Architect Archive
Thread: Please vote to tell me your opinions on our top issues voting to END on Sat.
Cafa wrote:
.... I didn't realize there was a specific No on G vote....
Ok to respect the purpose of this thread Lets Move all Discussion of the Lot Swap and Related discussions to its own thread.... This thread here is where I have repsonded..(the Lot swap Discussion )
Cafa wrote:
Dvnce wrote: One thing to keep in mind.... Cross Server Lot Swaps.. WILL Eventually get addressed. The devs have said many times that they dont like them and that it never was intended to use the game mechanics in that way. So keep that in mind..
D, as I've said before, that's cool and fine but let them do it on someone else's dime. Architect will not benefit in popularity or playability by holding a "G" party to the devs. I didn't realize there was a specific No on G vote. I say no on it because it doesn't affect content of Architects, only business plans. Cross-lots are an everyone problem, not Architects.
Fivo Asia
P.S. It's not my intention to debate swaps. It's my intention to answer Pawlin's question to me and empahsize why I think it is not an Archiect issue.
Message Edited by Cafa on 10-10-200503:23 PM
Message Edited by Dvnce on 10-10-200504:24 PM
Message Edited by Dvnce on 10-10-2005 04:24 PM
My top 3:
1: B: Bug fix - Bestine museum painting bugs
2: M: Add - make buildings experimental in some way, e.g. experiment to impact maintenance rate versus storage
3: N: Add - make factories experimental in some way, e.g. experiment to impact storage versus speed
and... some minor editorial on some of the others:
G: Nerf - lot swaps I don't see this as having direct association to Architects. Regardless, adding my "No" here.
H: Change - Increase crate sizes for all items Generic request from all crafting professions
J: Add - give experimentation impact to factories Same as N above?
Q: Just do it - remove condemned structures from game Politicians getting "emminent domain" as they have been asking for would be the right place for this
It's a little late to add one, as it will never get a majority vote at this stage... so I am just going to make mention:
R: Add - put floor plans in the examination window for houses
Thanks!
D - new houses
F - new building types
Q - condemned structures
I don't see the painting, colorization, or fusion experimentation as things that would improve my gaming experience. They are bugs/features but not exacly game-breaking ones. What the profession lacks IMHO is fresh material.
The fields of burning harvesters (and condemned housing as well)are a no-brainer if you ask me, and not specifically an architect issue - but if you can push that one through, you'll be worshiped by most everyone ![]()
Master Tailor