Weaponsmith Archive

Thread: Reapairing weapons ??

Starlord
Sun Oct 12, 2003 10:36 pm
#1

How do you repair a weapon without it FALLING apart?


The last 2 DX2 pistols I have had fell apart the first time I tried to use a repair kit on them!


You get this lovely little mesg: You've completely failed, the item falls apart!


Do you just use the weapon till it falls apart, or do you repair them every 1-2 point condition drop?


The first time it had dropped about 25 condition points, the 2ndDX2 it was only 10 condition points.


This is of course total bs that a weapon just falls apart on theFIRST repair.


And both weapons were over 900 condition!!




If the design of the game is to piss off as many players as possible, I think its working as intended then.

Yamiuchi
Mon Oct 13, 2003 4:55 am
#2

I totally agree with you , REPAIRING DOESN'T WORK!


I have caned 1 x fg pistol, 1 x laser rifle <<<< GUTTED! 1x Scout blaster & 1 x DL Pistol. Totally decided to run the guns into the ground instead of repairing. The DL pistol was brand new and had 2 points off and it fell apart!



I loved that laser rifle *sniff*

SciNutz
Mon Oct 13, 2003 5:09 am
#3

Repairing Weapons does work. It would probably help to have a Master Weaponsmith Repair the weapon thou.


I repaired an FWG5 Pistol that was down 50% in Condition and using a Newly Created 95% Functionality Weapon Repair Kit (*After Publish*) it was fully repaired with no blemishes.


the Repair kits also look different now, and No longer take Optional Items to create the item. So, Find a Master Artisan, Have him Make you a Few Repair kits fully Experimented.


Now, Prior to the Patch, I did Repair a Scatter Gun that down to 9 points left in Condition and Repaired it, but cause it was so low, it had Removed the Extra Damage from MAX and reverted it to Base Max damage. So beware.


Repair your Weapons at 50% or higher, dont wait, andUse a Master Weaponsmtihg.


Wabbit Season of Bloodfin

Mookai
Mon Oct 13, 2003 10:48 am
#4

i'm a master WS and weapons are crumbling with my +72 repair tools.....


I think it's bugged.. I wanna try out a couple more weapons before i report it tho.


Mook




_________________________________________________________________
Mookai - Master TKA- Master BE - Tarquinas --- Controlled by Gully
Achieved Twenty's Imp selfglory award and Jardone's Target Practice Award !
I want my Mexican Avelanche! :: Satan uses GroupTEF ::
Init Daemon............................................................................................................


Starlord
Mon Oct 13, 2003 4:59 pm
#5

Sci I had thought from reading the boards here and talking to people in game that there was NO skill check, it was all done by the repair kit. People said that anyone can repair a weapon using the weapon repair kit.


But your saying that anytime you need something repaired take your kit & weapon to a wc to have it fixed?


Whats the point of having kits then if you have to find a wc anyway?


I'm guessing its out of the question to ask a dev, since they cant/wont tell/share with us some of the basic info about certain parts of this game.




Do the devs even talk to each other about this game?

Kershakk
Mon Oct 13, 2003 6:40 pm
#6

Starlord - I do believe it was mentioned in the patch notes that artisans will have bonuses to repairing items that fall within their field. I won't go looking for it but I know it was there. It wasburied deep in themassive chunk of text. The instant I logged in a had a bunch of repair requests so other people saw it too I am guessing.


With all due respect - did you actually read the entire patch notes before blasting off about no communication? I'm not saying they're not bad at it and they surely have had their dooziesit's just this particular instance they *did* mention it and you just end up looking silly

GameBOFH
Mon Oct 13, 2003 11:29 pm
#7

I'm 2/2 on repairs, post patch. One was 362/1000, repaired to 950/950 and don't
remember the other.

I used 92 effectiveness repair tool, with optional control units and droid
storage mechanisms, even though those show no obvious advantage.

I make the customer confirm a disclaimer before I do it so that if they
decide that they think I ripped them off, I can just send them the
screenshot.

To be honest I don't really like doing them, but my one customer thinks there
might be a market for 2nd hand repaired weapons. I'm not interested, but
for any lower level WS out there, might not be a bad thought.



-Ysal
Master Weaponsmith (Ranged, Melee, Commando, Custom)
(Sunrunner,Talus)

Azak City - Talus (/waypoint 4516 -4835)
Marketplace @ Azak City (/waypoint 4499 -4915) - Talus, Azak City
Deathrobe
Tue Oct 14, 2003 9:10 am
#8

ive done a few guns with a 75percent repair kit



I repaired some with minor blemishes


I repaired some with stat loss


havent destroyed any yet


repaired a gun with 100/900 sumthing or another


deathrobe


Master weaponsmith

Owba
Tue Oct 14, 2003 9:43 am
#9

The key is to repair before it drops below 50% in durability!! I have repaired my weapon twice, made sure I did so before it dropped below 50% and have had no problems. Lost a couple pts. of durability, but the weapon was fine.


What am I saying, as a smith, dont repair, let it fall apart and come see me for a new one.....



Kasad
Master Weaponsmith
Abraxas Armory
North of Bestine -1163, -2988
LLJK_Griz
Tue Oct 14, 2003 10:52 am
#10

I repaired one from 300/900 condition last night, using a new kit. They removed the optional component slots, so now it's just based on conductivity. 999 con copper makes a 99.9 rating kit, and that was able to fix that gun to 850/850 despite the "low condition weapons are harder to repair" thing.



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
DToxWeaponsInc
Tue Oct 14, 2003 1:01 pm
#11

I'm 4/4 on Repairs post patch, using a 92 Effectiveness Repair TOOL. I think the important thing to realize is that there's a new item used for repairing. Pre-patch, tehre were Repair KITS...now, there are Repair TOOLs. The Tools don't take optional components, so they're very easy to make and use.


I beleive that the problem with repairing weapons with very low durability is that you totally kill the max condition on it. I brought down a Scout Blaster that was 200/890ish to 590/590. So, from what I've seen, lower the condition, the lower the max is gonna come down.


I want to do a little more repairing, but soon I will start to offer free repairs on weapons I've made. Seems like a nice thing to do for repeat business.




Master D'Tox - "Master Weaponsmith"

"You don't want to be on the bleeding edge of my technology"
Tatooine Vendor locations:
Mos Quito -3370 -6325
D'Tox Auction Drop Off: -3285 -6030
macross_sdf1
Tue Oct 14, 2003 2:26 pm
#12

They said under 50% will have a higher chance of failure.


And that weaponsmiths will have better chance to fix guns.


And yeah new tools have a new graphic. But even with a 99% tool, I got one minor blemish repair, and one repair that went bad.


I wonder if they even put in the repair bonuses. Just cause it's listed in the patch notes doesn't meant it's aactuly in and workig.

Smorpheus
Tue Oct 14, 2003 3:05 pm
#13

OK, I appear to be the only one curious enough to actually do some experimenting. I jumped on the bazaar and bought 20 damaged weapons. The weapons damages ranged anywhere from 100DP to 600DP. I was 18/20 with a 95% repair kit. That's 18 positive repairsone fall apart, and one weapon wasn't repaired. On the one that fell apart it was something like 190/850, and the one that wasn't repaird was 300/900.


I then bought 10 more weapons and used an unexperimented 28% repair kit. The results? You guessed it 3/10 good repair results.


So kiddies the lesson here is experiment those kits up. Be a Master Weaponsmith. 75% repair tools are not good enough. If your a Master Weaponsmith and don't have 950+ conductivity metal.. Well, I don't know what to say.




Smorpheus
Short Fat Wookie
Master Weaponsmith
Novice Commando/Novice Smuggler
Ex-Master Artisan
Gorath Server
Owner of MURDER IN A BOX Weapons, Fireworks, Power-Ups
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