Architect Archive

Thread: an idea

Dragon13
Thu Oct 02, 2003 1:12 am
#53

I completely agree with this idea. Doing this helps people stop calling nerf and shows that BH's actually deserve what they are using. Which helps the profession extremely. I also agree with putting the weapons or skills into the investigation line, because then that lets people feel they are achieving something when they are doing investigation. The one thing that I have to agree with with the people saying this is a bad idea is the fact that investigation is extremely boring I think they should allow players to choose the lvl of bounty they want to go after. Maybe when you get investigation 1 you could choose difficulty mission 0 at a lower payout. That would help the line be more enjoyable because the biggest complaint people have is waiting for shuttles if they implement this and player vehicles come out difficulty 0 missions will become a lot more fun.




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Raydo Swacu - Master Bounty Hunter
Solis Tabolis - Master Weaponsmith,Novice Armorsmiht, Politician
KeoniKai - Master TKA
Tanks
Thu Oct 02, 2003 2:01 am
#54

I seecouple of problems with this idea.


One, by the time most people put in the 40K combat, if they paid attention they would have been able to buy Pistol and Carbine I. So, they will be doing Novice missions with marksman skills even though they have the requisite experience, they also might end up wasting weapons experience by not being able to buy the skill when they acquire the experience points.


Two, again you are hurting the profession. If you go back and read the threads about people complaining about marks being too tough, the number one solution people give is to work up the weapon's lines before starting on investigation.


You learn how to use weapons, so you can do the investigations, not the other way around. The marks are not going to commit suicide. Whoever mentioned, marks being 2-4K at novice should quit smoking whatever they have been smoking. I have yet to see any marks under 8K HAM, most around 10K, and most still con red to me, although I have been seeing some yellows lately.


Otherwise it will be standard to see BHs using pets or leveling Pistoleer/Carbineer lines in order to kill marks.





Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
burgerking
Thu Oct 02, 2003 3:00 am
#55

Sorry Dylanging but that's an idiotic statement. Just because im 0-4-4-4 doesn't make me any less of a Bounty Hunter than anyone else here. Just for your information I do have around 6k invest XP, but I'm just not stupid enough to train 1 and 2 while this line is in the state it's in.

























Lojen - 12pt Master Droid Engineer
Co-Owner
7J&J's of Bestine8
Tatooine -1740 -3140
Wepps
Thu Oct 02, 2003 3:04 am
#56

It would be a lot smoother if you needed the Investigations box below the weapons skill level by 1.



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"And those that pray for dew at the desert's edge - shall bring forth the deluge." - Dune, The Preacher

Live from Tikrit


Shadow2k
Thu Oct 02, 2003 3:21 am
#57

" I have yet to see any marks under 8K HAM, most around 10K, and most still con red to me, although I have been seeing some yellows lately."


Get back to grinding you noob!!!


I think the mark nerf came after you started towards invest 3, so your marks would all be at least 8kHAM. I believe (not sure) that the novice marks, if you take the mission with no weapon equipped, will be in the 5k HAM range, from what I've heard. Also, if you'd like to see your mark con yellow, equip your LLC...it's all semantics really, just Raph covering his butt over the "soloing red con" issue.




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ShadowKB/Alazztor - Cancelled
Zagam - Cancelled
Serenity - Cancelled

Tanks
Thu Oct 02, 2003 4:04 am
#58

"Also, if you'd like to see your mark con yellow, equip your LLC...it's all semantics really, just Raph covering his butt over the "soloing red con" issue."


Well, here is a direct quote from Raph regarding red cons vs BH.


"There are not many Bounty Hunters. Not yet. Bounty Hunter, also, it's pretty tough. Once you get up into Bounty Hunter, almost every mark you get cons red to you [red means an extremely difficult enemy]. It's supposed to be hard. And it can literally take a half hour to hours to find them. Yeah, those Bounty Hunters spend tons of money on probe droids and that kind of thing to locate them. "


I think he expects BH missions to be difficult and time consuming.





Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
Hooplah
Thu Oct 02, 2003 4:55 am
#59


I had thought of something along these lines, that was initially inspired by Wepps post about specials/Who we are, but it fits in nicely with this thread as well.


It seems to me that, as stated in other posts on this board, that Bounty Hunters are interested in the effects of the specials, not the damage caused by them. This is particularly relevant to the recent 'Eyeshot debate' which rages on, unchecked over most of the boards. So here's what to do:


Dissociate the special effects from the weapon damage, so they are two separate parts of the skill box. You would still get the damage, and the speed mods - call them BH pistol One amd so onor something, it doesn't really matter. Take the special effects and turn them into NPC/Mob trap certificates, available in the same lines as they are now, in the same positions.


Give the Novice Bounty Hunter a Trap Launcher certificate, something they can craft themselves - we're not talking about damage or anything here, just a device that will be bog standard for all NBH's, that enables them to fire traps like grenades at a predetermined speed. As the BH climbs the investigation line, award bonuses to the speed that the Bounty Hunter can fire traps - a nice bonus there.


At Master Bounty Hunter, give a certification that allows these traps to be used on PC's, in anticipation that the traps can be used as part of the Player Bounty system. Personally, I feel that only Master Bounty Hunters should be able to take Player Bounties, if or when they eventually show up. I know others have differing views about this, but that's for another discussion I suppose.


This move, in one swoop corrects a lot of the problems with the Bounty Hunter Class.


Firstly, it stops the Bounty Hunter from being part of the template for the Uber PvPer, helping to balance the PvP arena. People with the BH gained KD and so on, will only be able to use them in PvP if they are a MBH. People who have worked for the Carbine/Pistol Lines can still use the specials as traps, but only on Mobs/NPC's/Marks, which is apparently what we all want them for, right? It removes easy access to the special effects in PvP, that the community is seemingly so incensed with.


Secondly it gives more credibility to the Master Scout requirement for Bounty Hunter, if the creation of traps is continued on through the BH's career.


Thirdly, it gives additional reason to peruse Master Bounty Hunter - see Player Bounties bit.


Fourthly, it creates an impetus for the Investigation line to be sorted, as is gains even greater importance for the class.


Just an idea to throw out for discussion...

Dylanging
Thu Oct 02, 2003 5:59 am
#60


This is for Seoman, Nellerboy2000 and Burgerking


Of all the posts u guys are the fewthat did not like this idea, and your all saying that its the skill tree's fault. It's bugged, it's to hard, it takes to much time, cry me a river. So what your sayin is u, the minority, can't take the time and the skill points to do it. Because, lets be frank, most of the people who responed to this thread are grinding their way upthe investigation tree and they seem quite capable of doing so. Either your to lasy to spend the time OR we are all just that more dedicated and focused on the goal at hand.I suspect your life outside of galaxies is probley very much the same, it's always someone else fault never yours.I think that the only major problem with the tree is that the payout needs to be just a LITTLE higher, not alot, just enough to cover some of our expenses. To my other brothers, keep grinding and see u out there. You're doing a great job.



And just a side note, has anyone ever seen star wars? Boba Fett does not look like a millionaire to me. His armor is all beat up, his ship is a peice of s**t, andhe hangs out a jabba dump of a palace. I don't think we should be making money hand of fist just a LITTLe more to cover the expence.

burgerking
Thu Oct 02, 2003 7:52 am
#61

Dylanging, you are an utter **edit** if you actually took the time to read my post you may notice where I say I have over 6K Invest XP. I didn't buy that from the bazaar you know. That equates to around 83 novice Bounty Hunter missions and around 20 hours solid investigation playtime (which I know is just a drop in the ocean to what achieving MBH requires). However when I do hit the 10K cap i will be training 1 and 2, but why the hell should I have my weapon skills lowered just to make a gormless fool like you feel better.


Its absolutely staggering the resentments and pettiness that exist in this community and its unfortunate that smackos such as Dylanging are so prevalent. Ooooh don't wear your Avenger title coz you're probably just a LLC bandwagon jumping noob! Oooooh don't wear your Expert Bounty Hunter title coz that means your some scum sucking Pistoleer dabbler. What the hell are you doing wearingn that Investigator tag without having Invest 1 trained?


It's ironic that we have people up in arms about other professions trting to get us nerfed, when some of the biggest BH nerf callers exist within our own profession. Don't you DARE try to dictate to me what I do in the game and how I choose to huild my character. Just who the hell do you think you are?


























Lojen - 12pt Master Droid Engineer
Co-Owner
7J&J's of Bestine8
Tatooine -1740 -3140
Tarmaga
Thu Oct 02, 2003 7:55 am
#62

Just move all the specials into the Investigation tree. That way it achieves your goal, but still allows you to level up the other skills without having to level investigation first.



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I find your lack of faith...disturbing.
Adeffia
Thu Oct 02, 2003 8:10 am
#63

First of all what your problem whit dabbler? the game is intended this way so live whit the fact that someone else can pick up a a line in your profession.

What if we make medic or CH work the same way to avoid dabbling? Our little 33 skillpoints will be so useless that we could just pitch them away.

Why the BH should be the only class who need to progress horizontally instead of vertically column by column? This is a sad idea for frustrated player who think BH should be boxed and restricted to BH only.

The only thing that should be done is make the weapon bonus not stackable from different profession. Exemple +aiming from BH pistol line should not stack whit + aiming from pistolleer or aiming from smugler. but if someone want the skill so bad that he is willing to waste all his skillpoint only to get a specialskill, heh why not.


Live and let die



Live and Let die

Adeffia Sabro
Bounty Hunter
Wanderhome
burgerking
Thu Oct 02, 2003 8:12 am
#64

Yes I completely agree with removing the stacking of bonus' across professions.

























Lojen - 12pt Master Droid Engineer
Co-Owner
7J&J's of Bestine8
Tatooine -1740 -3140
Dylanging
Thu Oct 02, 2003 8:50 am
#65


Lets get a few things straight, dabbling is a great thing and I encourage it. I was going to go master ranger until I tried the bounty hunter tree and loved it. so I think it is great that people try out different profession till they find one that fits with there character. On the other hand I don't feel that a dabbler should get to use the strongest special attacks from and elite profession until they have committed to the class fully. I really like the idea of moving the specials over to the investigation tree that would serve almost the same goal as was proposed at the top of this thread.


As for u burgerking I am truly sorry I miss understood your first post, so what u are saying is that while we grind out our bounty hunter xp your banking the EASY missions and xp So u can just jump into investigation II half way done while we level up when we get enough xp too do so.


This is what I was talking about earlier, there are always people who want to take the easy road exploit a small clitch to get to there goal with out really earning it, and there will always be people that take the harder road and GRIND it out as so many of us are doing right now (and doing with the tree so mixed up and difficult) But u know what at the end of the day when all of us who did it right are done we feel good about ourselves and we actually accomplished something the right way.


There is one thing though burgerking that I really would like to apologize for. One thing that you are dead right about, I have no right to tell u how to play this or another game and I am sorry if it came across like this. You pay the same amount as me and can do what u like and play how u want too so here is my amendment to our proposal here.




We should make the investigation tree a requirement to progress up each level of weapons in the bounty hunter tree or as stated in the later posts move the special abilities to the investigation tree and leave the weapon mods were they are.


As for Burgerking he should be made Master Bounty Hunter so that he suffers absolutely no inconvenience even if it makes the rest of the profession a better place and more fun.

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