Architect Archive
Thread: Bloop
Message Edited by StumanKadir on 07-02-2004 10:23 AM
Message Edited by StumanKadir on 07-02-2004 02:23 PM
Kixsian wrote:
Ok listen up u know all u people preaching that we only get 10 lots everyone should only use 10 lots u know what u are preaching your preaching Communisum where everyone has to deal with the same thing
Now with cross server lot trades all it does is allow us few architects left to keep with the supply and demand of ar server which is run like a Capitalisist(sp) system. On that note Compitition boosts a Capitalists system.
I think you will find that most people who are against cross server lot swaps don't have a problem with people having extra lots, but that they get them at no cost and that they increase the total number of lots per active player on the server. There is no real world example to compare this to as it would be like being given a magic space to build on by someone from an alternate reality and therefore adding to the total amount of real estate in the world.
In a capitalist society you pay money to use other peoples facilities, you hire storage and manufacturing space and if you need more than ten lots thats what you should do in game, it limits the amount you can have because you have to find the credits to pay for the lot rental and as there are only so many players who are willing to let out their lots. If you need more than your basic lot allocation head to Mos Eisley, and make an offer to someone witha little green R2, they will probably jump at renting you 8 of their lots for 80k a week. That is the fair and balanced way to obtain more lots.
Fneegan wrote:
[snip]
No matter how "Right" or "fair" some things are - it doesn't pleaseSOME butgood defination of right or fair would be that itbenefitsthe majority - NOT just a few.
Again, youmanipulate something so simple, grasping and anything.Who saidanything about houses, PA'sor any other deeds to that matter ? I'vspecifically said single admin onharvesters and factories.So, please stick to that.
And speaking of houses (your long winded story and all those hard earned possessions within), there is a way for players on extended absences to take care of their houses:
It's called putting sufficient maintenance into it.That's their responsibility NOT yours.
+ Single Admin :
What single admin does is demand some work from it's REAL owner.
+ forcing occasional/regular reededs (every 10 days)
We know what this one does - you lose all those cross-server static lots unless the ownersis forced to come back and redeed them. That's not so much different then what we do right now.
- if a spawn is gone or there's a much better resource or concentration - chances are you're gonna pick it up
-if I asked a friend for staic lots Iwould have to ask them to move it too - so why wouldn't someone who has cross server static lost have to do the same ?
At least, I'm saying Cross server lot swapping of static lots IS a problemand will create more over time.
You on the other hand want to turn a BLIND eye to it.
You're talking about a group of developers that just removed all incentive for anyone NOT a rifleman or commando to pick up any ranged line. 5 second weapon delays because JEDI were abusing armor.
Keep asking for the nerfbat, just don't cry when you feel used.
Fivo Asia
Fneegan wrote:
i
No matter how "Right" or "fair" some things are - it doesn't pleaseSOME butgood defination of right or fair would be that itbenefitsthe majority - NOT just a few.
+ forcing occasional/regular reededs (every 10 days)
We know what this one does - you lose all those cross-server static lots unless the ownersis forced to come back and redeed them. That's not so much different then what we do right now.
- if a spawn is gone or there's a much better resource or concentration - chances are you're gonna pick it up
-if I asked a friend for staic lots Iwould have to ask them to move it too - so why wouldn't someone who has cross server static lost have to do the same ?
At least, I'm saying Cross server lot swapping of static lots IS a problemand will create more over time.
You on the other hand want to turn a BLIND eye to it.
Dodoneegan wrote:
1. The problem IScross server swapping of STATIC lots is a BIGGER problem then some may think and it gives a BIG unfair disadvantage to the majority. If my server was made to have X number of lots, why should someone get another account just to place more lotsifthat character DOESN'T live or participate in that servers economy when I DO? We see accounts being sold on EBay, we see MILLIONs being sold on EBay, we see prices ofcrafted items and resourcesdropping, we see GHOST towns padded with cross server lotsand the LIST continues............
2. A solution that is does solve this - or at least makes is much more difficult is:
- Single Admin on harvesters and factories and
-forcingthe REAL owner to redeed occasionally (ie 10 days)
I'd say, the majority of players DON'T participate on these boards andwhen you refer to "We", more than likely, you're refering to only a few Architects or Miners that are more than likely doing cross server lot swapping and some of YOUR FRIENDS that want to support you.
Is it the BEST solution ? I'd say it's pretty darngood.