Architect Archive
Thread: Current Top 5 Issues ....as of 10.27.04 .... rough draft....
I will sit quietly now.
Good, since you had to end with a jab, might as well sit and hush.
Elyssa wrote:
I realize that many architects make their money from harvesters and only dabble in furniture.
I, however, rarely sell harvesters. I sell a LOT of furniture.
Let me try to put this in perspective.
Let's say that you make 100 harvesters. All of them red.
Trouble is, nobody wants red harvesters.
Your blue ones are selling just fine, but now you're stuck with 100 red harvesters.
You have a lot of resources tied up in them and it looks like any money you may have made off the blue ones will be eaten up by the loss you take on the red ones.
You might try making some yellow ones, but what if they don't sell very well. Now you've lost more money.
That's the position something like this would put me in.
Everybody wants matching furniture, but without the ability to re-color it, you're absolutely gonna kill the people like me that make their living off furniture.
Droids can be colored in the crafting process. Droids can also be re-colored post-craft.
That's all I'm asking for.
Those that want to color it in crafting can. Those that don't want to don't have to.
If properly done, the dye kit would produce a bigger revenue stream than color-crafted furniture.
People are not gonna change their furniture like they change their clothes. They are gonna arrange their furniture the way they want it and then leave it. If they could re-color it without being forced to pick it up and then go through the trouble of repositioning it, they will.
I think this is a case of "be careful what you wish for." Ultimately having color-crafted only furniture will do more harm than good. New furniture in colors would give a temporary boost to the market as everyone rushes out to buy it, but in the long term, we'll be right back where we are now.
Well.. the problem with droids is once you have one you dont need another... and if you want a new color you dont go buy a new droid you buy a paint can... not very viable for the droid market...
as far as doing more harm... well... What I would do.. ( and will do if we get color.. ) is take the key items that sell frequently... ( we all know beds and couches will be the number 1 thing that will immediatly be in demand in different colors... ) so .. I would make 5 or so of these in each color.. and then gaige ( sp ) from that which ones I would make my factory runs of..
I understand what you are saying... but if you have the furniture you want.. you would never buy more.. instead you would just buy paint cans... and if we talk about emersion.. it is more realistic to buy a paint can for a droid or a speeder.. but you would really buy a paint can for your leather sofa... ( sure sure we can argue logistics and talk paint for some dyes for others .. )
Sorry to keep whining about this, but Elyssa has got a point. How many people will actually pick up their carefully placed furniture, buy a new color (which they have to find first or wait for an Architect to fill their order) and then spend more time in carefully placing it again. I think most people will think twice about this, but if they have a paint kit,
Elyssa wrote:
...
People are not gonna change their furniture like they change their clothes. They are gonna arrange their furniture the way they want it and then leave it. If they could re-color it without being forced to pick it up and then go through the trouble of repositioning it, they will.
...
VargusStarblazer wrote:
Dvnce - I think this is a fine list of issues (especially since I'm returning to Architect heh). What kind of time scale are we looking at to get these implimented, if at all?
I read that the developers are first focussing on the Combat Upgrade, which should go Live at the end of this year or early next year. After that, they wanted to start on the non-combat professions. However, while the Combat Upgrade is being tested the coming months, some smaller fixes and updates will go live, so maybe some of these changes will be among those.
MackAgp wrote:
Issue 3) Being an Architect & a Shipwright - The resource / stacking issue is a complete pain, they should up resources to maybe 1m (or even 10m) stacks, since I'm now suffering a sever space overload, in that i've had to give up 12 lots out of 30 towards storage & my 2 factories. i'm getting tempted to ditch the houses and use factories (input hopper - 100 items) instead as it's 200units as opposed to 150 for 2 lots. Now the loot from JTL is flooding in (for reverse engineering), I'm having to reconsider things dramatically - I've already pulled all my guildies spare lots for harvesters, as when making high lvl chassis 100k stack goes no where, I've got a bank full of resources, (as houses)and it has become a nightmare trying to organise things and find the right resource for the job..
I love making bits needed, but i really am getting p*ss*d at having to spend ages going examining each stack of steel to find if it's the right one. (maybe they could show the stats in the hover window?)
More so, with Vendor limits it is a major pain to be divirsified. Stacking resources, selling them cpu rather than in stacks, factory crates up to 100, are all fine ideas.
As for the furniture coloring debate, why not both suggestions. Pick a primary color in crafting and use a tool for fine color adjustment. Or if its two tone, crafting picks the base color and a tool adjusts trim color.
G
(Going back to the factory to load up my packs. Glad I have storage vendors...)
Message Edited by B_Delacroix on 11-05-2004 04:13 PM