Weaponsmith Archive

Thread: Help on making money as novice.

Mo-Ti
Wed Feb 04, 2004 7:28 pm
#1

Hello everyone,



I recently decided to make my secondary character a weaponsmith. I just got novice and now im running low on credits. My question to you is, how can i make money as a novice?


I read some of the stickied posts on top, they said making powerups and weapon upgrade kits. I have no problem with that except im really burnt out on grinding professions and i would like to enjoy this one and making powerups doesnt get me weaponsmith xp and people will only by WUK's if they are in crates which gets me very little xp made in a factory.


So, in conclusion what i am asking is, is there anything i can make as a novice/low level weaponsmith that people would actually buy that would get me a decent amount of xp, doesnt need to be a lot because i dont plan on mastering this in a week like some people do.


Thanks in advance!




Owem Mo-Ti
"I pledge myself to your teachings. To the ways of the Sith."

LLJK_Griz
Wed Feb 04, 2004 7:51 pm
#2

People might buy crap weapons on bazaar, but there is nothing that gives both good money and good exp.



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
shabook
Wed Feb 04, 2004 8:18 pm
#3

well man,i hate to say it but you have little other option other than to use your alt acct to finance your weaponsmith.i know it sucks but nobody really wants weapons from anyone but a master smith. also,
without the 3 extra experimentation points you will craft sub-par weapons.hell i'm a master,and my weapons

arent as good as other weaponsmiths who were is the doing it for longer and have better resources. (hehe hoard hoard hoard).so my friend my only advice is to run missions till u cant stand it,then send the $ to your 'smith.it sucks but its the only way you can count on getting cash.it kinda sounds like your kind getting off on the right foot.although it does divert your time and $ making wuk's,powerups,repair tools,vehicles,etc might suppliment your income.believe me i know a pure crafter is the hardest to get started but once you can get the ball rolling your set.( oh but you might try to flood the market with starter weapons (cdef's,dlt20's,anything a noob can use pretty quickly)and sell em for dirt cheap.that way u might get a little uxp out of em!!


while i dont have any advice on your financial growth,i can say that buying harvesters...(the bigger the better) instead of resources will help conserve your cash,or perhaps switching up what your grinding for xp might make things quicker,and also save u a little $ in the long run.check out some other sites on grinding weapon xp out.
feliks
Thu Feb 05, 2004 6:07 am
#4

2 ways to make money. first is get 0 1 0 4 then make Dl20 Dh17 and sell them on the bazar... almost forgoten market. then you can go upto 0 4 0 4(I made a 300k PROFIT with that template ) at 0 4 0 4 selling laser riffles/carbines to people who just want master marksman/noobs.


second methtod is 0 1 1 4 selling nades on the bazar(no experiance here) some masters charge like 1-5k for them so 500 creds for a sub par one sounds fair.


mele weps probably wont work

for mele weps. don't bother with VKs till master(its an elite profetion people at this point only want the best and for 5-10k you wont compeat). swords probably notsince i personaly charge sligthly higher then bazar rate on swords.


as far as missions go surwaying missions are the key 900 x 2 or 1500-1800 x 2 for each trip you take(they are bugged you need a lvl 4 combat skill to get advanced ones) just remember what is in the other star port.


Make Power ups/wuks in crates you wont get xp but you will get money.
Vaelorn
Thu Feb 05, 2004 6:41 am
#5

If you plan on getting weapon crafting experience as you craft things to sell... go ahead and drop weaponsmith right now, because that will never EVER happen. Weaponsmith advancement is NOTHING like Architect advancement. Those guys have it easy, because they can level up everything in their profession just by building things that they need to build anyway: structural modules and wall modules are required in vast quantities for almost every structure, and these things will get you a ton of experience while you're making them. Weaponsmiths have to grind grind grind to get anywhere, and it's a very slow, agonizing, excrutiatingly boring grind to boot.


The only way to go up in the weaponsmith trees is to grind your butt off, unless you *enjoy* making junk weapons that have lower stats than CDEF. Nobody wants a D-18 pistol that sucks worse thana CDEF; without experimentation points, you simply cannot build any weapon worth selling to a customer. I seriously don't think there is any way at all to advance in Weaponsmith as you craft things to sell, without burning lots of resources just to grind in practice mode.


As far as what a Novice Weaponsmith can make that they can actually sell, almost all of them come from the Engineering tree in Artisan, and if you didn't master that profession or at least get the four boxes of the cooking/tailoring tree, you won't have any experimentation points to spend on those things either. Probably the most useful thing that a Novice Weaponsmith can build, and do easily, is Weapon Upgrade Kits, because smugglers absolutely MUST use them to slice weapons, and they really don't require any experimentation anyway because the quality doesn't affect the slice at all.


All I can say is, good luck to you. There is a really good reason that Master Weaponsmiths cannot stand the sight of Projectile Rifle Barrels.
charb
Thu Feb 05, 2004 9:42 am
#6

here is a novel idea.....


find a master weaponsmith, one to train you.... saves a chunk of money there

start buying (i know u need money), but start buying advanced components from him, a crate of advanced blaster power handlers, 25, what is that going to run? maybe 25k creds (depends on smith) dh17/scout/dlt20 all take 1 blaster power handler, build better guns with these. if you can achieve decent stats sell em for 3k each. after patch you can charge up to 6k?! nice...


My PA supported me.

charb says "I need more money"

PA guy says "ok"


it worked out nicely


I also busted my @$$ running FP missions to earn what small amounts of money I could, because NOTHING of mine sold from bazaar, then again master weaponsmiths were selling primo stock for ultra low cost on the bazaar at the time I was leveling, so I had no chance whatsoever.
ElanMak
Thu Feb 05, 2004 10:44 am
#7

Actually, the best answer to your question is to sell resources. The reason is that you should already be collecting resources since attaining master means nothing unless you have good resources to build with. After all, if you resources only let you experiment up to 60%, then you don't even need to be master cuz you only use 6 exp points.


So, while you are grinding up to master, you should have all you free lots working on harvesting good resources. This will naturally lead to a situation where a new resource comes along that is better than your old stuff. So, then you sell the old stuff at 3-4cpu and make plenty of money. Figure on selling about half of what you harvest, so if you don't have any new resources you need, just harvest steel or ore if its high percentage, or really anything that is high percentage. Getting 10K resources per day, times 5 harvesters, selling at 3cpu, is 150K per day. Your money troubles are over in no time.


So, don't make the most common WS mistake and grind up to master and say, "now what?". Be harvesting resources ALL the time, and sell what you don't need. You will need 40-50 different types of resources once you hit master, and eventually hundreds of types if you wan to have backups and rotate through your stock, which means millions ofunits of resources.If you gather them now you can be ready to actually sell weapons when you hit master.




--------------------------------------------------------------------------------
Tree - a very tall Wookiee: Hunter of all things that move.
Stilgar - a FAT blue Rodian: Maker of all things that do not move (* TRADERS NEED LOVE TOO, DEVS! *).
Former Mayor of Artisan Arches and Master Weaponsmith. Recently joined AoF and moved to Edoras. * Tempest Server *
AlexKC
Thu Feb 05, 2004 11:06 am
#8

Many good ideas here that I now wish I had done while I was leveling up the trees of WS. I ran mostly faction missions until i had at least 50k. Sell FP to a commandoe or other hardcore PvP player. Find a good spot of solar power, and harvest it until it dies. Then I'd do more faction missions until i had about 100k. I'd use my power to fuel my army of harvs, gathering crap metal and gemstone (I grinded almost exclusively on blaster rifle barrels). harvest grinding resources until you run out of money or it goes away. Spend next few days grinding at weapons station in your favorite city.


Rinse, lather, repeat.


note: Grinding is the boringest thing you can imagine.





Olmaal Ackiv - Naritus' first Mon Calamari Jedi Knight
Bermag
Thu Feb 05, 2004 12:48 pm
#9

Another option, grind the Munition tree so you can make protone grenades. Then make them in factories and sell them to master weaponsmiths to be used for Rocket Launchers. No need for good resources for that.



---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
Abominable-TCO
Thu Feb 05, 2004 6:02 pm
#10

factories only give 10% exp tho, and not many smiths make RL!



Run missions and expect to take a huge loss with WS regardless for at least your first 3 months after! you have made master. Millionare and WS quite often dont go together and when it does its because the smith has become old school!


The best way to make $ is to sell resources.





--------------------------------------------------------------------------------
Quagga's TCO Weapons Depot

Based in the Player City of Draicco, Talus
{I am on the map and have a shuttleport as a doorstep(2980 1331)}


Mo-Ti
Thu Feb 05, 2004 6:03 pm
#11

Thank you to everyone for all your help, you really have been one of the most helpful people on all of these boards.


I will continue my "grind" (i hate that word...) and hopefully be making a little money on the way






Owem Mo-Ti
"I pledge myself to your teachings. To the ways of the Sith."

LLJK_Griz
Thu Feb 05, 2004 6:25 pm
#12






charb wrote:

here is a novel idea.....


find a master weaponsmith, one to train you.... saves a chunk of money there

start buying (i know u need money), but start buying advanced components from him, a crate of advanced blaster power handlers, 25, what is that going to run?





I have never seen anyone selling components, because it's not profitable, it's a waste of resources, and why should you give other people the means to take away your customers?





POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
CherubaelOrtari
Fri Feb 06, 2004 11:07 am
#13

One thing ive done, as already touched on earlier, is to sell reasonably good quality starter weapons on the bazaar at around 2k... this really does require experimentation IV and firearms I though. Still, the only way to really get anywhere is to grind it seems



Cherubael Or'tari
Page 1 of 2
Previous Next