you want fixed

AltharXXX
Thu Mar 11, 2004 12:35 am
#144


1. Shifting stats on RIS, PSG and tantel. How can this be allowed to continue??



2.Padded Armor. Given equal resources - this armor is significanlty inferior to Ubese. Some races need a musican buff to wear it. This armor needs to be adjusted so that a good suit is competitive with a good suit of ubese.


3. Put repair skill for armor under artisan - I don't want to repair armor and fail... Ever notice people don't pay in advanced for repairs - and I'm still looking for the tree that good repair tools fall off of. Artisan's can make the damn tool - let them do armor repairs & weapon repairs. It'll give them another damn reason to keep master artisan as vehicles don't seem to have done the job. (I see more master armorsmiths than master artisans.)


4. More colors. Ubese is messed up. MAKE IT SO THE COLORS YOU SELECT ARE STICKY. That is, I make an armorweave chest piece and the color I get when I make the pants arethe same... Also add numbers and details on the color so you can match it later (example the color # and the texture)...


5. Armor condition warnings. Ever notice that weapons get them? Your cod piece is below 25% condition...


6. PSG conditions are a JOKE. Mk1 is the most reasonable as it will last the longest??? (besides the imperial quest one.) The complexity of these certainly keeps them off the main market - but the decay rates are too high. Maybe 1/2 of what armorweave is would be good. Of course this assumes that the shifting values is fixed...


7. More armors would be nice. Maybe put them under PSGs and Layers to prevent dabblers from getting them. I'd really like to see a buckler for the fencers or a kyte shield...






Althar Maru, Flurry Janta Assassin
status: retired

Would you care to test out a 400 year old sword to see if it's decayed to condition 0? All the prior testers have no comment. Perhaps a gun which was used in WW I and still fires with high accuracy upto 1km?

If that doesn't get you, then start reading current military specifications for combat equipment.
Swerve99
Thu Mar 11, 2004 2:36 am
#145

1. Stat Shifting


2. Master level Crit Fail rates are ridiculous


3. Armor repair rates (Master Smith, 99.999% Tool AND +25 to Armor Repair and still I get breaks?)


4. More Armor types


5. Give us a 900+ OQAND SR Crism siliclastic Ore pls





Swerve
SDTech Armor
R.I.S Certified
Braxis on Naboo
Starsider
(1130, 6090)
Thunderello
Thu Mar 11, 2004 8:48 am
#146

Why dont they just make it simpler? like erm to make all armosmiths different, why dont they allow you to make armor resistant to whatever you like? i mean if i fight alot of stuff that hits with cold aor heat or blast or energy, why dont they allow you to just make like 80% Energy, 70% base or whatever, cause like 5 top end armorsmith all have basicaly the same armor, 80% kinetic or electric, with useless secondarys.



"Thunderello" *Master Doctor *Master Rifleman*Vendor Located Behind Stellas In Mos Luna,
*Stocked With Buffs, Krayt Tissues, Holocrons, Skill tapes, And more..
*If there is anything on my vendor you would like to barter for,
*let me Know*

HondRoid
Fri Mar 12, 2004 2:44 am
#147

I want RIS FIXED, this no covering Acid or Stun on it make the stuff I have made JUNK, my composite armor is better than the RIS armor, and far easier and cheaper to make.



Hond Roid
RETIRED Master Armorsmith of BSS
Vendor at 5540 140 Dantooine
Just outside of Starlight City
Shippo
Mon Mar 15, 2004 8:55 am
#148


I like the fact that RIS is a pain in the BUM to get, and that it is difficult to craft, FINE. Keeps a nice mystique to it, I see more Jedi than i do sets of RIS, lol.


I would, however, like to see Bio-engineerable armor. So many Synthsand RFPs, its like your tormenting us! Armor with maskscent, bleeding, stun defense... What, too UBER? =P



MattDaComputerGuy
Mon Mar 15, 2004 9:26 pm
#149

Armor Customization Kits! (See my recently posted thread in the armorsmith forums)

JoeyMojo
Tue Mar 16, 2004 12:10 am
#150

Shifting Stats

Finish Tantel (bring it in line with every other armor so that it has a complete set and an advanced segment)

Fix Nightsister Armor Shards. -health modifiers do not affect health encumbrance, but affect action and mind.

Color Customization for all armor by the user or the smith similar to either composite as it is now, or speeders. Do NOT let color customization fade over time

Message Edited by JoeyMojo on 03-15-2004 11:14 PM

ZenMaster
Tue Mar 16, 2004 9:19 am
#151

I want to see skill tape stacking on clothing items fixed. I want to be able to put my +1 and +2 experimentation tapes into clothings.. As it stands, I'm just sitting on them and putting 2 of the same type of tape into clothing results in loss of the second tape.


It's next to impossible to get tapes with any large numbers on them and some of us would really like to get our experimentation up to +20......
EastSideStreetz
Tue Mar 16, 2004 6:51 pm
#152

More armor


Possibly Profession Based


Ex:


Rifleman Armor a dark camo suit with night vision gogles (spelling)


Give Scouts Bone Armor just a little bit more resists


Commandos get Composite


Give BH's that green armor that the npc trainers wear just some diff colors


Give Rangers Clear Armor that can only be worn while camoflauged (spelling)





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DirrtyDeeds
Tue Mar 16, 2004 10:40 pm
#153

1.Fix shifting stats, PSG's, Tantel, RIS

2.Fix shifting stats, PSG's, Tantel, RIS

3.Fix shifting stats, PSG's, Tantel, RIS

4,Fix shifting stats, PSG's, Tantel, RIS

5.Fix shifting stats, PSG's, Tantel, RIS


did i Miss anything??


Patka-

corbantis
dmax999
Thu Mar 18, 2004 7:19 pm
#154

You missed the armor hole DirtyDeeds. That should at least be #5 keeping your 1-4 the same. LOL


Is the shifting PSG stats going to relegate itself to being a joke from now on?


JoeyMojo
Thu Mar 25, 2004 12:38 am
#155

One more thing:

FIX REPAIR!!

100% tools with +25 armor should not turn armor into house decoration 1 in 3 times.
Rencon
Fri Mar 26, 2004 7:21 am
#156

armor hole - getting lots and lots of health hits with no damage absorbed by armor (something you people have stated that you have fixed multiple times in the last 8 months)

stats shifting - PSGs are worthless, as is tentel and RIS armor.

repair - masters don't **edit**ing crit fail on repairing armor, when was the last time you took your car in for a tune up and the mechanic blew it up?



__________________________________________________
Col. Rincon Sari
Left For Dead, Bria.

ARR Armor: -4435 -5180
Rincon's Weapons: -4415 -5270
STRONGBADIA, NABOO


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