Weaponsmith Archive

Thread: Can this be true? Resource stat caps & SWGCraft.com data

Ethalsar
Wed Jun 02, 2004 3:06 am
#1

So I've been having a fiddle on SWGCraft.com to see what some of the resource caps might be on some of the resources that might be used by weaponsmiths. What I've found puzzles me...


Here's a wee table (if I can get it to work) of all the aluminium subtypes. I've used the 'Find Resource' function on SWGCraft to search for the highest recorded stats for CD, SR, UT, HR and DR (I've read that OQ is always capped at 1000). I've searched on all servers, all planets, yes verified, don't care about availability...


ResourceCDSRUTHRDR

AluminuimChromium988771762627680

AluminuimLink-steel742830830858707

AluminuimPhrik800900900800800

AluminuimTitanuim408430430329304


Can these caps be right??? Some of them seem very low indeed - especially Titanium Aluminium. I've looked a bit further on in my spreadsheet (I'm doing this manually, hence the far-from-complete results!) and found others, too - Desh Copper CD maxes out at 572, UT 372 and so on.


Is this the actual state of affairs, or is this more to do with incomplete reporting to SWGCraft?


Your help would be greatly appreciated!


Postscript:

These &^%$£ forums... does anyone know a way to force the forum to use a monospaced font face?? I've tried using the <font face="courier"> and <tt> tags, but no joy... immensely frustrating.





Aethal Sar, Weaponsmith. Retired from game - probably missing it already!

Links you may be interested in:
The SWG Links Library; the Doctor hunting list; and a summary of resource stat caps.
Ethalsar
Wed Jun 02, 2004 3:33 am
#2

Quick note - it wasn't all the aluminium subtypes, just all of those listed at www.firelikethis.com/resources.htm.




Aethal Sar, Weaponsmith. Retired from game - probably missing it already!

Links you may be interested in:
The SWG Links Library; the Doctor hunting list; and a summary of resource stat caps.
Grisbilen
Wed Jun 02, 2004 3:33 am
#3

What you are referring to is commonly known as "gated" resource stats, and i guess it would make perfect sense for example some types of copper to have a higher cond than say steel (wich max out at 600 or so depending on steel type)

You just have to accept it im afraid, some resources have a cap on how high certain stats can go.


Check cond with plumbum iron to get a laugh





A-Tek Weapons
[Corellia -130 -5500] [Dantooine -250 2720] [Tatooine -2645 -2400]
Ashiva Imavea: Jedi Knight | Aminia Imavea: 12pt Force Weaponsmith
- I like pie
Ethalsar
Wed Jun 02, 2004 3:37 am
#4

So might this sort of data be useful to other weaponsmiths?


What I started out doing was a complete table of all the resources used by w/smiths along with the max listed figures on the relevant stats... the idea being that people could keep it as a reference/guideline for when they're harvesting or buying resources to allow them to judge the quality of the various specific metals, gases etc.


I stopped because I wasn't sure how reliable the SWGCraft.com data is - reckon I should carry on?




Aethal Sar, Weaponsmith. Retired from game - probably missing it already!

Links you may be interested in:
The SWG Links Library; the Doctor hunting list; and a summary of resource stat caps.
Ethalsar
Wed Jun 02, 2004 3:40 am
#5






Grisbilen wrote:

Check cond with plumbum iron to get a laugh


82???? Wow. That's embarrassingly low!!!





Aethal Sar, Weaponsmith. Retired from game - probably missing it already!

Links you may be interested in:
The SWG Links Library; the Doctor hunting list; and a summary of resource stat caps.
Brilyn
Wed Jun 02, 2004 3:57 am
#6

I happen to think what you're doing is quite worthwhile.


I would definitely use the data. It allows a new Weaponsmith to know immediately if the resource they are havesting is on par with "the good stuff".





Brilyn
Master Weaponsmith
Master Shipwright
Main vendor on Naboo, Vagabond's Rest: -1850, 2330
Secondary vendor on Talus, Kyu'mai: 250, -4680
Starsider
czarlash
Wed Jun 02, 2004 4:17 am
#7

czarlash
Wed Jun 02, 2004 4:24 am
#8

This info will help me out as a new weapon smith. Thanks for the info and keep up the good work.
smork
Wed Jun 02, 2004 4:28 am
#9

definitely worthwhile but you have to keep in mind swgcraft does not have complete data. as the resource gets older its usually not listed on swgcraft.
Ethalsar
Wed Jun 02, 2004 4:45 am
#10

Aye, 'tis true... but it's the best I can do in any case! I'll plaster 'health warnings' all over it in any case!




Aethal Sar, Weaponsmith. Retired from game - probably missing it already!

Links you may be interested in:
The SWG Links Library; the Doctor hunting list; and a summary of resource stat caps.
LordMaxx
Wed Jun 02, 2004 7:15 am
#11

They do have caps. and the weapons are modeled with that in mind. If they suddenly gave Plumbum Iron a high conductivity like 600, then the weapons themselves would be out of whack



Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
Leader of Team Desert Eagle and Founder of PATGWNIWNU a offshoot of RATGWNIWNU!
Chilastra/Valcyn/TC
d0qtrX
Wed Jun 02, 2004 7:38 am
#12






Ethalsar wrote:





Grisbilen wrote:

Check cond with plumbum iron to get a laugh


82???? Wow. That's embarrassingly low!!!








No kidding. The cap is 100, I think. And to add insult to injury, the weapons that require it need CD and OQ.


When Weaponsmithing you will find that you WILL need to use something like Fooman's tool. It gives you the straight dope on what resources are good. It's impossible to look at stats. It will kill you to find out you passed on a spawn of Axidite because the OQ was low when it was almost perfect for an item that did not require OQ. Or pass up the best Plumbum that has ever spaend because the CD was <100.


In Weaponsmithing it's not about what resource is "best" it's about which resource is "less horrible."



FearlessBob
Wed Jun 02, 2004 9:24 am
#13

Check the armorsmith FAQ....it has a listing ofgated resources, going back a long ways with data from SWGcraft. I dont have my list handy, but nearly all the named resources used in WS are listed there in some form or another.



&d FearlessBob d&
Page 1 of 2
Previous Next