Armorsmith Archive
Thread: New wookie armor- resource requirements
VemaGara
Thu Jul 22, 2004 6:06 am
#131
When I read "decent resources" here in this thread, I read that to mean "Best". You know how the game works. Just wait for the resources to roll around. Remember how long it took to get the great composite?
cshauny
Thu Jul 22, 2004 6:46 am
#133
There is Endor Conifer on Starsider.
Icald, Endorian Conifer Wood
DR=310, MA=926, OQ=540, SR=389, UT=100
Lonacca
Thu Jul 22, 2004 7:03 am
#134
JaatoWaals wrote:
So does Endorian Conifer actually exist?
None on Valcyn at the moment. Don't know if and when it last spawned.
Jhaan-Kreii
Thu Jul 22, 2004 7:07 am
#135
it probably just meens someone removed it from the swgcraft db and no one added a new source. i believe all woods spawn all the time, same as there is always fibreplast, polymer etc on all planets...its the way of the lands 
and what the hell drops naboo wooly??
Maudlin
Thu Jul 22, 2004 8:03 am
#137
Pekos and Gualamas drop wooly
We're lucky on Intrepid to have 1000MA and 962OQ Endor conifer at the moment.
Balances just nicely with one of the Yav woods which is 26OQ and 2SR.
We're lucky on Intrepid to have 1000MA and 962OQ Endor conifer at the moment.
Balances just nicely with one of the Yav woods which is 26OQ and 2SR.
Ragnorox
Thu Jul 22, 2004 10:48 am
#138
endor conifer does exist
though its sucks on scylla right now
450 oq+sr ouch
how bout u make this plantinite copper
theres a good name I havent heard in a while
AlonzoTheGreat
Thu Jul 22, 2004 10:59 am
#139
sorry to ask if ti is somewhere but does anyone have links to the pics of these armors
snltoonces
Thu Jul 22, 2004 11:14 am
#140
http://www.swg-fr.com/forums/index.php?act=ST&f=2&t=33555&st=0#entry385685
Hunt_Master
Thu Jul 22, 2004 2:25 pm
#141
Now here's a challenge for the Devs. Now that the armor requires Naboo wooly hide, how about making it require Naboo OR Rori hide. It would be way more logical since the fauna of the both planets are more less equal. Personally I would see this as a fun introduction to what we may see in the future for other schematics too.
Waste93
Thu Jul 22, 2004 3:16 pm
#142
I don't believe so. It is possible to have one kind of wood spawn but not the other. Just like any other resource. There will be some kind of wood, but it could be hardwood or softwood. Or you may get both. But it is possible to only get one.
Jhaan-Kreii wrote:
it probably just meens someone removed it from the swgcraft db and no one added a new source. i believe all woods spawn all the time, same as there is always fibreplast, polymer etc on all planets...its the way of the lands
and what the hell drops naboo wooly??
Hermi_Odle
Thu Jul 22, 2004 3:16 pm
#143
/roleplay on
Part of wookiee clan holo transmission
My friends, at last I have discovered the secrets of ancient armor crafting procedures of our tribesmen. After months of research on the holonet, pushed by the recent recovery of ceremonial armor crafting, and endless hours of testing various combinations I have been able to find the complex assembly rules of two new, yes 2, new armor types. The former ceremonial suits I have given you were fragile but still offered decent protection in hostile environment. The main problem was that I was unable to fit the protective layers that humans enjoy so much in their composite suits. In these new types I should be able to add 2 or 3 layers in each piece of the same suit thus allowing a wider field of protection. On the down side, since we are separated from our homeworld the usual resources were lacking and I had to tryout wood types and hides from various planets making this armor somewhat hard to make due to its complex design. I however have faith in the hunting capacities of our people to gather the needed components. .....