Weaponsmith Archive
Thread: I wonder if the Devs would consider bio linking the ADK?
I totally agree...
The Pandora's Box was opened and now... why have decay at all??? I mean mods still work on clothing at 0/1000 cond so what's the point?
Summerflame wrote:
Akimaki wrote:
hm in not sure if that would be a cool idea, but what u say if u put something in the adk, it wont decay for eg a month? then it just dies. not sure if someone else came up this idea before but it would be nice no?
This is not really an option. Too many people have spend too many credits on too expensive stuff and ADKs for it. the biolinking would be great though as it would take weapons out of circulation once they where ADKed and if people changed template then they would have to destory the weapon and the person who would in today scenario buy it from the fighter, would have to go to us for the weapon instead. However the reward would still be just as nice as long as the fighter didnt want to change weapon
agree, but still the most part of the problem that once u got ur weapons u wont even need any more really(or as long as there wont be anymore more changes about crafting:smileywink
Akimaki wrote:
Summerflame wrote:
Akimaki wrote:
hm in not sure if that would be a cool idea, but what u say if u put something in the adk, it wont decay for eg a month? then it just dies. not sure if someone else came up this idea before but it would be nice no?
This is not really an option. Too many people have spend too many credits on too expensive stuff and ADKs for it. the biolinking would be great though as it would take weapons out of circulation once they where ADKed and if people changed template then they would have to destory the weapon and the person who would in today scenario buy it from the fighter, would have to go to us for the weapon instead. However the reward would still be just as nice as long as the fighter didnt want to change weapon
agree, but still the most part of the problem that once u got ur weapons u wont even need any more really(or as long as there wont be anymore more changes about crafting:smileywink
SgtSixpack wrote:
Bio-linking ADKs is a good idea for weaponsmiths and a good idea for jedi, and will prevent the economy from becoming stagnent (since when u have a jetpack, adk armour and weapons, what is there to do than sit on ur money?)
Get Mando?
Summerflame wrote:
I admit its not the perfect scenario for us, but that is the best solutionen Ive heard so far that wouldnt totally destroy other players valuables (and again yes the adk should never have been introduced, but fighting for the removal is void, figthing for biolinking might be an options and I think we should go for it.)
mkay i lay my trust in u(not that i can do any better hehe)
i just really hope that it will work... btw any response from devs yet if u guys already asked it?Message Edited by Akimaki on 09-26-2005 12:13 AM
Akimaki wrote:
well or at least for guns. i feel there will be flaming on this, but eh i would still like to see it
No i don't think so. Imagine your ADKed Mandalorian Armor goes poof after 1 month. But i agree with bio-linking.
Chumplestilskin wrote:
I have been reading away on the forums and now I'm all fired up!
This is just me at the moment, and I like the game, don't hate the Devs, and not particularly upset with the "CU".
There's a few things that are bugging Weaponsmiths, and I love being one but this dang ADK is cuttin in on business!
I can understand rewarding long term customers, but they should really bio link that thing.
I'll bet the never imagined how much impact they would have overall when they thought them up.
Speaking from a crafter's point of view of course
This was actually aired with the publish 23 (the adk suddenly had a text on it saying it would biolink) Then the devs stated that it was a mistake and that it was never intended. I made several post stating how good this would have been for the crafting community and how good a compromise this wouldve been.
If I get the corrospondent post this is definately an idea I would ask the WS community if they felt should be submitted to the devteam as I reallly think it would be good for crafters.
SInce this was introduced then taken back (it didnt work when put live) Ive been eager to get this discussion rolling and I would suggest to whoever gets the corrospot that this is taken up for debate.
Akimaki wrote:
hm in not sure if that would be a cool idea, but what u say if u put something in the adk, it wont decay for eg a month? then it just dies. not sure if someone else came up this idea before but it would be nice no?
This is not really an option. Too many people have spend too many credits on too expensive stuff and ADKs for it. the biolinking would be great though as it would take weapons out of circulation once they where ADKed and if people changed template then they would have to destory the weapon and the person who would in today scenario buy it from the fighter, would have to go to us for the weapon instead. However the reward would still be just as nice as long as the fighter didnt want to change weapon