Architect Archive

Thread: Crafting Station Question

Balzak66
Sat Jan 10, 2004 7:29 am
#27

Crafting Station at 43.8% is Excellent !


The highest rating is 45, and I have never seen one higher then 44%


To use it, just stand near it. That's it


I have it in one end of a small Tat house room and I can sit at the opposite end of the room. And it works fine.





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Uriachin
Sat Jan 10, 2004 7:39 am
#28

So you use a Generic Item Crafting Tool or a Fodd-Chem Crafting Tool that has a good effectiveness rating ... (somewhat of a question).

Does it have a radial menu as you go higher in the crafting of meds or artisan skills?

or

Does it just have a local physical radius that it affects ?

Sorry...It's a little confusing.

- Uri
MarshalCreed
Sat Jan 10, 2004 9:11 am
#29

haha


Like you i am ignorant to crafting and dont really want to craft anything. I have been fortunate in my holocrons I suppose. FIrst one said PIKE (yay) second one was medic (yay) third one smuggler (yay, except for slicing, boo) now my fourth one says Doctor, ugh (I gave up all of medic for smuggler, yes I kepte master brawler and pike as I am melee oriented)


So, no I have to grind through a profession I dont really like or want to do. However, the complexity of all this crafting is somewhat interesting. I have a 42+ crafting station on order and wont get it for a week. I will probably be done with doc by then and have dropped it but I have two other character accounts and do plan on making one of them a doc.


So how does the number on the crafting station play out? does it add experimentation points or reduce crit failures or is it just insignificant?




Roboute Guilliman
Imperial Major
Northern Storm Command
Agent001
Sat Jan 10, 2004 10:26 am
#30

If all your interested in is grinding through the crafting, then there is no reason to buy a crafting station. All you need is a F&C tool.
LordOfFatness
Sat Jan 10, 2004 9:19 pm
#31

If you are merely grinding the profession, I would buy 6-7 crafting tools (not Stations). I would then get 22k of Tatooine Fiberplast and 22k of Lokian Wild Wheat. Next, set up a macro to make Advanced Biological Effect Controllers. You should be able to find one on www.swgmedic.com. I don't care for the macros, but my second time through the tree, I used one and I got through the entire Doctor tree in one night.


If you plan to use Doctor for a little while for the crafting and all, you will need at least one Food and Chemical tool, 3-4 would probably be best. One crafting station would do just fine. It really isn't hard to use. Just use your tool somewhere near the station. If you are using a crafting macro, make sure you are fairlly far away from the station. Basically, if your macro doesn't work, move farther away. However, for the benefits of the crafting station, you just have to use a tool near it. Nothing special with the radial menu.


Hope this helps you a little bit.

Yaeso
Master Doctor / Novice Pistoleer

Yaejo
Master Doctor / Novice Brawler

Mayweed
Sat Aug 28, 2004 7:29 pm
#32

Hi,


Just a quick question - whats the highest functionality rating on a crafting station you can obtain? Thanks.



"I'm kind of like Han Solo, always stroking my own wookiee"

Mandrake
Pawlin
Sat Aug 28, 2004 7:39 pm
#33


Currently the most you can expect to get is going to be in the 44.x range somewhere.


45.0 is the highest ever obtained but thats the maximum theoretical only accomplished during the one day 'temporary tuesday' when they changed experimentation for 1 day then changed it back.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Mayweed
Sat Aug 28, 2004 7:42 pm
#34

Thanks for the info.



"I'm kind of like Han Solo, always stroking my own wookiee"

Mandrake
DrElJefeMD
Fri Mar 11, 2005 4:42 pm
#35

As many of you can attest, finding an MDE at this day and age can be difficult. I thought I would whip up a couple of crafting stations for myself and guildmates but if I don't include a DSC, but do include the master artisan components, then will the fact that I have not included an DSC reduce the effectiveness rating (the posts in the forum and sticky only indicate that the optional components do affect the final outcome, but there is no specificity that I require). Neither I nor my guildmates require the crafting stations to have internal storage so if that is the only affect than I am fine with out it


Thanks in advance


Dr. ElJefe MD
Pawlin
Fri Mar 11, 2005 4:48 pm
#36

Yes, the DSC's count for up to 5.0 of the station rating.


The base station is up to 15.0, CU part is 5.0. MSS is 5.0 and its 3 optional parts are 5.0 each.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
DrElJefeMD
Fri Mar 11, 2005 5:30 pm
#37

Much appreciated pawlin


Dr. ElJefe MD
Fobi
Sat Mar 12, 2005 2:43 am
#38

now do the artisan parts need to be fully exp on or doesnt matter?




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Tzosskinati
Sat Mar 12, 2005 9:37 am
#39

yes



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