Weaponsmith Archive

Thread: Devs are nothing but liars

EEMAN
Thu Oct 09, 2003 2:25 pm
#1

I am not sure how closely you followed the TC debate and harvester nefs but Q3P0 SWORE that it was an ACCIDENT and that it would be moved off TC and NEVER make it to the live servers. Check your deeds fellows, because once you pull existing planted harvesters their hopper sizes NERF. 1k hoppers for personals, 5k hoppers for mediums and 10k hoppers for heavies. If you run heavies you have to empty your harverts on good spots EVERY TWELVE HOURS. I dont know about you but this is the third thing now where Q3PO has said one thing and then come patch time we find it to be a completely different story. Im sure I'll get one starred for this post but just go check your deeds if you dont believe me. The chilastra forum is screaming over this topic. I verified my deeds were infact nerfed on hopper sizes.



Omosack
Master Weaponsmith
Master Shipwright
Better Homes and Guns - in the Chilastra Galaxy

- It's time the devs end the bitter fighting by giving the community a Non Jedi server. We have a few servers with TINY populations that could be changed to this ruleset. I support this idea because it punishes noone. - You can support it too. Click Here!
Vorp
Thu Oct 09, 2003 3:38 pm
#2

Well sucks to be them who had expensive harvesters banked under paching.


Since all placed ones count as new 0% experimented ones (which means same size as old)


Would be nice if crs could give you resourses back for all pre pached non placed harvesters




Nerf 'Em All
And Let DEVs Sort' Em Out
(Usefull melee weaponry all from Scythes to Vibro Knucklers) Vorp Inc
EEMAN
Thu Oct 09, 2003 3:54 pm
#3

definitely, the worst part was the devs insisting it was a total accident and that they didnt mean to nerf it so hard and promised not to roll it live. I just deeded another heavy and got lucky with it, was 100k storage. But 5k mediums are 'the suck' so are 30k heavies because even then I have to empty it almost once a day, there very little room for family emergencies to arise thats for sure.




Omosack
Master Weaponsmith
Master Shipwright
Better Homes and Guns - in the Chilastra Galaxy

- It's time the devs end the bitter fighting by giving the community a Non Jedi server. We have a few servers with TINY populations that could be changed to this ruleset. I support this idea because it punishes noone. - You can support it too. Click Here!
Kelgel
Thu Oct 09, 2003 4:21 pm
#4

I just confimed it - they went ahead and nerfed harvester size. You will need to go visit your harvesters every 18 ot 24 hours in order to keep them running now. This just totally sux, it is a complete outrage.


Well I'm not going to be selling weapons for the same price any longer. I don't want to spend all my time running back and forth between harvesters. I don't where the prices will end up but I am taking all of my weapons off of sale until I find out where the new prices stabilize at. Maybe a general stike by crafters is in order to get this changed - like by tomorrow morning.

DarkCipher
Thu Oct 09, 2003 4:25 pm
#5

Have they made a statement on this yet? ... the sizes make absolutely no sense... and I can almost GUARANTEE they wont stay that way...



They tailored the whole game toward casual players...but now you have to empty harvesters once per day.... sounds like BS to me




Leviathan
Master WeaponSmith
Radiant Server
Weaponsmith Correspondent
milltech
Thu Oct 09, 2003 5:08 pm
#6

I kind of like the strike idea.




Luvi: Master Weaponsmith: Master Architech: Master Artisan (semi-retired)

Iwen Cedo: Master holocron chaser......

Vendor location -4617 2918, Just outside of Theed
Osrop
Thu Oct 09, 2003 5:53 pm
#7

It is supposedly to be fixed tommorow.


http://forums.station.sony.com/swg/board/message?board.id=Announcements&message.id=139


But, they seem to think that doubling harvester power requirements is not bugged...





Inik
Master Weaponsmith/Master Artisan
Inik's House of Weapons and Power Ups
Tatooine, West of Mos Eisley, 2525 -4785


EEMAN
Thu Oct 09, 2003 6:02 pm
#8

they didnt double it, aparently the number your used to seeing was every 30min, now per hour. Novel concept listing maintenance and energy rates on a per hour bases. Whodathunkit!



Omosack
Master Weaponsmith
Master Shipwright
Better Homes and Guns - in the Chilastra Galaxy

- It's time the devs end the bitter fighting by giving the community a Non Jedi server. We have a few servers with TINY populations that could be changed to this ruleset. I support this idea because it punishes noone. - You can support it too. Click Here!
Kelgel
Thu Oct 09, 2003 6:11 pm
#9

several people have confirmed that harvester maintainance is the same only displayed differently but that harvesters are indeed using twice as much power. They have sat there and watched their harvesters for a long period of time and noted its consumption rates on both maintainance and power thereby confirming that the power consumption rate is indeed doubled.
Nador
Fri Oct 10, 2003 1:40 am
#10

the listed figures are doubled for power, no doubt about that



i have 6 heavies that are junk now deeded in my house, the highest one holds a total of 17.5k resources, thats crap. No other word for it.



They really screwed the pooch on this, it will drive resource costs up if people have to go every day to empty harvs.




Nador's Weapons
Master Weaponsmith
Shop at your pleasure near the city of Keren, loc 3142 and 3641
Starsider Server
EEMAN
Fri Oct 10, 2003 6:01 am
#11

hell i have had spots that filled more than 17k a day. And its not like 21.3 hrs later your going to be online to empty it, you might be sleeping, or at work etc. This means you will have to check it twice a day at some odd increment in order to be able to keep it empty. Starting to feel like a slave to the game now, this isnt good



Omosack
Master Weaponsmith
Master Shipwright
Better Homes and Guns - in the Chilastra Galaxy

- It's time the devs end the bitter fighting by giving the community a Non Jedi server. We have a few servers with TINY populations that could be changed to this ruleset. I support this idea because it punishes noone. - You can support it too. Click Here!
PadawanChong
Fri Oct 10, 2003 7:19 am
#12






EEMAN wrote:
they didnt double it, aparently the number your used to seeing was every 30min, now per hour. Novel concept listing maintenance and energy rates on a per hour bases. Whodathunkit!




> Harvesters also report power usage doubling.


> no


> Could be same as previous issue, but we are investigating further as we are seeing it reported frequently


They are wrong. It now takes 2400 energy a day to keep your Med Harvesters running as opposed to 1200 a day before. The maintenance is fine, the energy use has doubled - WITHOUT QUESTION




============
GermainePropane on Virtue - City of Heroes. The best combat system in an MMO.
Lvl 43
============
Jedi_Titus
Fri Oct 10, 2003 10:08 am
#13

Yup, the power usage has doubled. My meds all say they take 24K power per day. My hopper sizes are good though, 50K each.



Egan Vorlock: Master Weaponsmith, Carbineer - Starsider

Elesar Vorlock: Master Ranger, Creature Handler, Pistoleer, Proud Bothan - Starsider
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