Architect Archive

Thread: ToOW what is in it for us Architects ?

LordVerminaard
Sun Oct 16, 2005 7:41 pm
#40

Even if they gave us the new bunker house to create, the footprint is so damn huge that no one would buy them from us.




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Cafa
Mon Oct 17, 2005 8:35 am
#41






LordVerminaard wrote:
Even if they gave us the new bunker house to create, the footprint is so damn huge that no one would buy them from us.






QFE


8x8? Geez man. Ridiculous.


Fivo Asia





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Dazzydoodle
Mon Oct 17, 2005 10:38 am
#42



KupyiLabe wrote:


uhhhhh wrote:

ok to defend the marketing of SOE....... (I am in marketing so I know and understand what they are doing)

Most crafters, not all, but most have second accounts at least, jedi toons used there free slot to make crafters or BH's, why should they focus expansions around crafting when the people they want to target are combat proffessions? Will I buy the expansion? yes becuase of my Jedi or my BH toon will want new content, if anything is there for architects I can get it without buying it.

SOE Marketing will most likely not drop hints on all the loot, keeping some things in the dark is the best way to market a product, while highlighting the best features, face it crafting is not a "Best Feature" SOE also dont care about the game overall other then if the expansion sells, the main goal of the expansion is to keep accounts activated for a few more months until the next expansion, I expect to see expansions increase to 4 times a year, only becuase I think after 3 months the shine wears off the last expansion, the devs are already working on the next expansion and it is probably half finished, I expect that expansion to be annouced in november/ecember with release date of feburary.

Content for crafters will always be slow coming, as we are last on the plate, when game started and more crafters were single account proffesions it was a different approach, the devs needed to keep crafters in game, now they see the second accounts they dont need to focus on the proffesion as much, it is simple economics.




Uhhhh, this is bad marketing. Some of us (myself included) have two accounts, and I'm only buying one copy of the expansion since it's useless to my second crafter account. I don't expect a crafting-dedicated expansion, as nice as that would be, but without something useful to my crafter, there's no point in my spending another $30. Multiply that by enough people and you've missed out on some substantial revenue.

Nothing personal to you, as I don't know you or anything about the sort of marketing you're "in", but short-sighted thinking like this is what gives marketing a bad reputation.




It's ***edit**ty* marketing on SOE's part.

From an archy's standpoint:
We can make 3 styles of plants. In game there's a dozen styles of plants. To add schemes for crafters for those plants, 90% of the work is already done, merge the *current* data on the various uncraftable plants with the existing code for current plants, and with one dev spending one day (how much do these guys make? add taxes, insurance, etc, SOE's is out a couple hundred dollars?) voila! you have a bunch of new schemes that will result in a majority of archy's buying the expansion.




Rage of the wookies added several new ships, all quest based. Shipwrights got shafted. Many shipwrights are disgusted and uniterested in the new expansion. But what if, of the half dozen now quests for ships, one or two quests were for a limited use scheme? Shipwrights would be far more interested in paying for the expansion; again a nice bump in revenue with limited effort.




Can't please everyone, but when with very little effort SOE could please many more people than they currently are, well...




Why do people pay to play a MMORPG but not want to interact with other people?
Why, SOELA, why? Did the entire management join a cult, and at the same time perform home lobotomies?
It takes less time to look at the stickies than to ask a question and wait for sarcastic replies. So please oh PLEASE ask the same question many times. I enjoy the sarcastic remarks.
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ravingbantha
Tue Oct 18, 2005 10:48 am
#43

Oh and on an side note, It was posted by a Dev ( i belive in the beta forums) that all new schematics will be cube recipies. So that means if there is new Architect schematics then they will be a pain to find. One was found using this method, the obsidian lance.
Maxanto
Tue Oct 18, 2005 1:09 pm
#44






ravingbantha wrote:








uhhhhh wrote:


No flaw, my jedi alt is a Architect, not a BH, I also have 2 accounts and alot of Jedi that have 2 accounts put there crafter as there alt, the Jedi I know most are crafters on there alt, maybe it is different on your server, but unless you and I have that data we dont know. As far as your other suggestion goes, you just backed up what I said earlier, SOE knows that most crafters have 2 accounts, so they most likely lump all those accounts together as 1 Sale, I would since most people cannot or will not buy 2 copies of an expansion. Expansions are not made for money, they are designed to keep accounts active the real money comes from monthly fee's, not the sale of the game.








And what happens when the crafters get tired of getting no love at all, get fed up with the game cause each expansion ignores them over and over. So then not only did they not buy the expansion, but they cancel their accounts, tired of the SOE BS about getting some love, they move onto other games or other Rl things. Now soe looses those monthly fees.


Plain and simple Crafters own the most accounts. Rarely if ever does someone buy a second account because they want 2 or 3 fighters. No they grind Jedi and make their alt a BH. The vast majority of people who own 2 or more accounts are crafters and entertainers, ignore them and when they quite the game SOE looses multiple accounts. On top of that when those accounts get closed, do you think they took the time to pull their houses, factories, vendor shops, and harvester fields? Nope they stay around cluttering the countryside




Well if they are crafters like you... we hope they leave.



Atiro - Atreyu
Two Sides of the Same Coin
uhhhhh
Tue Oct 18, 2005 3:09 pm
#45

To fursther clairfy what I posted, I am not at all supporting SOE< heck I am now debating on not buying the exapnsion, becuase I rarely go to kashyyk as it is.


I understand the nuts and bolts of marketing whereas the average person does not understand the bottom line, while its all good to say that most jedi's alt went BH but no one has that data, no one but soe, I personally do not agree with that assesment as it is more easier to have a crafter as a alt and a second account as a combat toon, but thats just me, every server has different playstyles so it is hard to tell.


I been a architect since early 2004, I love it, why the fact SOE does not add more schematics often is beyond me, our proffesion there are many items that can be crafted that we dont have the schematics for, plants, furniture, decorations...........





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ravingbantha
Tue Oct 18, 2005 8:02 pm
#46






Maxanto wrote:






ravingbantha wrote:








uhhhhh wrote:


No flaw, my jedi alt is a Architect, not a BH, I also have 2 accounts and alot of Jedi that have 2 accounts put there crafter as there alt, the Jedi I know most are crafters on there alt, maybe it is different on your server, but unless you and I have that data we dont know. As far as your other suggestion goes, you just backed up what I said earlier, SOE knows that most crafters have 2 accounts, so they most likely lump all those accounts together as 1 Sale, I would since most people cannot or will not buy 2 copies of an expansion. Expansions are not made for money, they are designed to keep accounts active the real money comes from monthly fee's, not the sale of the game.








And what happens when the crafters get tired of getting no love at all, get fed up with the game cause each expansion ignores them over and over. So then not only did they not buy the expansion, but they cancel their accounts, tired of the SOE BS about getting some love, they move onto other games or other Rl things. Now soe looses those monthly fees.


Plain and simple Crafters own the most accounts. Rarely if ever does someone buy a second account because they want 2 or 3 fighters. No they grind Jedi and make their alt a BH. The vast majority of people who own 2 or more accounts are crafters and entertainers, ignore them and when they quite the game SOE looses multiple accounts. On top of that when those accounts get closed, do you think they took the time to pull their houses, factories, vendor shops, and harvester fields? Nope they stay around cluttering the countryside




Well if they are crafters like you... we hope they leave.





You mean crafters that been around for 2 years, love to play the game, just get alittle tired of not getting any attetion. yes I get fustrated from time to time, and yes I will speak my mind if I find an issue that irks me. But I suppose those kind of thoughts catagorize me into the whiney crybaby lot that you want to lump me in without knowing more on a particular situation. It's OK, I forgive you for being narrow minded and ignoratn on said topic
kodi23
Sun Oct 23, 2005 8:46 pm
#47


I Remember when SWG first started Crafters were the majority

and fighters were the minority SOE has to think that without Crafters, There wouldnt be an economy

I was an Architect at one time but i dropped it from lack of new content,

g33z3r
Mon Oct 24, 2005 6:18 am
#48


AFAIK there will be new resources (Mustafarian blah blah something) available withToOW. Most likely there will also be a fewnew items craftable (maybe only from looted shematics), which will need these new resources. So maybe we need some more patience ... the whole gig starts within the next days anyway.


Thefollowing is not directly related to ToOW - but anyway ... since so many people are complaining about crafters beeing ripped and the architect profession going down the drain ... there weresome new things for architects (and crafters in general) lately:



  • Due to the new entertainer buffs:lots ofproduct caps could be actually reached with lower stats on resources. So there is quite some replacement business going on inmost areas i guess (e.g.: I personally WANT +25 port and not +24). It might be a simple change - but it affects numerous areas where crafters can make their living and can experiment on "old" products reachingbetter quality now.

  • With the Fusion Power Generator fixarchitects dohave an othernice business opportunity.

So there might not have been that much actual new content. But If you have a closer look at the buff thingy: It is quite a big change! All craftable items where experimentation and resource quality matters are kinda reinvented. So there are lots of things to experiment on for all crafters. And once you are feed up with one profession: There is other fish in the sea ... just make some money with one profession and move on to the next and start a new business with the money you made before. Personally i guess





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g33z3r
Mon Oct 24, 2005 6:20 am
#49

sorry - no double post intended ... the bloody input window just closed by itself ....

last sentence from above should have been something like "guess I will try a few of the other non architect proffessions myself if I get feed up with beeing an architect"



------------------------------------------------------
IGN: Zimbo Jones (R.I.P.)
IGN: Obmiz Senoj (out of game 20th december 2005) <<-- contact account
Server: Europe-Chimaera
Deliverys to any of "Zimbo's XYZ" vendors
at Moenia Mini Mall near Starport Moenia/Naboo (5481 -4181)
Kephi
Tue Oct 25, 2005 3:01 am
#50

You know, I've waited and listened for a while and I honestly have to say that this is indeed VERY poor marketing on the part of SOE. I'm one of those two accounts people with the killer on one an the crafter on the other and I'm buying NO copies of the new expansion. I see absolutely NO reason to preorder a product after the Wook expansion's amazing disapointment factor without the ironclad promise that this new exansion isn't going to be yet another flying leap backwards -- and frankly, I don't think I'd believe anything that wasn't in writing and legally certified if they DID make promises.


Flinging garbage freebes out for pre-ordering isn't going to entice me. I'm sorry, but a nontradable house with a gargantuan footprint, a FLEA and a skiff aren't worth $30 usd to me. Adding to this, the nontradable nature of loot from the expansion and the semi Episode 3 theme further fail to stimulate my interest in buying early OR late. I am quite obviously part of a sizable demographic that SOE's sales and development divisions have been increasingly phasing out of their greedy litte plans: the social and creative gaming original star wars fan. Product faithfulness may be a hallmark of my demographic, but we CAN be so poorly served and so long overlooked that even we lose the desire to continue supporting a product that no longer even pretends to cater to us.


I seea lot of SOE's NEW demographic (very young, very aggressive, fickle and with an emphasis on nearly sociopathic game play) making the typically hostile, brash and ignorant declarations that this kind of marketing is A-OK with them and if it's not with someone else then they're [insert random hostile ephitat combined with unwelome whiner noob] and that the game will be better if they'd shut up and quit. And indeed, they are slowly shutting up and quitting, most quietly. It begs the question of where this will leave SWG when the new demographic, which is NOT product loyal and IS easily distracted by newer, shinier games wanders off to play the next big thing rather than sticking by SWG as many who are departing or considering departing would have done if they had only been included in SOE's marketing plans...


But then, this expansion is a typical look at the company's failure to be able to take a vision, even one that is as thoroughly pre-fabricated as the Star Wars Franchise and implement it in a forward thinking and pre-prepared manner. So I'd make an educated guess that architects (and other crafting professions) will see viable, well thought out and enjoyable new content about the same tie that SOE notices that nearly all of the crafters are gone from the game -- and judging by the forums, I'd say that will be a long, LONG time in coming, because we seem to be so accustomed to accepting being both overlooked and underserved.





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sys8000
Tue Oct 25, 2005 6:59 am
#51

Architects, Tailors, ID's and DE's are as always heavily f***** in the a**! This was always so and will always be so. Maybe it will change with the highly expected utopian CRAFTER REVAMP in 2010! But who knows!



GAME OVER 3 accounts canceled!
sys8000
Tue Oct 25, 2005 7:08 am
#52



Kephi wrote:

You know, I've waited and listened for a while and I honestly have to say that this is indeed VERY poor marketing on the part of SOE. I'm one of those two accounts people with the killer on one an the crafter on the other and I'm buying NO copies of the new expansion. I see absolutely NO reason to preorder a product after the Wook expansion's amazing disapointment factor without the ironclad promise that this new exansion isn't going to be yet another flying leap backwards -- and frankly, I don't think I'd believe anything that wasn't in writing and legally certified if they DID make promises.

Flinging garbage freebes out for pre-ordering isn't going to entice me. I'm sorry, but a nontradable house with a gargantuan footprint, a FLEA and a skiff aren't worth $30 usd to me. Adding to this, the nontradable nature of loot from the expansion and the semi Episode 3 theme further fail to stimulate my interest in buying early OR late. I am quite obviously part of a sizable demographic that SOE's sales and development divisions have been increasingly phasing out of their greedy litte plans: the social and creative gaming original star wars fan. Product faithfulness may be a hallmark of my demographic, but we CAN be so poorly served and so long overlooked that even we lose the desire to continue supporting a product that no longer even pretends to cater to us.

I seea lot of SOE's NEW demographic (very young, very aggressive, fickle and with an emphasis on nearly sociopathic game play) making the typically hostile, brash and ignorant declarations that this kind of marketing is A-OK with them and if it's not with someone else then they're [insert random hostile ephitat combined with unwelome whiner noob] and that the game will be better if they'd shut up and quit. And indeed, they are slowly shutting up and quitting, most quietly. It begs the question of where this will leave SWG when the new demographic, which is NOT product loyal and IS easily distracted by newer, shinier games wanders off to play the next big thing rather than sticking by SWG as many who are departing or considering departing would have done if they had only been included in SOE's marketing plans...

But then, this expansion is a typical look at the company's failure to be able to take a vision, even one that is as thoroughly pre-fabricated as the Star Wars Franchise and implement it in a forward thinking and pre-prepared manner. So I'd make an educated guess that architects (and other crafting professions) will see viable, well thought out and enjoyable new content about the same tie that SOE notices that nearly all of the crafters are gone from the game -- and judging by the forums, I'd say that will be a long, LONG time in coming, because we seem to be so accustomed to accepting being both overlooked and underserved.






Well said Kephi, very well!
I think everybody at SOE should print this paragraph out and hang it to the wall near their desk, so they might finally realize the truth! Especially the marketing department should!



GAME OVER 3 accounts canceled!
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