Weaponsmith Archive
Thread: legendary spider fang...what do do with
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Calil-Garion
Wed Dec 15, 2004 4:10 am
#3
well bought a legendary spider fang ...really was gonna use it for house decor but might use it..not sure what can use it in though...only got 1..
150 damage
-1.0 speed
-34 special attack cost to health
any suggestions..
Message Edited by Calil-Garion on 12-15-2004 03:11 AM
JoleneArcher
Wed Dec 15, 2004 4:50 am
#5
Very nice. 
Could keep some also for Berserker Rifles (if they ever get fixed
).
Could keep some also for Berserker Rifles (if they ever get fixed
Va-Mei
Wed Dec 15, 2004 2:58 pm
#10
If your looking to make cash, the berzerker is going to sell well for it's rarity andlooks. Any rifleman who see's that little "AP0" is never going to buyone based on it'susefulness in real combat. That and Heat is not a damage type that we rifleman NEED to be able to attack something.
If we want to pay the bucks for a berzerker, we can afford a real rifle
If your looking to make a weapon that is very comabt effective and sells for the big bucks, I'd sit on it until after the CU and see what projectile bases weapons are hot then. I expect we'll be seeing weapons with lower special attack costs comming back into favor. For those weapons, +150 damage will be a HUGE boost.
Theos_Robos
Wed Dec 15, 2004 5:00 pm
#11
Va-Mei wrote:If your looking to make cash, the berzerker is going to sell well for it's rarity and looks. Any rifleman who see's that little "AP0" is never going to buy one based on it's usefulness in real combat. That and Heat is not a damage type that we rifleman NEED to be able to attack something.If we want to pay the bucks for a berzerker, we can afford a real rifleIf your looking to make a weapon that is very comabt effective and sells for the big bucks, I'd sit on it until after the CU and see what projectile bases weapons are hot then. I expect we'll be seeing weapons with lower special attack costs comming back into favor. For those weapons, +150 damage will be a HUGE boost.
who knows what AP and damage type the berserker will be post CU.
ZetaLancer
Wed Dec 15, 2004 5:26 pm
#12
In terms of sheer effectiveness as a weapon, the Launcher pistol is the best choice. Commandos and Pistoleers still find it useful to have a blast damage weapon, even with AP0. The berserker just plain sucks as a weapon, so the power of that fang is really wasted on it. You could consider something like a striker pistol, though it would be weaker than the LP.
Berserker still makes the nicest display, if that's all you really care about.
After the combat balance, there's no telling what stats any weapon will have. Not sure if it's worth saving till then.
Berserker still makes the nicest display, if that's all you really care about.
After the combat balance, there's no telling what stats any weapon will have. Not sure if it's worth saving till then.
CTRL_ALT
Thu Dec 16, 2004 1:21 am
#13
Post on your galaxie's trade forum and see who wants a weapon made with that fang the most. Or display it 
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