Weaponsmith Archive
Thread: Fencers got a bum deal...?
Howdy;
Agree with the post but would like to add something. The rancor teeth jave yet to be a plus. I have had three different types to date and they are a waste of good resources. Normal make is Double HAM and slower speed for about 10 more HP and 10% wound. Not a sword user but this seems like a raw deal on top of a raw deal <grin>.
I agree, Brokendrum, buthey it's something...
Did get some nice 110 dmg teeth for a decent price last week though, and made a Cleaver that after slice hits 96-420 @ 4.5. HAM is normal but range mods are little off. Wound is scary: something like 65%.
*loud sirens and flashing lights*
WARNING!: SARCASM HAS BEEN DETECTED IN THIS THREAD.
IT HAS BEEN CLOSED.
Hahahahaha, that is hilarious.....Fencers? You mean the ones with the super defenses? That barely get hit? You're joking right? Once I get Master Pikeman and Master Swordsman, my defenses with BOTH professions won't equal to 1 Fencer. Hey, guess what, you can hit 300 or so all day, but guess what, you can also use a stun baton for stun damage. What a joke. That's like people saying TKMs are weak and need more love.....
This is the best quote I have seen all day!!!!!!!
AP2 VBs? I wish... Fencers are about to get an even greater nerf when they start capping their defenses. So much for the uber fencer/pistoleer w/ the massive dodge. Add the craptastic weapon selection and most fencers are going to use that 1-handed skill to uber-flip sony the bird as they bail out of the profession to something actually worthwhile. How's pikeman looking these days? Or maybe Image Designer? Politician any1?
-Azroth- SadSadSad Fencer