Architect Archive

Thread: harvesters

Vandaemus
Fri Jul 16, 2004 8:17 am
#79

I assume you mean the BER rating. its essentially the no. of units mined per minute

so a BER 4 on a 100% spot will pull up

4x60x24x100% = 5760 units per day.


on lower percentage spots, it obviously drops.


Personnal harvs cost 30cr in maintenance and 25 units of energy per hour and can be max BER4

Mediums cost 60cr / 50 energy per hour and can be max BER10

Heavies cost 90cr / 75 energy and can be max BER 13


Wind, solar and fusion generators work on the same principle for the extraction rate but do not need power to run

they all cost 60cr per hour to run

Cant remember the max BER on solars

Wind Gens are max Ber 8 (i think)

Fusions Max at BER 14




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MrBrownstone78
Fri Jul 23, 2004 7:17 am
#80

i haven't tried but i figured i would ask before i wasted my time..... can jedi place harvesters?? and also what about houses??
MrBrownstone78
Fri Jul 23, 2004 7:23 am
#81

anyone??????
Arcurium
Fri Jul 23, 2004 7:26 am
#82

No they cant......



This signature will self-destruct in thirty seconds, unless your name is Phima.
MrBrownstone78
Fri Jul 23, 2004 7:32 am
#83

ummmm jedi need resources to make their sabers. it would make sense that they are able to harvest their own. i guess you're so much better than me and proved it with your IQ comment.
Tekcasualty
Fri Jul 23, 2004 8:42 am
#84

Not to be rude, but maybe that is his sig?


Also no it doesn't make sense. The devs talked a long time ago about professions relying on each other. You need doctors, you need weaponsmiths you need armorsmiths you need hunters to get the meats for the doctors you need tanks to keep the hunters alive etc etc. Jedi are already very independent. They need to be tied to professions such as artisan for their resources.




I don't believe it! -- Luke | That is why you fail. -- Yoda

I'm looking for a great warrior. --Luke | Wars not make one great. --Yoda

Sammeria
Fri Jul 23, 2004 9:30 am
#85


Pub. 10 jedi's will be able to place structures. But if I remember right they share the 10 lots with the main.


Message Edited by Sammeria on 07-23-2004 04:46 PM



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Arcurium
Fri Jul 23, 2004 9:44 am
#86

Mr Brownstone, that Is my signature, it was not directed at you. I was just stating a fact.


No you cant place structures, but you can have them transferred to you. I am not sure if this is considered an exploit so I didn't post it. Now that it has already been stated, it doesnt matter.


My signature is a personal poke at all the people who have little to offer these forums but negative comment. I also have used the comment that not all opinions are of equal merit, which has annoyed a number of people who like to talk about the right of free speech, without thinking about the responsibilities that go along with that right.


If my signature offended you, I apologize. But I will not change it. Anyone who has read my posts before, knows how I feel about people who never offer anything positive to the community. I am vocal in stating the obvious. I try to do it without any name calling, but will never shy away from calling someone acting moronic a moron.


Your question was a fair one.


,Veusheesras Teacas






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Jetfire117
Thu Jul 29, 2004 4:15 am
#87

Hi, can anyone help me with using harvesters? I bought a wind power plant, apersonal mineral extractor and a personal flora harvester, but I dont know where the best places are to put it. Can anyone help me? Other tips on harvesters are greatly appreciated, thank you!



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MenaBen-Hez
Thu Jul 29, 2004 4:21 am
#88


You really need the Survey line from the Artisan Profession to place these effectively. With survey, you can find the resource you need, wherever it is and whatever it's concentration is, and then place your harvesters.


Another option is to ask a friend to survey for you, or to take an educated guess and place them in a location where others have done so...



Mena


MoDrogon
Thu Jul 29, 2004 6:47 am
#89

You can carry the harvestors with you and when you find a field of harvestors you can place yours there. But, your still guessing on what is being mined there. The other harvestors might not be mining the higher %.

Your best bet is to get survey and use the surveying tools.




ÆMoe Raven -- Rebel ColonelÅ
ÄGrowing old is mandatory, growing up is optionalÃ

goalie621
Thu Jul 29, 2004 6:51 am
#90

I also suggest checking the artisan boards, I'm sure they have a nice guide in there to help you out.



Earem Drewa
Dark Sovereignty
Starsider
Ionscout
Sat Nov 06, 2004 3:24 am
#91

Are there varyingqualities of harvesters? What should I be looking for in a harvester? or are they all the same.


Thanks!



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