Architect Archive
Thread: ToOW what is in it for us Architects ?
uhhhhh wrote:
SOE Marketing will most likely not drop hints on all the loot, keeping some things in the dark is the best way to market a product, while highlighting the best features, face it crafting is not a "Best Feature" SOE also dont care about the game overall other then if the expansion sells...
Where was there something for Archs in ROTW? Where was there somethign for them in JTL?
That is all of the expansions to date, so why would it be too much to ask for something?
Reksha wrote:
Where was there something for Archs in ROTW? Where was there somethign for them in JTL?
That is all of the expansions to date, so why would it be too much to ask for something?
The reason they call it an "expansion" is to imply that you don't have to buy it to play the game... its just extra content. If you feel there is not content for your personal template, then don't buy it.
I can predict an expansion that is made in the future for crafters alone...and then you will see all combat professions whine and cry as well...
If you don't want it don't buy it. How easy is that?
I agree we should have more crafting contact....
I also completely agree about all of SOE's marketing tactics....all marketing is is what's the easiest way to get $$$$$$ period. They could care less about the game, their worried about appealing to the greatest number of players to make the most money and keep their jobs...
I also completely agree that marketing can be very pi$$ poor at times, no doubt about that, but as someone said before its not sleazy, just the way unfortunately works...
I have 2 accounts:
1 being an master of architect/merchant/artisan and 2 being a master of droid engineer/dancer/entertainer
Will I buy this new expansion....HELL YES, will I buy it for both accounts...HELL NO...would I have bought it for both accounts if their was crafting content for all professions....HELL NO. Despite the lack of content, I still enjoy the "concept" of the game and the story, and no matter what I will purchase always at least 1 copy of the expansion for my main character. Flame away at this, but again the marketing department knows they will reach not only the combat professions with this (which lets face it, make up the most amount of players), and also the crafters like myself who just like the game for the game. To them probably a 60% market share for this is a huge success, meaning your all right, they could care less about crafters.
And beleive me, that $ucks, but lets face it complaining about it now isn't going to change ToOW...lets hope for the next expansion or the next one, or whenever, our turn (god willing) will come...and I'm still holding out that their is something in this expansion for us, because rightfully so they only market the highlights of a game not everything, so unless you own it already don't say there is nothing for us, because whil your probably right your not 100%....
PATIENCE IS A VIRTUE
Flame Away if you must
There is 18 NONE fighter professions atm and 17 Fighter professions.
None Combat class:
Armorsmith
Bio-engineer
Chef
Dancer
Droid Engineer
Image Designer
Merchant
Scout
Architect
Artisan
Doctor
Entertainer
Medic
Musician
Politician
Shipwright
Tailor
Weaponsmith
Pilot
Combat Class:
Brawler
Commando
Fencer
Marksman
Pikeman
Pistoleer
Ranger
Smuggler
Swordsman
Teras Kasi Artist
Bounty Hunter
Carbineer
Combat Medic
Creature Handler
Jedi
Rifleman
Squad Leader
There have been 2 Expansions so far, and in 1 of the expansions well we got SW, but in every expansions the fighter class got new items, weappons. ... (quest items), but why not make the quest so that they give a schematic instead, so that the WS. . . could had crafted the items instead of just handing the dang items to every one that do the quest ? Why not just trow in a dang frog in every server, and get rid of the grindings and all crafting professions now we are at it ?
How hard can it bee to place a few Schematics into the game, so taht there is a "little" bit for every 1 to get, and then aim for the wider marked, if i make a new product i realy would like as many to buy it as i can, if i could get from lets say 60% to 80% by offering a few more weeks developmenti would sure do that, there is already a lot of items in the game that could bee turned into schematics, i would spend a bit more time and then make the custommer more happy, instead of making some of them not buy the product, yeah even might some that will cancel the acount.
DudeSicko wrote:
There is 18 NONE fighter professions atm and 17 Fighter professions.
None Combat class:
Armorsmith
Bio-engineer
Chef
Dancer
Droid Engineer
Image Designer
Merchant
Scout
Architect
Artisan
Doctor
Entertainer
Medic
Musician
Politician
Shipwright
Tailor
Weaponsmith
Pilot
Combat Class:
Brawler
Commando
Fencer
Marksman
Pikeman
Pistoleer
Ranger
Smuggler
Swordsman
Teras Kasi Artist
Bounty Hunter
Carbineer
Combat Medic
Creature Handler
Jedi
Rifleman
Squad Leader
There have been 2 Expansions so far, and in 1 of the expansions well we got SW, but in every expansions the fighter class got new items, weappons. ... (quest items), but why not make the quest so that they give a schematic instead, so that the WS. . . could had crafted the items instead of just handing the dang items to every one that do the quest ? Why not just trow in a dang frog in every server, and get rid of the grindings and all crafting professions now we are at it ?
How hard can it bee to place a few Schematics into the game, so taht there is a "little" bit for every 1 to get, and then aim for the wider marked, if i make a new product i realy would like as many to buy it as i can, if i could get from lets say 60% to 80% by offering a few more weeks developmenti would sure do that, there is already a lot of items in the game that could bee turned into schematics, i would spend a bit more time and then make the custommer more happy, instead of making some of them not buy the product, yeah even might some that will cancel the acount.
InJTL there were no new wepaons or armor added. In the kashyyk (spelling?) there were schematics added. So you are a bit off here arn't you? Yea I don't think you are at all on course with your point of view. All I see here is a certian mind set that seems to think we are the only profession in the game... and that couldn't possibly be less true. We need to be patient. One of my toons is a Ranger. Rangers have not changed at all (except for camo packs) since beta, thats a profession over 2 years old that has gotten NO attention... and now they are giving it a revamp. We do have to be patient as SWG doesn't have unlimited programmers and staff to keep up with the demand we would all place on them.
Be reasonable and be patient and a little less whiney ok? ![]()
It's just a shame that the game is not as well-rounded as it could be, as that would benefit everyone (not just crafters). Hopefully one day soon SOE will have an announcement about crafting content and surprise us all, but until then I just can't justify spending the extra $30 on something that I can't use.
KupyiLabe wrote:
/shrug They may have limited resources... but so do I. And so I'll buy the expansion for my questing/combatant character, but I've got currently no incentive to buy it for my crafting character. Should that change, I would love to buy TOW for the second account later.
It's just a shame that the game is not as well-rounded as it could be, as that would benefit everyone (not just crafters). Hopefully one day soon SOE will have an announcement about crafting content and surprise us all, but until then I just can't justify spending the extra $30 on something that I can't use.
exactly. I totally agree with ya. I have 2 accounts one has my jedi/bh (will get the expansion) the other has my architect (won't get it) /salute!
I am so mad about the lack of crafter content and the Devs deceptive ways that I am not buying the expansion for either account (1 combat, 1 crafter).
It's a /slap that the new house is not craftable, the new ship is not craftable, new vheicles are not craftable and that crafters are being replaced by some magic cube that turns loot into items.
uhhhhh wrote:
ok to defend the marketing of SOE....... (I am in marketing so I know and understand what they are doing)
Most crafters, not all, but most have second accounts at least, jedi toons used there free slot to make crafters or BH's, why should they focus expansions around crafting when the people they want to target are combat proffessions? Will I buy the expansion? yes becuase of my Jedi or my BH toon will want new content, if anything is there for architects I can get it without buying it.
SOE Marketing will most likely not drop hints on all the loot, keeping some things in the dark is the best way to market a product, while highlighting the best features, face it crafting is not a "Best Feature" SOE also dont care about the game overall other then if the expansion sells, the main goal of the expansion is to keep accounts activated for a few more months until the next expansion, I expect to see expansions increase to 4 times a year, only becuase I think after 3 months the shine wears off the last expansion, the devs are already working on the next expansion and it is probably half finished, I expect that expansion to be annouced in november/ecember with release date of feburary.
Content for crafters will always be slow coming, as we are last on the plate, when game started and more crafters were single account proffesions it was a different approach, the devs needed to keep crafters in game, now they see the second accounts they dont need to focus on the proffesion as much, it is simple economics.
Your major flaw with this post, most Jedi turned their alt's into BH's. Most of your real crafters... not the jedi wanna be's that thaought it would be cool to make some money to buy pearls with. Are serious about it, in fact they bought a seperate account for their crafter. You'll find most of your "big time" crafters have 2 accounts or more. Now since your in marketing and all you should have seen that, you should also see the logic in adding crafter content. Why? Well if i buy the expansion it will most likely be on my jedi account, since there is no real crafter content. However if SOE added just a few schematics in this expansion (and only in this expansion) and say 1 decent quest for each crafting prof, you would get more sells, then my crafter account would have a reason to buy the expansion. As it is there's no real point
QFE
Definitely true. Instead of 3 expansions bought, I'll only buy 1. Meaning 60$ less in SOE pocket. Can you say bad marketing.
______________[ Mon Cal Fish of The Stars ]______________
G i l ' P a x D a x
============ Master Fencer, Master Pikefish ===========
~Voronwe, Master Merchant, Master Swordman~
~Kaa'lei, Master Artisan, Master Architect, Master Pikewoman~
~Gil'Pax Curios and Store, South Crimson City, Talus, Kauri~
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ravingbantha wrote:
uhhhhh wrote:
ok to defend the marketing of SOE....... (I am in marketing so I know and understand what they are doing)
Most crafters, not all, but most have second accounts at least, jedi toons used there free slot to make crafters or BH's, why should they focus expansions around crafting when the people they want to target are combat proffessions? Will I buy the expansion? yes becuase of my Jedi or my BH toon will want new content, if anything is there for architects I can get it without buying it.
SOE Marketing will most likely not drop hints on all the loot, keeping some things in the dark is the best way to market a product, while highlighting the best features, face it crafting is not a "Best Feature" SOE also dont care about the game overall other then if the expansion sells, the main goal of the expansion is to keep accounts activated for a few more months until the next expansion, I expect to see expansions increase to 4 times a year, only becuase I think after 3 months the shine wears off the last expansion, the devs are already working on the next expansion and it is probably half finished, I expect that expansion to be annouced in november/ecember with release date of feburary.
Content for crafters will always be slow coming, as we are last on the plate, when game started and more crafters were single account proffesions it was a different approach, the devs needed to keep crafters in game, now they see the second accounts they dont need to focus on the proffesion as much, it is simple economics.
Your major flaw with this post, most Jedi turned their alt's into BH's. Most of your real crafters... not the jedi wanna be's that thaought it would be cool to make some money to buy pearls with. Are serious about it, in fact they bought a seperate account for their crafter. You'll find most of your "big time" crafters have 2 accounts or more. Now since your in marketing and all you should have seen that, you should also see the logic in adding crafter content. Why? Well if i buy the expansion it will most likely be on my jedi account, since there is no real crafter content. However if SOE added just a few schematics in this expansion (and only in this expansion) and say 1 decent quest for each crafting prof, you would get more sells, then my crafter account would have a reason to buy the expansion. As it is there's no real point
No flaw, my jedi alt is a Architect, not a BH, I also have 2 accounts and alot of Jedi that have 2 accounts put there crafter as there alt, the Jedi I know most are crafters on there alt, maybe it is different on your server, but unless you and I have that data we dont know. As far as your other suggestion goes, you just backed up what I said earlier, SOE knows that most crafters have 2 accounts, so they most likely lump all those accounts together as 1 Sale, I would since most people cannot or will not buy 2 copies of an expansion. Expansions are not made for money, they are designed to keep accounts active the real money comes from monthly fee's, not the sale of the game.