Weaponsmith Archive
Thread: Exceptional Geo Reinf. Cores.. How do they stack up with player created ones?
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Physkoris
Mon Oct 04, 2004 4:19 pm
#1
Brilyn
Mon Oct 04, 2004 4:28 pm
#2
Just to try andn!p the confusion in the bud::
They are Geonsian Reinforcement Cores.
There is no such thing as a Geonosian Reinforced Sword Core.
The things you have are used in Stun Batons, 2-Handed Axes, Powerhammers and Gaffi Sticks.
And they rock, by the by. 
A good bit more damage than a crafted one (it can be matched with some fantastic Yellow cubes and Agent), but the Speed blows away crafted ones.
Brilyn
Mon Oct 04, 2004 4:29 pm
#3
and for some weirdass reason, the word "n*i*p" (remove the *'s) is a prohibited word on this forum.
What the hell?
Kabzor
Mon Oct 04, 2004 4:41 pm
#4
you need to get a CSR to reverse the min / max dmg first though, or they may delete weapons made with em
Physkoris
Mon Oct 04, 2004 4:49 pm
#5
Any idea the min/max stats these would make in either Power Hammers or Stun Batons? Isn't it only a problem if the weapon itself has a higher min than max not the specific components?
Metai
Mon Oct 04, 2004 4:52 pm
#6
Nice cores, the ideal range mod is pretty sweet too.
About the switching of min/max: It's not absolutely necessary, I don't think the numbers are large enough to cause a problem in a weapon. These would give you a tighter damage range with their current stats. Acklay bones are the one's to watch out for, some of them can cause certain weapons to have a higher min damage than max.
They'd make a nice power hammer, the ideal range mod would actually be in the positive.
About the switching of min/max: It's not absolutely necessary, I don't think the numbers are large enough to cause a problem in a weapon. These would give you a tighter damage range with their current stats. Acklay bones are the one's to watch out for, some of them can cause certain weapons to have a higher min damage than max.
They'd make a nice power hammer, the ideal range mod would actually be in the positive.
JBushesq
Mon Oct 04, 2004 5:13 pm
#7
Yeah, these things would make for one sick PH, something like 4.0 speed, 180-500 depending on server resources...and the ideal range would be in the +30-40ies...very nice for a PH.
Physkoris
Mon Oct 04, 2004 5:58 pm
#9
Sweet! And I have 5 identical cores.. so this means it would make 5 Power Hammers.. correct?
WaiterFurall
Mon Oct 04, 2004 6:24 pm
#11
Even the Health Special cost is low.. Like they were made for a hammer. 
Mogro
Tue Oct 05, 2004 8:02 am
#12
Kabzor wrote:
you need to get a CSR to reverse the min / max dmg first though, or they may delete weapons made with em
Negative, the way they are, you'll still end up with a weapon that has higher max damage. The min/max delta will just be a bit smaller.
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