Architect Archive
Thread: Urban Planner & Player Cities
To answer the how many houses and spacing issue. On the in development post they said 5 levels of cities from outpost to metropolis. My guess is that as you move from one level of city to the next the radius of city limit increase from the city hall. My guess, this is no way based on anything I have heard from devs but an example
0-15 residents outpost 125m radius
16-30 residents village 250m radius
31-50 residents town 375m radius
51 - 99 residents city 500m radius
100+ metropolis 750m radius
Everything is based off of the location of the city hall, not the furthest house place. I imagine that housing spacing will be exactly what it is now, same footprint.
The distance from NPC cities and other City Halls is going to be the key thing. I have heard 3000m to 5000m. I can't believe 5000, it is next to impossible to be 5000m from an NPC city on Corellia or Naboo.
This whole thing concerns me a bit. I think I've read most of the UP threads. My second account is an architect and so, as part of a small PA, this interests me. There is one potentially frustrating problem I don't think has been brought up.
I sometimes find it difficult to place harvesters in mine-able areas, those that are not on hills, in water, or within the cursed no-build zone of cities. If, for example, there were 5-10 new player cities (of whatever size) scattered across a planet, this becomes even more of a nightmare. Any ideas about this?
ive been wondering the same thing.....ive had 240k structure crafting p for awhile so im assuming it caps out at that (im a master)
now thats not to say that they wont increase that cap once UP comes out and make it something much higher to achieve novice UP.....
Im still trying to figure out what they are going to use the Industialist xp that seems to increase with harvester use...maybe that has something to do with it on some level...
OR maybe they will just add something new in order to get these "elite-elite" classes.....something along the lines of apprentice xp in order to get a master proffesion status
Who knows? i just want them to put player cities on test center soon so we have some indication that they are just around the corner rather than many months down the road
I don't mean to be a butthead, but do we have any evidence that DarkLordSylth isn't full of crap? I'd love for him to be an inside line to the devs plans, but why would he have the inside track from these dev chats and secret communications for stuff the devs won't tell us despite repeated requests?
Good question. I thought I remembered seeing a post a month or so ago about on online chat, but I can't find hide nor hair of anything now. Maybe Dark Lord will let us know. Maybe the devs gave up on them?
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Sorry my last post may be confusing. Got to the Stratics website for SWG, they have stuff posted on live chats. I am not sure if the 2 people they list are devs or what, but there is a live chat that started half an hour ago.
I believe the live chats are on 3rd party web-sites and not part of the station.com. Could be wrong though.
DarkLordSylth said that he got his info from live chats......
These things do happen, and are publically announced. Not to say that this information is 100% correct, because just hte devs chatting is not official statement. ButI wouldnt go as far as saying DarkLordSlyth is full of crap.
I decided to log onto test center last night, and im not sure if this has already been known....but the guys who play there 100% told me they are getting to test player cities soon. And i even heard rumors that the devs are testing a non-player built player city somewhere. I swung by a couple dev's houses, but all i found were huge stockpiles of 100k of every resource.