Architect Archive

Thread: Current Top 5 Issues ....as of 10.27.04 .... rough draft....

gera
Wed Oct 27, 2004 11:57 pm
#14







Dvnce wrote:







It would be nice to have quests that would give architects limited use schematics for different furnitures. this should not be too hard to implement since there are many unobtainable/uncraftable furnitures ingame already.









The thing I point at, those are things weshould NOT NEED to do a quest..Tailors did not do quests to get those items already. Because preparing background of a quest, may take long time for a few number of things. And we all saw what happened with entertainer quests and village quests. Bugs, errors and stuff. It is so much easier for devs to put requirements on those schematics and add them to our list in just one shot.


Thanks...


Message Edited by gera on 10-28-2004 12:09 AM




Armor removed from Jedi so they can be kited 'as designed' - Blixtev

GummiShooter
Thu Oct 28, 2004 4:19 am
#15






Elyssa wrote:

I'm still concerned that furniture color during crafting (without the ability to re-color post-craft) will put an end to factory production of furniture.

I don't envy tailors that have to produce 6 billion of everything by hand just to offer a variety of colors.







I agree with this completely.


Maybe we could have two options. The Architect can color furniture when crafting it, and the customer can (re-)paint it with Furniture Paint. With the first option, the customer saves cash on Paint, but (s)he has to wait until the Architect has time to craft the item. With the second option, the customer has to spend cash on Paint, but can paint and re-paint his/her furniture at his/her convenience. Painting furniture works the same way as painting your vehicle.


So not only do we (probably) get more revenue with new colored furniture, we also get a steady revenue from the sale of Furniture Paint.




Jayden | JM | Matan
Master Architect (12pt) - Master Force Crafting
Tatooine | Bestine | -3150 -3700
Elyssa
Thu Oct 28, 2004 10:06 am
#16

A "Furniture Customization Kit" would fit the bill nicely.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Dvnce
Thu Oct 28, 2004 10:37 am
#17






Elyssa wrote:

A "Furniture Customization Kit" would fit the bill nicely.







Not really ... the idea of having it color crafting.. is that people change tastes all the time... and we wan t them coming back to us for morefurniture not kits.. ( vehicle customization kits dont work well at making money for the crafter.. )


also with the crafting involved and making it something that the crafter has to do while the make it opens the door for further emersion for those that enjoy playing the ture Interior Decorator Role...





Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Elyssa
Thu Oct 28, 2004 10:50 am
#18

My biggest concern is not being able to make furniture in crates anymore.

To me, that would be a bigger game killer than non-colorable furniture.

As it is, I can make 100 couches.

I have no interest in making 100 red couches, 100 blue couches, 100 green couches, 100 yellow couches, etc, etc, etc... just to have a decent stock of what people want to buy.

That doesn't even take the trim color into account.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Pawlin
Thu Oct 28, 2004 11:03 am
#19

Looks fine to me. ONly thing I might change is to emphasize the OMU's more in item #3.


Even put it in the title like:


Issue 3) Resource and Crate stack limit Increases, especially OMUs.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Dvnce
Thu Oct 28, 2004 11:23 am
#20






Elyssa wrote:

My biggest concern is not being able to make furniture in crates anymore.

To me, that would be a bigger game killer than non-colorable furniture.

As it is, I can make 100 couches.

I have no interest in making 100 red couches, 100 blue couches, 100 green couches, 100 yellow couches, etc, etc, etc... just to have a decent stock of what people want to buy.

That doesn't even take the trim color into account.






well... you can just offer one color.. that would be no different than what you have now.. the key is there are many people that can and would like to make a vialbe income on JUST furniture.. however.. furniture has no decay.. so once people have their furniture no need to buy again.. the biggest reason people change their clothes ( in game ) is to change color scheme.. thus the tailor market does decent because they have to go buy new clothes instead of a color kit.. also when they go look for a certain peice of clothing in a color they want.. most people end up buying more than what they were going after... something that if they only had to buy a dye kit they would not be inclined to do..




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Anthemion
Thu Oct 28, 2004 11:23 am
#21



Elyssa wrote:
My biggest concern is not being able to make furniture in crates anymore.
To me, that would be a bigger game killer than non-colorable furniture.
As it is, I can make 100 couches.
I have no interest in making 100 red couches, 100 blue couches, 100 green couches, 100 yellow couches, etc, etc, etc... just to have a decent stock of what people want to buy.
That doesn't even take the trim color into account.





/agree

If we were to have colored furniture we would have to give up on the idea of a funrniture vendor with every possible piece of crafted furniture. On the other hand, this is what tailors have to deal with and I think armorsmiths as well. We wold then have to sell color corridnated sets of furniture....

We just can't put up a sign for master architect selling everything if/when color hits us.




If you seek the truth, you will find it.

If you let someone tell you the truth, you will never know it.
An amusing game called ZeldereX
Dvnce
Thu Oct 28, 2004 11:26 am
#22

there emphasised the Ore mining units a tad bit more....




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Anthemion
Thu Oct 28, 2004 11:33 am
#23

/rofl !! Perfect Dvnce. One more section would be too many.




If you seek the truth, you will find it.

If you let someone tell you the truth, you will never know it.
An amusing game called ZeldereX
Elyssa
Thu Oct 28, 2004 11:46 am
#24

I realize that many architects make their money from harvesters and only dabble in furniture.

I, however, rarely sell harvesters. I sell a LOT of furniture.

Let me try to put this in perspective.


Let's say that you make 100 harvesters. All of them red.

Trouble is, nobody wants red harvesters.

Your blue ones are selling just fine, but now you're stuck with 100 red harvesters.

You have a lot of resources tied up in them and it looks like any money you may have made off the blue ones will be eaten up by the loss you take on the red ones.

You might try making some yellow ones, but what if they don't sell very well. Now you've lost more money.


That's the position something like this would put me in.

Everybody wants matching furniture, but without the ability to re-color it, you're absolutely gonna kill the people like me that make their living off furniture.


Droids can be colored in the crafting process. Droids can also be re-colored post-craft.

That's all I'm asking for.

Those that want to color it in crafting can. Those that don't want to don't have to.

If properly done, the dye kit would produce a bigger revenue stream than color-crafted furniture.


People are not gonna change their furniture like they change their clothes. They are gonna arrange their furniture the way they want it and then leave it. If they could re-color it without being forced to pick it up and then go through the trouble of repositioning it, they will.


I think this is a case of "be careful what you wish for." Ultimately having color-crafted only furniture will do more harm than good. New furniture in colors would give a temporary boost to the market as everyone rushes out to buy it, but in the long term, we'll be right back where we are now.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Anthemion
Thu Oct 28, 2004 12:00 pm
#25

good stuff!

Suggest:
*refer to "missing schematics" directly
*add Archy product to the maintanance process of structures.
*issue 4 Can we craft/repair turrets for the bases. Or make components for them...

That's all I got.

Sleepy on the east coast.
/wave

Message Edited by Anthemion on 10-28-2004 12:01 AM




If you seek the truth, you will find it.

If you let someone tell you the truth, you will never know it.
An amusing game called ZeldereX
Elyssa
Thu Oct 28, 2004 2:03 pm
#26






Pawlin wrote:

But we voted on this for 8 months collecting 19 pages of votes and apparently the majority of us wanted it in the crafting process.




I am aware of that.
I'm just trying to make a last ditch effort to save ourselves from a potentially short-sighted decision.

I will sit quietly now.




------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

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