Architect Archive

Thread: Please voice your support for increased resource stacks and crate sizes.

Makkari
Wed Jun 30, 2004 2:04 am
#66

...except structural modules.

If they stacked at 25, i could literally build my house out of the crates of them.

Guess we should be lucky that they don't stack at 10.
anod
Wed Jul 14, 2004 5:04 am
#67

this is a great idea. get on it dev's this would help us crafter's a bunch



aneata

Aneata's master works

Azaki Talus
zuljin321
Thu Jul 15, 2004 9:37 pm
#68

Hi all , im brand new to the profession and i would def vote on this however i really dont have a clue YET on what is being said. However , I would like to say that im really excited bout this new profession ive takin up and hope to put my 2 cents worth in from time to time.Gewo
Dameos
Fri Jul 23, 2004 2:39 pm
#69

here here... i support this idea and i am not even an Archi...



Master Artisan
Master Merchant
Master Rebel Pilot
Master Shipwright
Indene
Tue Jul 27, 2004 4:53 pm
#70

/sign

And while they are at it please make the vendors more efficent by allowing both crates and stacks to be split able by the buyer. The seller (Merchant) places the entire stack on the vendor for a set CPU and the customer decides how many to buy. Now if they were really being fancy there would be price break points based on quanity It would make the Merchant job of keeping a vendor stocked with resources a doable chore. Right now I have millions of units of valuable resources but I will NOT try and guess how many units the customer wants.

-Indene-

P.S. Also sent to the core systems thread.

Message Edited by Indene on 07-27-2004 04:56 PM



Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
Find me on MySpace
Nyanna
Sat Jul 31, 2004 10:50 am
#71

I agree. It would make keeping their database easier and wouldn't object if stacks went to 1 mill with certain types of crated items at 500 (such as structure modules)
Dustin_Asche
Sun Aug 01, 2004 5:46 pm
#72

I do not approve of increased resource stack sizes. They're already 100k for the Yoda's sake! When's the last time you had more than 5 or 6 hundred K of a single resource anyhow? However I do approve of increased stack sizes for some items, particularly anything used as a component. Actually, the biggies that are bugging me are that piddly little 100resource unitchairs can only fit 10 to a crate, while 8000 unit speeder bikes are 50 to a crate. I think most furniture should be 25 to a crate, and anything used as a component should also be at least 25 to a crate, many 50 or 100 to a crate. I also think that they should increase the size of schematics for component items to 5000.



--------------------------------------------------------------------------------------
"Man, if I had I lightsabre, I'd go voom, voom, snick, snick, snick, waaah, Jedi! slice up tubby here, and we could crawl inside him and stay warm for the night." Jay - Clerks, the Animated Series.
DangermanMing
Tue Aug 03, 2004 8:18 pm
#73


Yes! Good Idea. Of the 1,000 things I could suggest many or most would effect the Architect profession. This would help everyone that harvests or crafts. You have my vote!


Dangerman Ming

Master Architect

Interior Minister of Lost Souls, Coronet

Member of Touch of Madness < TM >

With shops in Lost Souls and Mos Vegas
MariusF
Fri Aug 06, 2004 7:00 pm
#74

Fully Support



I would just like to say that Sony has given me one thing. A truely new experience: considering Microsoft to be the lesser of two evils.
Gremicwas
Thu Aug 19, 2004 6:10 am
#75

I think you're right. Resource stacks and crate sizes should be increased. Especially with the upcoming vendor limits.


Something else that would be good is to be able to recrate or combine like crated items. It seems like I end up with partial crates sometimes due to the factory using out of 2 different crates on a factory run. If i don't run the whole thing out, I end up with some partial crates. Also, I have accindentally uncrated items and would like to be able to recrate.



Gremicwas (Merchant)
Outer Limits Emporium and Shipyard: Theed, Naboo (-4987, 5323)
Vendors: Ship Chassis and Components, BE Tissues, Weapons, Droids, Architect, Tailor, ALL ELITE and mining weapons and components in stock
Look for the -COOL- trademark for Quality Crafted Items

Moepple
Thu Aug 19, 2004 6:37 am
#76

Hi Pawlin,


I will not support this, cause your arguments arent logical, and therefore have no chance. Thats at least my opinion.

However, I like the idea, but you cant argue that there will be less items in the database and in the next line say that those items saved can be used for other items.


The Aproach is wrong. The only reason to increase stacksizes is because it simply makes sense :-) They changed so many details in the game, like doubled the BER of harvesters, that the calculated space each player has is not enough and houses are used for storage instead of housing. These changes should be the reason why ressource-stacks should be bigger now or why there should be a special building for ressources, in which you can either store a few hundred stacks (which would mean no change to the system and database) or which could combine them to stacks bigger than 100k.


The crate-thing is something I would support, especially because some stuff has a really crazy Crate-Size, Weapon Powerups for example. To be honest, I would love to see factories changed, so you can define how many items they shall produce and how big the crates shall be. If you could then insert 4 schematics and then make 100 items of each schematic, it would be perfect. No need for full-runs overnight, cause you can build your stuff in the numbers you really need, that would save items.


However, I doubt that the Item in the database is strong enough, to be honest, I doubt that they actually really need to limit items that much.


When they limited houses to 250 items max, Haden promised that it will not be for long, and that we will get more items soon.....That would be a reqeust that would make good sense, to ask why we are waiting for this promise since when? 9 months?


Read ya.

Pawlin
Thu Aug 19, 2004 10:23 am
#77






Moepple wrote:

...However, I like the idea, but you cant argue that there will be less items in the database and in the next line say that those items saved can be used for other items.


....





SHHH!!! Quiet. Ixney on the illogixney. I want my cake and I wanna eat it too.


Actually I don't think its a self contradicting statement. I know it might look that way. But let me explain.


I think there are a lot of folks with BIG stockpiles of resources and at any given time a lot of people with a bunch of crates of factory parts.


Personally I've got probably 40 stacks of 5-6 different types of steel and about 60 stacks of 4 different types of factory crates. If we made those all stack in 1 pile then we'd reduce 100 items to 9-10 items. Thats 90 database items freed up. Personally I don't think I'd want to do that much interior decorating. But I'd have a little more room freed up so I could do a little more if I wanted.


So its really just guess work, but I imagine there are more stacks of resources and small stacks of factory crates that could be combined to save a lot of space. And I think we'd save more space than most people would turn around and use up with additional interior design.


But rather than have 30 stacks of steel in my house I might want to put up a couple couches and a couple lamps.


It would really depend if there are more people doing house decoration than stockpiling resources in or handling a bunch of factory crates.








Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
CTRL_ALT
Thu Aug 19, 2004 10:30 am
#78

as a DE and WS, the crate thing is fully and completly supported by me.I hate having 25 crates of 5 items.



CTRL ALT, Tempest
Zion, Naboo Goleta Inc. (right in front of the shuttle)
Novice Artisan, Master Bone Armor Crafter, Dabbler in the wielding of a CDEF pistol.
A noob isn't a person...it's a way of life.
Page 6 of 11