Architect Archive
Thread: which is better?
Kalaf
Fri Oct 29, 2004 3:36 am
#79
"The Rebel "advantage" consists of the "A-Wing" and the "B-Wing"...those things are nearly impossible to hit!"
Your kidding right? At least about the B-wing I hope.. I am begining to think it is called the B-wing for Breakfast. The A-wings are fast agile suckers though<sigh>..
Kalaf
Shyloche
Fri Oct 29, 2004 4:09 am
#81
Who cares about advantage? Fly what you want to fly. Not like you geta TEF in space (that I'm aware of?) so no worries about being overwhelmed. (unless you are in Kessel or someplace like that. I have An imp who flies imp, a rebel who flies rebel and a smuggler who flies with CorSec.
Benyamin
Fri Oct 29, 2004 4:14 am
#82
As far as npcs go, I think we (rebels) are outnumbered.. TIEs are everywhere, not many rebel npcs around that I can find. Of course most TIEs are cannon fodder, thank the emperor for noth thinking their pilots are worth shields.
The pirates and neutral factions are vicious though.
Jizosh
Fri Oct 29, 2004 4:21 am
#83
nah the US isnt third world, it is under a dictatorship though, at least until next week 
AtPlay
Fri Oct 29, 2004 8:16 am
#84
Kalaf wrote:"The Rebel "advantage" consists of the "A-Wing" and the "B-Wing"...those things are nearly impossible to hit!"Your kidding right? At least about the B-wing I hope.. I am begining to think it is called the B-wing for Breakfast. The A-wings are fast agile suckers though..Kalaf
The B-Wing has an extremely small "hit-box" on the cockpit only. Lining up my shots...and actually hitting the box is extremely challenging. Compare that to *ANY* Freelance/Privateer craft and you'll see what Im talking about.
Drocyc
Sun Dec 26, 2004 2:24 pm
#85
MadAdder3 wrote:Different bonuses once you go into the FRS. Light get bonuses to healing skills, Dark get bonuses to powers skills.
light gets bonuses to enhancer skills too. but each side does get bonuses to both, just light gets higher to healing and enh., while dark gets higher bonuses to powers. so unless you're going to get a good chunk of the powers tree, and you dont care which side and just want whatever one has the best bonuses, dont go dark.
blahwaeyws
Sun Dec 26, 2004 3:52 pm
#86
It should also be noted that unless you can get high in the rankings, neither side will provide noticeable benefits.
Jedi_Masterz
Mon Dec 27, 2004 1:49 am
#87
Dark, or Light side jedi?
Or are they the same? Just different robes?
Or are they the same? Just different robes?
Nezrik
Sun Jan 30, 2005 9:48 pm
#88
Wondering what you all think is the better of these 2? I dont care about tkm pwns all / ranged sux, etc...
3040BH/MP/0040 Smuggler
or
MBH/MP/1000 Medic.
Thanks.
daz007
Mon Jan 31, 2005 5:13 am
#89
I had the first template for about a week and was non too happy about not being able to healmyself and after trying that whole to find a medic to heal my wounds, I turfed the smuggler line and picked up medic again. I will be going your second template idea after the revamp if they fix the weakness' of MBH. Right now I am 3040 BH/MP and 0240 medic.
Paladin7
Thu Feb 10, 2005 5:13 pm
#90
Hi, I'm a relatively new Master WS. I grinded it, so I don't have much experience. I'm attempting to make some vibro knucklers, and I have a question. I currently have resources all in the 900's for SR and UT, which is what a Vibro Knuckler needs... However I have none of the required resources needed for the Advanced Vibro Blade Unit.
So my question is this: Let's say I had the resources for the Advanced Vibro Blade Unit, but they were only around 500 or so in UT, as compared to the 900 resources I have for the basic Vibro Blade Unit.Is it better to use lacklustre materials in the Advanced unit, or use high quality resources in the basic unit?
Message Edited by Paladin7 on 02-10-2005 04:19 PM
ShugFlurry
Thu Feb 10, 2005 5:36 pm
#91
Advanced. You won't find anything over 375 for ut on the desh, platinite is something like 780 or so. I hit 148 with those stats on the final combine using 996 sr iron 991 steel and 896 copper (jtl)