Weaponsmith Archive

Thread: What do you think about these first weapons I made? (new C12)

Rhadida
Sun Oct 31, 2004 12:47 pm
#1



Tusken Rifle

Condition: 901

Speed: 6.3

Damage: 189-266

Wound: 34.0%

Range: -60, +79, -50

HAM: 61-70-99


Flame Thrower

Condition: 1006

Speed: 5.1

Damage: 485-878

Wound: 28.5%

Range: +12, -33, +0

HAM: 105-46-46


Are they any good?? I have used all advanced components



Andwhat do you think of these C12 grenades:


5 Uses

Condition 1000/1000

Speed 2.6

Damage 212-897

Radius 5.0

Wound 15.5%

Range -11, +4, -31

HAM 67-57-14

Message Edited by Rhadida on 11-02-2004 10:03 AM

Message Edited by Rhadida on 11-02-2004 11:58 AM



-----------------------------------------------------------------------------------------------------------------------------
IGN: Rhadida
Ybagi
Sun Oct 31, 2004 2:10 pm
#2

They are both good


I wouldn't use advanced scope on Tusken rifle, HAM cost is too high



Yv
Undead Warrior
Alchemist
Malganis Server
World of Warcraft
Rhadida
Sun Oct 31, 2004 2:43 pm
#3






Ybagi wrote:

They are both good


I wouldn't use advanced scope on Tusken rifle, HAM cost is too high




Ok thanks, once I get 12pnt I will try to get the ham costs more down



-----------------------------------------------------------------------------------------------------------------------------
IGN: Rhadida
Ybagi
Sun Oct 31, 2004 3:05 pm
#4

You don't really need to get 12 points


If you use regular scopes you can get the HAM down to a negligible amount and still have a decent accuracy bonus.


I think the general concensus is the advanced scopes are really only needed for high end PVP weapons that you can safely assume the player will always be buffed when using them.


Only other thing you might want to use them on would be Heavy weapons (rocket launcher) because they have low accuracy and you want to make the most out of the few uses you get.



Yv
Undead Warrior
Alchemist
Malganis Server
World of Warcraft
Rhadida
Sun Oct 31, 2004 3:12 pm
#5

Thanks for the tips m8, I'll write them down!



-----------------------------------------------------------------------------------------------------------------------------
IGN: Rhadida
ofim
Mon Nov 01, 2004 9:26 am
#6






Ybagi wrote:

They are both good


I wouldn't use advanced scope on Tusken rifle, HAM cost is too high






I also wouldn't use stocks on a flamer, speed is much more important to a commando(former commando speaking here). you want to get your flamers as closeto 4.5 preslice to be able to get the best possible speed(mine can hit 2.9 with a 35%slice). a 4.5 840'ish flamer can still hit for 10k+ damage on /flameSingle Vs. a heat vuln target.





Ofim Fote
{|||||||||||@|||||||||||}ggggggggggggggggggggggggggggg)

Agasa Stormrider Master Architect
New Camelot Mall-- New Camelot, Dantooine

smork
Mon Nov 01, 2004 7:05 pm
#7

Like others have said, to keep the speed low on flame thrower, may not want to use stock. Also using a regular blaster-rifle barrel instead of an advanced should gain you like .1 speed at the expense of just 2-3 min/max damage.
Rhadida
Tue Nov 02, 2004 2:02 am
#8

Thanks for the tips you guys, and yeah speed is more important to a Master Commando (ex MC myself) I should have known


Btw what do you think of these C12 grenades:


5 Uses

Condition 1000/1000

Speed 2.6

Damage 212-897

Radius 5.0

Wound 15.5%

Range -11, +4, -31

HAM 67-57-14



-----------------------------------------------------------------------------------------------------------------------------
IGN: Rhadida
Bermag
Tue Nov 02, 2004 9:09 am
#9

Forget about HAM, 99% of all people are buffed. I now use advanced scopes on everything. The increase in accuracy is not only good for PvP but for leveling as well since your accuracy will suck.


And yes no Stocks on FTs and use regular barrels. However what is worse than loosing 2-3 points damage is that you loose some accuracy as well compared to using advanced.



---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
ofim
Tue Nov 02, 2004 9:12 am
#10






Rhadida wrote:

Thanks for the tips you guys, and yeah speed is more important to a Master Commando (ex MC myself) I should have known


Btw what do you think of these C12 grenades:


5 Uses

Condition 1000/1000

Speed 2.6

Damage 212-897

Radius 5.0

Wound 15.5%

Range -11, +4, -31

HAM 67-57-14






Nice, right up there with the better ones I've seen. You can make a good living off of grenades right now with the village grind. C12's can go for 20k-30k Cr. per crate of 25 so that would be 1million+ Cr. per run of 1k grenades (40 crates). Keep up the good work.





Ofim Fote
{|||||||||||@|||||||||||}ggggggggggggggggggggggggggggg)

Agasa Stormrider Master Architect
New Camelot Mall-- New Camelot, Dantooine

Rhadida
Wed Nov 03, 2004 4:11 am
#11






ofim wrote:





Rhadida wrote:

Thanks for the tips you guys, and yeah speed is more important to a Master Commando (ex MC myself) I should have known


Btw what do you think of these C12 grenades:


5 Uses

Condition 1000/1000

Speed 2.6

Damage 212-897

Radius 5.0

Wound 15.5%

Range -11, +4, -31

HAM 67-57-14






Nice, right up there with the better ones I've seen. You can make a good living off of grenades right now with the village grind. C12's can go for 20k-30k Cr. per crate of 25 so that would be 1million+ Cr. per run of 1k grenades (40 crates). Keep up the good work.





ok thanks for the price tip, I will keep it in mind, I haven't made any costs calculations yet for the C12's. I will try to make some imp grenades as well, as I heard they were slightly better.



-----------------------------------------------------------------------------------------------------------------------------
IGN: Rhadida
ofim
Wed Nov 03, 2004 8:06 am
#12






Rhadida wrote:





ofim wrote:





Rhadida wrote:

Thanks for the tips you guys, and yeah speed is more important to a Master Commando (ex MC myself) I should have known


Btw what do you think of these C12 grenades:


5 Uses

Condition 1000/1000

Speed 2.6

Damage 212-897

Radius 5.0

Wound 15.5%

Range -11, +4, -31

HAM 67-57-14






Nice, right up there with the better ones I've seen. You can make a good living off of grenades right now with the village grind. C12's can go for 20k-30k Cr. per crate of 25 so that would be 1million+ Cr. per run of 1k grenades (40 crates). Keep up the good work.





ok thanks for the price tip, I will keep it in mind, I haven't made any costs calculations yet for the C12's. I will try to make some imp grenades as well, as I heard they were slightly better.







To be honest I've seen alot of grenade price gouging. 30k per crate because of demand wouldn't be unheard of. Some people are trying to get 100k per crate wich is....well.....rediculous. with the recent increase in factory time to make grenades you can probably ask 30k+ and get it, also factor in the price of the resources you used to make them. I would atleast double my resource cost and price acordingly, that still leaves out factory power costs and your time.


As for pricing other weapons, every smith has thier method, but the method I use to get my base "where do I go from here" price is resource units*20, and figure thats my break point. Then depending on the slice (I only carry sliced), how close am I to current server bestand the popularity of the weapon I can get a good idea of how to price that weapon. If i see a weapon selling to fast at a certain price I then decide either to bump the price or not. I personaly wouldn't try to undercut the market, in the long run you only burn yourself out and cheat yourself out of alot of revenue. Hope this helps and good luck with your mastery, and most important.....have fun with it






Ofim Fote
{|||||||||||@|||||||||||}ggggggggggggggggggggggggggggg)

Agasa Stormrider Master Architect
New Camelot Mall-- New Camelot, Dantooine

Brilyn
Wed Nov 03, 2004 8:10 am
#13

Rhadida, You'll find that if you experiment on the Range line for Grenades, the Ideal Range increases.


Not *just* the modifier, but *also* the Ideal Range.


It starts at 10m.


You'll want to get it to 20m (+/- 2m).



People like to throw grenades from a distance, so this will help the accuracy a hell of a lot.



Not so important for C12s, *very* important for Commando Grenades, as they hurt the user if the user is within the Blast Radius.



Brilyn
Master Weaponsmith
Master Shipwright
Main vendor on Naboo, Vagabond's Rest: -1850, 2330
Secondary vendor on Talus, Kyu'mai: 250, -4680
Starsider
Page 1 of 2
Previous Next