Weaponsmith Archive

Thread: Exceptional Geo Reinf. Cores.. How do they stack up with player created ones?

Trean
Tue Oct 05, 2004 11:25 am
#14

Yes, you should definitely use these in a Power Hammer, any other way to go would be out of pure stupidity.



Trean Speyr-Caggeyder
Former SWG Player
Voted Starsider's Best Weaponsmith - August 2005

Trean
Tue Oct 05, 2004 3:38 pm
#15






jason67 wrote:





Trean wrote:

Yes, you should definitely use these in a Power Hammer, any other way to go would be out of pure stupidity.






I dunno, might make a nice gaffi stick.





Yeah it might, but fencers cap their speed at master fencer and swordsman don't so that -1.0+ is nice for the PH would drop my PH's to like 4.7 or 4.8 speed on final compile.



Trean Speyr-Caggeyder
Former SWG Player
Voted Starsider's Best Weaponsmith - August 2005

jason67
Wed Oct 06, 2004 12:43 am
#16






Trean wrote:

Yes, you should definitely use these in a Power Hammer, any other way to go would be out of pure stupidity.






I dunno, might make a nice gaffi stick.





HostageH
Master Lightsaber /3003Enhancer /4100Healer /0044Defender
/0044Force Reflexes /Master Force Combat

Arisa
MasterWeaponsmith(125exp/130assembly/25repair/22weapons repair) /MasterArtisan(14pt) /MasterShipwright /4400Force Crafting
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jason67
Wed Oct 06, 2004 5:40 am
#17






Trean wrote:





jason67 wrote:





Trean wrote:

Yes, you should definitely use these in a Power Hammer, any other way to go would be out of pure stupidity.






I dunno, might make a nice gaffi stick.





Yeah it might, but fencers cap their speed at master fencer and swordsman don't so that -1.0+ is nice for the PH would drop my PH's to like 4.7 or 4.8 speed on final compile.





I'm a speed capped swordsman so I was thinking about the hams, and extra range as well as the damage boost to fencer. To me it would all be the same basically as speed doesn't effect me one way or the other.





HostageH
Master Lightsaber /3003Enhancer /4100Healer /0044Defender
/0044Force Reflexes /Master Force Combat

Arisa
MasterWeaponsmith(125exp/130assembly/25repair/22weapons repair) /MasterArtisan(14pt) /MasterShipwright /4400Force Crafting
Vendor Location 2355, -3922 just outside Coronet
SWG_Bobo
Wed Oct 06, 2004 6:11 am
#18

Either way, nice cores. the best ive gotton so far is max damage 65.

Only wish I could get the PH speed down to like 2.0 or something.



May the force be with you...always.
How does a wise Jedi become wise?

He asks questions!

Bandora-
Master Weaponsmith/ Master Merchant/ Master Artisan/Freelance Pilot
Physkoris
Wed Oct 06, 2004 10:58 am
#19


Here's how they turned out


Powerhammer


170-493

4.6

38.6% wound

Point Blank:-40

Ideal: +55

Max: -40

HAM Costs: 106/32/17


I made 5 of them, got 3 speed slices and 2 damage slices.. The damage slices were only 20% (200-595). The speed slices are actually overall better because they do more damage per second that the damage sliced hammers. I have 2 hammers at 3.3 speed, the other at 3.6. Overall I wish I had gotten atleast 1 outrageous damage slice but I've always been a speed guy.


At master swords and the FS Melee Speed tree the 3.3 speed hammer does about 1700 damage per second with headhit3 with it nearly (1.1) capping the speed barrier!

Message Edited by Physkoris on 10-06-2004 01:13 PM









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WaiterFurall
Wed Oct 06, 2004 11:49 am
#20



Oh my that's pretty nice.. That Ideal range is awesome along with that speed. Nice hammers you got there. Good luck with them.

Message Edited by WaiterFurall on 10-06-2004 01:49 PM



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