Weaponsmith Archive

Thread: How many smiths out there actually use stocks and barrels in crafting?

cpcosmo
Tue Dec 09, 2003 11:28 am
#1

I've heard varied reports on this. I know then can negatively affect specials costs. Do you use them? What are your impressions?



--------------------------------------------------------------
Malvito of The Dune Sea
Master Weaponsmith, Twilight's End, Naboo

Please people....send email.
Kettemoor (The Roleplaying Server)


WannaHackaLugie
Tue Dec 09, 2003 11:39 am
#2

Assuming you actually mean stocks and scopes ...

With the right quality resources you can experiment regular scopes down to +1 HAM and Advanced +2. It's possible to get them down to 0 HAM, but they always add 1 when attached to the weapon.

If you can get the scopes to this level, you should be using them all the time on rifles / carbines - and probably most pistols. I use regular scopes on all pistols, advanced on all rifles.

As for stocks - the opinions vary. As a master rifleman, i like to have a stocked weapon for the maximum damage - but the trade off is a large HAM increase.

As a weaponsmith - i only add stocks to a couple of weapons - T21, Laser Rifle / Carbine and i clearly mark them on the vendor. They sell at a steady rate. I wouldn't do a large run with them though. They slow down the weapon and add marginal damage for the HAM's in most cases.



Ibrahim Gaunt

Who cares.
Solo4114
Tue Dec 09, 2003 11:47 am
#3

I'd only use a gun with a stock if I was going to use it for one-shotting mobs and the gun couldn't do so without the stock.


Rather a shame, really. Stocks could stand to be a lot more useful.


WannaHackaLugie
Tue Dec 09, 2003 11:57 am
#4

I actually have two T21's that are stocked - both advanced models. The HAM costs are insane, but as i'm always pumped on a musicians buff or a Muon, i can live with the extra drain. Getting the extra 45 damage can really mean the difference in some shootouts.

Of course, the T21 looks totally lame without the stock - have you seen the animation ? /shudder



Ibrahim Gaunt

Who cares.
cpcosmo
Tue Dec 09, 2003 12:49 pm
#5

Thanks folks....helpful info. Yes - I did mean scopes



--------------------------------------------------------------
Malvito of The Dune Sea
Master Weaponsmith, Twilight's End, Naboo

Please people....send email.
Kettemoor (The Roleplaying Server)


charb
Tue Dec 09, 2003 5:42 pm
#6

I use a stock in EVERY gun i can unless the person asks me not to, its only .2 more speed, does 32 more min/max damage, and only adds about 20 to HAM, take off your comp helmet i say
Ciirybeccaskyr
Tue Dec 09, 2003 6:07 pm
#7

I use scopes all the time ( when i feel like it ) but for use on my personal guns cause i like the look now i have to hand make them for the look but most my guns are Krayt anyhow cuase i like killin those things



SoroSuub Industries
Located just 830m south of Coronet at -237-5557
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Trean
Tue Dec 09, 2003 6:22 pm
#8

me



Trean Speyr-Caggeyder
Former SWG Player
Voted Starsider's Best Weaponsmith - August 2005

Dinian
Tue Dec 09, 2003 6:27 pm
#9

Hand made scopes show up on the final weapon?



Dinian :: Master Swordsman - Teräs Käsi Master - Force Adept
Retired producer of fine weapons for Kong Technologies
p4Samwise
Tue Dec 09, 2003 8:09 pm
#10

Seems like it's only on some guns, but yeah, the scope/stock/barrel you use will actually show up in the final product if it was handcrafted. Didn't know it wasn't the case for factory guns, but now that I think about it, it sounds likely, since I don't remember ever pulling a gun out of a crate and seeing a scope on it.




"Prettiest shim on Bria!" - Sev
Certified "cool" by the Darth Vader of Bria

Blue glowie.
Iakovos
Wed Dec 10, 2003 2:44 am
#11

Heavy acid riflesand rep blasters scream for scopes. The hvy acids I just use a max to-hit/dam formula for, since most commandos want them for the vuls vs pets and PVE, and can't afford to miss often, the adv scopes add +32 or so to ideal range, making it, +26 at 32m instead of -14 or something. That is a huge difference.


The small scopes experimented down to -ham, acc add some to a weapon that starts at -47 to-hit, alot of people like having that be in the 20's, and i usually wind up with a mix of ham and acc that brings to hit to -27 and gives ham of about 22/52/22, not a real biggie for pistols and their negligble ham mods.




_________________________________________________________________
Iaka Polloi, Shadowfire: Master Weaponsmith, Manager: Circle-7 stores.

"I'm an intergalactic trader of everything from the rare to the most mundane of weapons and accessories, and I have less capacity for gun storage in my entire 3-floor store than a kid from NYC does in his mom's pantry closet. What is that ?!?" --Me.

_________________________________________________________________
LLJK_Griz
Wed Dec 10, 2003 4:48 am
#12

Stock/scope/barrel will only appear if:


1) gun was hand-crafted


2) stock/scope/barrel were removed from crate (or hand-crafted) beforedoubleclicking themin crafting tool


3) gun model is compatible with stock/scope/barrel (DL44 shows all customizations, scout blaster shows none, some carbines show scopes but not barrels or stocks)




POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
Nilieran
Wed Dec 10, 2003 6:11 am
#13

I use stocks on request from the buyer, and try to keep both stock and non-stock variants of popular weapons on the vendor. I find that a stocked gun is a good situation for a non-advanced barrel, which can help to offset some of the speed hit at little cost to damage, especially for high-damage guns like LLC's and flamers. I only put scopes in on request though.



-Toobaumek, Master Weaponsmith


Vendor in Cyn's Weapons, -2000 -3710 on Tatooine, 700m outside Bestine on the Bria server

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